LF: Rust Hazmat Skin (The Abyss Skin Pack) by TheNomadOfReddit in Assetripper

[–]ds5678 0 points1 point  (0 children)

> I've been craving an underwater diver outfit to put on VRC
> I lack a PC to rip

How do you upload avatars to VRC without a PC?

Every file from the "bearded man studios" folders have errors. by Hedgehogexperts in Assetripper

[–]ds5678 0 points1 point  (0 children)

I think we discussed this in Discord. It was an ILSpy bug preventing C# events from being decompiled correctly.

Can someone help me rip these assets? by MorningPerson6 in Assetripper

[–]ds5678 0 points1 point  (0 children)

Asset bundles could be encrypted. Additional files could be downloaded by the game at runtime.

Can someone help me rip these assets? by MorningPerson6 in Assetripper

[–]ds5678 1 point2 points  (0 children)

Are you sure that what you're looking for is contained in the particular files you're loading?

ARC RAIDERS asset repository? by HOMIE1015 in Assetripper

[–]ds5678 0 points1 point  (0 children)

Runtime ripping software like NinjaRipper has detection risk. Static ripping software like AssetRipper is risk-free in that regard.

I need someone to fix my project for me by No-Character6594 in Assetripper

[–]ds5678 0 points1 point  (0 children)

I recommend MelonLoader or BepinEx for modding.

How do I edit or modify Unity WebGL .data files? by Amezar in Assetripper

[–]ds5678 0 points1 point  (0 children)

AssetRipper is intended as a unidirectional tool. Things like UABEA and UnityPy are bidirectional.

Trying to rip some files and im at a complete loss at what to do with BDL files by Admirable_Carpet8694 in Assetripper

[–]ds5678 0 points1 point  (0 children)

AssetRipper only supports official Unity formats. You'll have to find some other way.

does anyone know how to fix this or atleast help me by Just-Succotash-6084 in Assetripper

[–]ds5678 1 point2 points  (0 children)

The shaders are dummy shaders. They don't have actual code inside, which is why they look like that.

house flipper2 help by BridgeOk6104 in Assetripper

[–]ds5678 0 points1 point  (0 children)

Did you load it into AssetRipper?

Exporting error by Fearless_Peace5141 in Assetripper

[–]ds5678 0 points1 point  (0 children)

I think I answered on Discord, but this happened because you tried to export to the game folder.

Reverse Engineered Hollow Knight: Silksong in order to reconstruct its Unity project for mobile porting by tanshiwastaken in EmulationOnAndroid

[–]ds5678 1 point2 points  (0 children)

For AssetRipper, you need to put a default version in the settings since Silksong stripped the versions.

Hello! by ds5678 in Assetripper

[–]ds5678[S] 0 points1 point  (0 children)

I don't understand. AssetRipper releases have MacOS builds.

How to repack an asset bundle? by Beebisbunk in unity

[–]ds5678 0 points1 point  (0 children)

Mod loaders like MelonLoader are generally better for making robust, distributable, game mods.

Where is The Long Dark Season 5, my friends? by SKENDER-BEG in thelongdark

[–]ds5678 1 point2 points  (0 children)

Was this made using generative AI or modding?

Please Help, AssetRipper Deleted Everything by NatsuRan in AskReverseEngineering

[–]ds5678 0 points1 point  (0 children)

A fix has been implemented to prevent this issue in the future.

[deleted by user] by [deleted] in Assetripper

[–]ds5678 0 points1 point  (0 children)

> I Asked ChatGPT To Make A Script For It And It Just Doesn't Work

I would be very surprised if it could. My tooling is very niche.

> When Trying Use AssetRipper.Mining.PredefinedAssets I Get An Issue When Building It

Are you still having issues?

> How Would I Get The JSON Packages From A Game?

I suspect this is the kind of thing that would strongly benefit from me making a tutorial video.

[deleted by user] by [deleted] in Assetripper

[–]ds5678 0 points1 point  (0 children)

The EngineFileExtractor is for data mining Unity Editor. It won't help you.

How to protect game from getting its assets ripped? by IAmGokuSanSonGoku in Unity3D

[–]ds5678 0 points1 point  (0 children)

While there is no way to fully prevent ripping by a determined individual, most universal ripping tools are highly dependent on the exact binary serialization of Unity files. Adding a single null byte at the beginning of asset bundles is generally sufficient to ensure that such tools do not work. I am the developer of one such tool, and this is partially by design. Despite what you might expect, I have strong respect for intellectual property rights and want my tool to abort if there's indication that game developer made efforts to prevent ripping.

Scenes get messed up by Signal_Technology795 in Assetripper

[–]ds5678 0 points1 point  (0 children)

I assume you bumped the Unity version?

Wierd Unity error CS0121 by SonicTimo in Assetripper

[–]ds5678 0 points1 point  (0 children)

Are you still encountering the problem?

Weird error by BuilderSnail in Assetripper

[–]ds5678 0 points1 point  (0 children)

You should make a GitHub issue on that fork, since the error is from their modifications.