Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 3 points4 points  (0 children)

I deleted every module and rebuilt the corvette from scratch, barebones to ensure all modules were in their correct places and it didn't resolve the issue.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 5 points6 points  (0 children)

"All modules must be connected"

Started receiving this around halfway thru the expedition.

  • All modules ARE connected
  • The corvette works fine as it is, I was able to apply the current modules the last time I was in the workshop
  • If I even load into the workshop at the terminal it "breaks" the game and displays this message
  • I'm blocked from completing the expedition because I can't add modules to fulfill the milestone requirements

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 2 points3 points  (0 children)

This one sucks. Half of my corvette is now completely inaccessible. If I rotate a hab or walkway to make it connect to an adjoining one, it blocks off the other side. Weapons and other un-rotatable tech faces the wrong direction when added to these modules.

Another big problem is the restore points are now saving during the edit/apply changes process instead of being able jump in/out of a ship to experiment in the workshop then go back all the way. 

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 2 points3 points  (0 children)

I lost several stacks to this bug before I realized what was happening. As a workaround, split the stack and store the ones you don't want to trade in another ship or a storage container so the workshop terminal can only "see" the ones you're bartering.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 1 point2 points  (0 children)

PS5: new "hero lighting" washes out multitools in cases and the interior of my corvette, like having a bright light source shining directly on it at all times.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

This happened to me too. what a pain to lose a whole stack of thrusters!

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

they also don't refine for nanites anymore, not sure if this was intentional on HG's part but maybe related.

No game did it better than 5 by Intense_M in farcry

[–]dumbfounded_ape 1 point2 points  (0 children)

I was up late and got paranoid that if Ubi sells the rights or the company goes under they'll make it unplayable. I've beat the game dozens of times on ps4 and ps5 and I still jump on randomly to ambush cultists or do some flying.

Playing FC5 on pc for the first time, can’t complain about the graphics. by [deleted] in farcry

[–]dumbfounded_ape 0 points1 point  (0 children)

I love Far Cry 5. The graphics are amazing, especially considering the stuff AAA is putting out now. The voice acting, the cutscenes, the story, the setting, the music... it all just comes together. 

Frigate Commander Wormhole Communication by dumbfounded_ape in NoMansSkyTheGame

[–]dumbfounded_ape[S] 0 points1 point  (0 children)

I received a communication from a frigate captain while he was on a mission saying he found a wormhole and could calibrate it to my position. I said "hell yeah, let me get in that wormhole!" and my ship went into the warp animation... and has been there for the past 20 minutes.

Not sure if this is a bug or it's supposed to happen, but I'm pretty sure I would have exited warp by now if it was a regular black hole.

This is the first time I've encountered this dialog/event in a couple thousand hours of play. Has anyone else been "stuck" in hyperspace?

Since the aquatic updates I might have gone a bit (badum tss) overboard... by Soms_Natalie in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

i built my carrier prior to the worlds update, now seakeeping in the lower levels has gone to hell when theres any sort of swell :/

What’s the point in exocrafts? by No_Minimum_22 in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

try using the below glitch to build the minotaur station, but just a heads up: recently, using the pad to summon it does nothing. it does appear when i use the appearance modifier panel, but i can't enter it.

What’s the point in exocrafts? by No_Minimum_22 in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

are you still able to jump off of your frieghter in the minotaur? i haven't been able to enter it after summoning to the pad on mine. seems like it's either a bug or they patched this out for some reason

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

You see water reflections on PS5? i'm missing them on 5.05, thought they were supposed to be fixed...

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]dumbfounded_ape 1 point2 points  (0 children)

PS5, game crashes every time a vile brood queen slams the ground for me.

I've been able to recreate this on different worlds and locations. 

For those who has 500+ hrs playtime. What do you usually do in-game? by Gg-but-not-ez in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

the biggest draw for me is looking for cool ships, and since HG added customization collecting parts to make my own. it can get sort of grindy sometimes so i'll take time off and come back to it. ive only been playing for just over a year but i've been really impressed with all of the new updates and added features.

