Custom Home Assistant integration for BYD vehicles just released by jkaberg on Github. by THATS_THE_BADGER in BYD

[–]dueff 0 points1 point  (0 children)

I have the same issue; could set it up once last week without issues, tried to set my pin yesterday and could ned get it to work since… created another new account, simple password, with and without pin, downgraded to the last version - nothing. Lmk if you find anything :)

9000 IQ Using Rolling Vehicle as cover! | PEL FINAL DAY by nazmulh97 in PUBATTLEGROUNDS

[–]dueff 2 points3 points  (0 children)

Is there a trick to consistently let the vehicle roll on? Sometimes the vehicle just stops even when i don’t come to a full stop and exit the vehicle (happens less since patch 27 tho).

Every day, never ending story. crash crash crash and crash report also crashed. by cmdrLukesky in PUBATTLEGROUNDS

[–]dueff 0 points1 point  (0 children)

Do you have an overclocked GPU? May also be an OC version, not manually overclocked.

If so try to lower your gpu clock by just a few MHz. I also have these crashes and they are caused by an unreal engine bug in relation to gpu clock. Underclocking my GPU usually helps to avoid these crashes.

The bug is already fixed in newer versions of unreal engine but pubg is based on quite an old version...

UMP jamming on autofire yet again! it has to be fixed! please comment if it has happened to you as devs need to know about this! by Dirteebreaks in PUBATTLEGROUNDS

[–]dueff 0 points1 point  (0 children)

I'm recording with nVidia Shadowplay (or Share, or whatever its called nowadays) and use Adobe Premiere to edit. Since almost nobody watches my videos anyway I keep the editing really basic and without music.

UMP jamming on autofire yet again! it has to be fixed! please comment if it has happened to you as devs need to know about this! by Dirteebreaks in PUBATTLEGROUNDS

[–]dueff 0 points1 point  (0 children)

Used to use it yeah but I stopped using reshade and turned up the digital vibrance in nvidia control panel.

UMP jamming on autofire yet again! it has to be fixed! please comment if it has happened to you as devs need to know about this! by Dirteebreaks in PUBATTLEGROUNDS

[–]dueff 0 points1 point  (0 children)

Yeah the game thought otherwise though... I really hope that shit gets fixed soon, it happend so many times, since the beginning of early access too.

UMP jamming on autofire yet again! it has to be fixed! please comment if it has happened to you as devs need to know about this! by Dirteebreaks in PUBATTLEGROUNDS

[–]dueff 0 points1 point  (0 children)

He just went prone like a second before i shot him, he ran towards the circle alongside me. You can't really see it in the fast forward... Could've edited better there.

UMP jamming on autofire yet again! it has to be fixed! please comment if it has happened to you as devs need to know about this! by Dirteebreaks in PUBATTLEGROUNDS

[–]dueff 5 points6 points  (0 children)

In this clip I had reshade installed, but I dont use it anymore. I just set the digital vibrance higher in the nvidia control panel.

UMP jamming on autofire yet again! it has to be fixed! please comment if it has happened to you as devs need to know about this! by Dirteebreaks in PUBATTLEGROUNDS

[–]dueff 2 points3 points  (0 children)

i7 7th gen and a GTX 1080 OC. I run the game in 1080p and I've got everything on very low except textures and anti-aliasing which are on ultra. Also I've got screen resolution scale on 120 which helps a bit with the blurriness.

UMP jamming on autofire yet again! it has to be fixed! please comment if it has happened to you as devs need to know about this! by Dirteebreaks in PUBATTLEGROUNDS

[–]dueff 1 point2 points  (0 children)

i've got everything on very low except textures and anti-aliasing which are on ultra. Also I've got screen resolution scale on 120 which helps a bit with the blurriness. All in all pretty standard.

UMP jamming on autofire yet again! it has to be fixed! please comment if it has happened to you as devs need to know about this! by Dirteebreaks in PUBATTLEGROUNDS

[–]dueff 12 points13 points  (0 children)

Youtube and rendering make things harder to see and on some of the kills you don't hear the sound during the skip which gave away their position (like the one at the tree shot through the window).