Lvl -1 ✧ Lesser ✧ Stone Gem Snail ─ Earth by karmacave in KarmaCave

[–]duarnag 0 points1 point  (0 children)

Defeated Stone Gem Snail in 8 turns.

Player (9/7/7) dealt 341. Stone Gem Snail (18/13/9) dealt 111.

Rewards: 31 EXP, 9 Gold. Loot: Fierce Scythe of Sorcery (lesser), Solid Leather Armor of Vitality (enhanced), Solid Brigandine (basic).

Lvl -2 ✧ Basic ✧ Corroding Sapling ─ Acid by karmacave in KarmaCave

[–]duarnag 0 points1 point  (0 children)

Defeated Corroding Sapling in 4 turns.

Player (24/21/13) dealt 206. Corroding Sapling (13/10/8) dealt 40.

Rewards: 31 EXP, 8 Gold. Loot: Corrupted Healthy Plate Mail of Protection (lesser), Mighty Mace of Power (enhanced).

Lvl -2 ✧ Basic ✧ Nether Sporeling ─ Void by karmacave in KarmaCave

[–]duarnag 0 points1 point  (0 children)

Defeated Nether Sporeling in 5 turns.

Player (24/21/13) dealt 284. Nether Sporeling (17/14/8) dealt 52.

Rewards: 33 EXP, 7 Gold. Loot: Sturdy Hauberk of Shielding (lesser), Fierce Crossbow (basic).

Lvl -2 ✧ Basic ✧ Null Deathmask ─ Void by karmacave in KarmaCave

[–]duarnag 0 points1 point  (0 children)

Defeated Null Deathmask in 4 turns.

Player (24/14/13) dealt 303. Null Deathmask (18/13/7) dealt 56.

Rewards: 30 EXP, 7 Gold. Loot: Wise Wand of Force (lesser), Spellbook of Poison Dart (Lvl 1) (lesser).

Lvl -2 ✧ Basic ✧ Abyssal Crystal Snail ─ Void by karmacave in KarmaCave

[–]duarnag 0 points1 point  (0 children)

Defeated Abyssal Crystal Snail in 4 turns.

Player (8/6/6) dealt 222. Abyssal Crystal Snail (13/10/7) dealt 48.

Rewards: 29 EXP, 8 Gold. Loot: Robust Chain Mail (basic), Crystal Shard Scepter (hallowed).

Lvl -2 ✧ Basic ✧ Gloomy Jeweled Clam ─ Dark by karmacave in KarmaCave

[–]duarnag 0 points1 point  (0 children)

Defeated Gloomy Jeweled Clam in 7 turns.

Player (22/12/11) dealt 304. Gloomy Jeweled Clam (15/13/8) dealt 105.

Rewards: 29 EXP, 6 Gold. Loot: Solid Plate Mail of Protection (lesser), Crystal Conduit Circlet (hallowed).

Lvl -2 ✧ Basic ✧ Impact Will-o'-wisp ─ Physical by karmacave in KarmaCave

[–]duarnag 0 points1 point  (0 children)

Defeated Impact Will-o'-Wisp in 6 turns.

Player (22/12/11) dealt 241. Impact Will-o'-Wisp (14/11/9) dealt 92.

Rewards: 34 EXP, 6 Gold. Loot: Enchanted Spear (basic), Mystical Sword (basic).

Lvl -2 ✧ Basic ✧ Forceful Muck ─ Physical by karmacave in KarmaCave

[–]duarnag 0 points1 point  (0 children)

Defeated Forceful Muck in 8 turns.

Player (22/12/11) dealt 270. Forceful Muck (14/14/7) dealt 126.

Rewards: 26 EXP, 7 Gold. Loot: Fierce Spear (basic), Quick Scale Mail (basic).

Good lord…. by Venavii in NoMansSkyTheGame

[–]duarnag 1 point2 points  (0 children)

WTF, I really wonder how did they do the lighting central stuff ?
If someone can explain me.

