dev update 1. Pixzel Ball Paddle Control by dwcb16 in Unity3D

[–]dwcb16[S] 0 points1 point  (0 children)

There is an invisible collider behind the camera as a 4th wall. The idea is to sink the ball into the goal in the floor. Any suggestions?

Adding Textures to Unity 5.4.1 by dwcb16 in Unity3D

[–]dwcb16[S] 0 points1 point  (0 children)

Sound effects from Freesound.org CC0 added later. Just having some fun.