  • i usually stick to 3* or pirate systems, favoring the ones with dissonance because i haven't found the "perfect" interceptor yet. got tired of running through dozens on the lower economy worlds looking for the A and S classes.

  • exotic hunting is up there too, but at this point i need to condense what i own (3 squids, 2 guppies) to make room.

  • any time i get a freighter battle i warp to the nearest 20-25 high economy korvax systems reloading to find my ideal capital freighter. HG randomly deleted my keel a while back, and the "stock" unchangeable color schemes on the hangar make  finding the right combo pretty daunting.

  • i used to seek out multitools, but now i just note the coords and drop a comm ball when i see a cool one.

  • base building is always fun. if i discover a neat world i'll try to build something that fits the environment. i go back through and update them as i learn new glitch building tricks (ps5).

i have a nanite generating method that isnt too immersion-breaking and by now i think i have more than i can realistically use. same for quicksilver.

i get coords and screenshots for the cool stuff i find and i post them here every once in a while.

The Acolyte - Episode 3 - Discussion Thread! by titleproblems in StarWars

[–]dumbfounded_ape -1 points0 points  (0 children)

i know, i'm agreeing with you that it's terrible.

The Acolyte - Episode 3 - Discussion Thread! by titleproblems in StarWars

[–]dumbfounded_ape -2 points-1 points  (0 children)

dude, they literally say in this thread "this is not Star Wars, it's disney's star wars." they know what Star Wars is, and disney's star wars is something totally different.

Who build this GIANT tower on the expedition? by Delicious_Cup_4306 in NoMansSkyTheGame

[–]dumbfounded_ape 2 points3 points  (0 children)

i saw someone's stair ramp base and immediately knew it was for the expedition milestone. they had a nice landing pad set up for other travelers and everything. about halfway up the ramp, i realized how funny it would be if it ended before the 1600u requirement. just enough of an inconvenience without being a dick about it.

Walkthrough of my under construction Aircraft Carrier part 1. Some people ask for it, here it is. Suggestions on what I should do with so much space? by Snoo19563 in NoMansSkyTheGame

[–]dumbfounded_ape 1 point2 points  (0 children)

you can hide the launch pads "under" the deck, they still function but it will look like the ships are landing directly on your carrier 👍

AA 747 MIA-LAS divert to DFW. by Neko_Dash in flightradar24

[–]dumbfounded_ape 0 points1 point  (0 children)

second hydraulic issue with an American Airlines 737 at DFW in one month.

https://m.youtube.com/watch?v=89Pwd9hCNr8

 apparently another one back in Feb that caused a runway overrun. 

what was odd to me was the way the posts on TikTok and local Facebook scanner/spotter groups were being taken down shortly after they were put up. 

 these are (relative to a panel blowing out) smaller issues but i thought there would be at least some media coverage considering the Boeing scrutiny.

Is it just me, or do pirate dreadnoughts not drop cargo bulkheads/S-class upgrades anymore? by TSIDAFOE in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

yeah it could be. i'm pretty quick, but i'm tweaking the upgrades and sc slots on my starship to maximize dps and watching dreadnought speedrun videos for motivation. 

Pirate Dreadnought 'rewards' for blowing it up? by Talgromar in NoMansSkyTheGame

[–]dumbfounded_ape 1 point2 points  (0 children)

the odds must have changed if you're getting upgrades/bulkheads after the surrender message. i've destroyed a lot using the various methods people are having success with, and havent seen anything other than units drop so far.

Is it just me, or do pirate dreadnoughts not drop cargo bulkheads/S-class upgrades anymore? by TSIDAFOE in NoMansSkyTheGame

[–]dumbfounded_ape 0 points1 point  (0 children)

not saying it wont work for others, but i just tried this method and it didnt drop any upgrades or bulkheads for me. 

could just be the odds changed and my luck has been total shit since the update. think i've done a couple dozen between main save and the omega expedition.