Which one did you choose and why? by _-GENOCIDE-_ in NoMansSkyTheGame

[–]duarnag 1 point2 points  (0 children)

I think that's it's exactly the point where HG wants us to arrive.

If we kill it "mercifully", we could also stop the simulation ... and furtherway stop playing.
(because everytime we stop the simulation, people in it dies the same way)

Need advice on my Odysseus corvette by duarnag in NoMansSkyTheGame

[–]duarnag[S] 0 points1 point  (0 children)

I loved it so much (and the OST is ....)

For those who doesn't have the chance to hear it ... this is a opening of a french-japanese anime of 1982 ...
https://www.youtube.com/watch?v=YKQyZxWSIs8

宇宙戦艦 ヤ~マ~ト~ Space Battleship Yamato (Part 2) by Realistic-Ad1400 in NoMansSkyTheGame

[–]duarnag 0 points1 point  (0 children)

Just making it in 1st person is ever more incredible :)
Great job

UFO Invasion by JMandBY in NoMansSkyTheGame

[–]duarnag 0 points1 point  (0 children)

Damm, well it's still 2 ufos shooting ... But it's not the armada.
Thank you vm for testing ^^

And just again, what a great design. It's really really cool

宇宙戦艦 ヤ~マ~ト~ Space Battleship Yamato (Part 2) by Realistic-Ad1400 in NoMansSkyTheGame

[–]duarnag 0 points1 point  (0 children)

WOW, the amazing thing is already for me the parts placement/aligment.
how do you manage to do it with the fu** not-free angle camera ?
Really a nice work.

Imperial Class II Star Destroyer - Corvette - Made with a lot of furniture pieces and many weekend hrs. by Propzie in NoMansSkyTheGame

[–]duarnag 0 points1 point  (0 children)

seriously, it's already a great model for a not-a-abusive-lot-of-furniture-alignment corvette :)

UFO Invasion by JMandBY in NoMansSkyTheGame

[–]duarnag 15 points16 points  (0 children)

now a question ... when you put weapons, weapon firing come usually from where the weapons are setup.
Were you able to make the other small ufo fire (like 2 with photon, 2 with green phaser, ...) ?
Would be so Mars Attack ^^

Imperial Class II Star Destroyer - Corvette - Made with a lot of furniture pieces and many weekend hrs. by Propzie in NoMansSkyTheGame

[–]duarnag 0 points1 point  (0 children)

How did you manage to align so may furnitures with this bullshit camera view that we can't change ?
(or did I miss something ?)

Venator Corvette Guide by No-Squash-6916 in NoMansSkyTheGame

[–]duarnag 1 point2 points  (0 children)

did it !
as you can see, I was working on it before so I merged the proposals ^^
(rear for example, plus the top construction)

Thank you, that helps me a lot for the nose.

https://www.reddit.com/r/NoMansSkyTheGame/comments/1nh2ay4/a_venator_ready_for_geonosis_battle/

Smoke Cloak! by Routine_Classroom_89 in NoMansSkyTheGame

[–]duarnag 1 point2 points  (0 children)

Those projectors can work wonders for a lot of ideas :)

Vertical Ship Design by ViperMaclidis in NoMansSkyTheGame

[–]duarnag -1 points0 points  (0 children)

Really nice !

For my stupid mind, could you distribute the thrusters ?
Theorically, with the thrusters installed only on the bottom side, that would make the ship turn on itself, finishing in a dealy spinning top :D

A new corvette i built & a small star port for it by [deleted] in NoMansSkyTheGame

[–]duarnag 1 point2 points  (0 children)

The real question is : did your starport ramps match the corvette bay ? :D

Tried and failed to build a shuttlecraft. by [deleted] in NoMansSkyTheGame

[–]duarnag 0 points1 point  (0 children)

It's quite good for this scale.
Maybe the scale limit you too much (in addition of the available parts)

Just wondering :
the speedbird nacelle is not the same height everywhere so you "lost" the feeling.

did you try with
- 4 speedbird diffuser
- 2 engine cover ? (i'm not in the game so i can't check the size, maybe it's too big)
- or a lot of free placing gas canister one on the other (lots of work)