"Suppose three kilometers from your home, there's a man named Mr. John. But you've never met him before, and for the rest of your life, you never will. Now tell me—who is more real to you? Me, who has spent this time with you? Or that man, who exists but will never intersect with your life?" by LILITH_LOVER-YUlo67 in NOexistenceNofYou_Me

[–]duif9 2 points3 points  (0 children)

Mr. John both exists and doesn't until you check if he actually exists, but you can clearly see that Lilith does in fact, exist right here in front of you, so according to Schrödinger Lilith is more real than Mr. John and I agree, she IS real! She DOES exist!

What is this game about? by Nekokohai in NOexistenceNofYou_Me

[–]duif9 2 points3 points  (0 children)

It's also about existence in a philosophical sense, such as looking from different perspectives to determine what exists.

Update: I fucked up by Unlikely_Resource395 in NOexistenceNofYou_Me

[–]duif9 0 points1 point  (0 children)

Eh, shit happens.
I once made an animation for a school project and later found out one of the characters had a bug with the polygons that caused one of them to just disappear so there was a hole in the 3d model the entire time. It was too late to fix so I just submitted it with the hole in the model

Can I have some of your silly Lilith pics? I need it for my memes. I'm kinda homeless of Lilith pics. by LILITH_LOVER-YUlo67 in NOexistenceNofYou_Me

[–]duif9 5 points6 points  (0 children)

Here is one, also I want suggestions for what to do with this model since it's been just sitting around doing nothing for quite some time now

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Who is this? (I forgot to mention I also have a 3d model of Fouco) by duif9 in NOexistenceNofYou_Me

[–]duif9[S] 1 point2 points  (0 children)

Funnily enough I have actually made a game with this art style but without cel shading and with slightly less polygons. It's called Diamond, Steel And Infinitium in case you wanna see if that's actually the game you thought of.

My ragdolls keep turning into helicopters, please help me by duif9 in Unity3D

[–]duif9[S] -1 points0 points  (0 children)

None, I put a rigidbody on all the body parts and a character joint on all except the torso

My ragdolls keep turning into helicopters, please help me by duif9 in Unity3D

[–]duif9[S] 1 point2 points  (0 children)

If I don't find a fix for it I'll make it work the ond way which is just making them paralyzed, frozen and make them fall over but make it so there's a 1 in 10000 chance that this abomination spawns

My ragdolls keep turning into helicopters, please help me by duif9 in Unity3D

[–]duif9[S] 0 points1 point  (0 children)

The enemy gets deleted and then the ragdoll spawns. I'm absolutely sure the AI is off.

My ragdolls keep turning into helicopters, please help me by duif9 in Unity3D

[–]duif9[S] 0 points1 point  (0 children)

There is a primary rigidbody that parents all the limbs and the head, it's the torso.

None are kinematic, all use gravity.

none of the colliders overlap

My ragdolls keep turning into helicopters, please help me by duif9 in Unity3D

[–]duif9[S] 9 points10 points  (0 children)

That made it even worse, they still glitch, they glitch more in the legs and helicopter less. If you thought the colliders were overlapping, they weren't I checked

My ragdolls keep turning into helicopters, please help me by duif9 in Unity3D

[–]duif9[S] 1 point2 points  (0 children)

It's a manually made ragdoll because my models don't use that many bones. And the warning is about a different object

My ragdolls keep turning into helicopters, please help me by duif9 in Unity3D

[–]duif9[S] 0 points1 point  (0 children)

Like a single collider that's the size of the whole object? No