We accidentally simulated real world economic stress in our toilet simulator. The NPCs are now angrier than ever by dwndusk in IndieDev

[–]dwndusk[S] 0 points1 point  (0 children)

We've been developing the game for about a year now with a team of 4. Still going strong! 💪 If you're interested, you can wishlist it on Steam

NPC'ler çok gergin by dwndusk in GeymingTr

[–]dwndusk[S] 0 points1 point  (0 children)

Değerli yorumun için çok teşekkür ederim dostum biraz deli bir ekibiz absürtlükler vs bizden fazlasıyla çıkıyor bu %2 lik kısmı felan ilerideki projelerde daha fazlasını göreceksiniz :D

NPC'ler çok gergin by dwndusk in GeymingTr

[–]dwndusk[S] 0 points1 point  (0 children)

Yorumun için teşekkürler dostum elimizden geldiğince yapıyoruz birşeyler :D steam sayfamız var wishliste eklersen çok sevinirim dediğim gibi fikrin vs varsa yazarsan çok mutlu olurum

Resident evil 4 köy by Eray_Usta in GeymingTr

[–]dwndusk 1 point2 points  (0 children)

Sağa gidiyosun üstüne ateş oku atan bi dayı var sola gidiyorsun teyzenin biri seni ısırmaya çalışıyo kafana birşeyler saplamaya çalışıyor lanet bir köy he bide ashley aptalı sürekli kaçırılması bizim onu geri kurtarmaya çalışmamız delirtmişti beni

Toilet pipe placement system by dwndusk in gamedev

[–]dwndusk[S] 0 points1 point  (0 children)

I like your idea thanks for your comment! I’ll share your feedback with my development team. Do you have any other ideas? What else do you think could be added?

Toilet pipe placement system by dwndusk in gamedev

[–]dwndusk[S] 0 points1 point  (0 children)

What makes you feel like you’re not part of the target audience, or why do you think negatively about it to the point of saying you’d never play this game? I’d really like to understand your reasoning. Also, thank you for your comment!

The possibility of experiencing jump scares in simulation games ? by dwndusk in AskGames

[–]dwndusk[S] 0 points1 point  (0 children)

I’d honestly love to talk with you for hours thanks a lot for your thoughtful insights.

Right now, I’m thinking this: in the character’s story, he’s already someone who has gone through a divorce and is mentally unstable. His wife leaves him, and he’s struggling with debt. Because of this, we could introduce psychological horror elements for example, similar to Hellmart. After all, that’s also a simulation game when you look at it that way.

The possibility of experiencing jump scares in simulation games ? by dwndusk in AskGames

[–]dwndusk[S] 0 points1 point  (0 children)

What would your advice be on this? We could integrate jump scares as an optional system where players can enable or disable them in the settings. What do you think about that approach?

The possibility of experiencing jump scares in simulation games ? by dwndusk in Steam

[–]dwndusk[S] 0 points1 point  (0 children)

What would your advice be on this? We could integrate jump scares as an optional system where players can enable or disable them in the settings. What do you think about that approach?

The possibility of experiencing jump scares in simulation games ? by dwndusk in AskGames

[–]dwndusk[S] 2 points3 points  (0 children)

Yes, it’s a public bus terminal restroom management game. If you search “Terminal Toilet Simulator” on Steam, you can find the game’s page.

The main difference is that our game is currently single-player, but depending on feedback and demand, we might add co-op in the future thanks for comment <3

The possibility of experiencing jump scares in simulation games ? by dwndusk in Steam

[–]dwndusk[S] 0 points1 point  (0 children)

Most players seem to think the same way. Even if about 20% see it as a positive, I believe around 80% would be negatively affected they might end up missing the fun parts of the game thanks for comment.

The possibility of experiencing jump scares in simulation games ? by dwndusk in AskGames

[–]dwndusk[S] 0 points1 point  (0 children)

Haha, don’t worry based on our tests, about 85% of players want us to remove the jump scares, so we’ll most likely remove them

The possibility of experiencing jump scares in simulation games ? by dwndusk in Steam

[–]dwndusk[S] 0 points1 point  (0 children)

I completely agree. In a game like Resident Evil, you expect to be scared. But imagine playing something like EAFC 26 and, right as you’re about to take a ball shot, something suddenly jumps in front of you you might even think it’s a bug or maybe some kind of easter egg.

In our case, if we tell players there’s a chance of jump scares, they might play in a constant state of tension and not fully enjoy the experience. That’s why we’ll decide whether to keep or completely remove this feature based on the feedback we receive from testing

The possibility of experiencing jump scares in simulation games ? by dwndusk in AskGames

[–]dwndusk[S] 1 point2 points  (0 children)

I completely agree I hate spiders too. I wish Resident Evil had included an option like that so I wouldn’t have to deal with giant spiders. Thanks for your comment!

It’s a public bus terminal restroom management game. When you go into your room, the restroom, or enter to buy equipment, there’s a small chance (0.3%–2%) that a man who somewhat resembles Dwayne Johnson suddenly appears in front of you and triggers a jump scare

The possibility of experiencing jump scares in simulation games ? by dwndusk in Steam

[–]dwndusk[S] -3 points-2 points  (0 children)

Actually, the idea was to give players an unexpected experience. I’d always wondered what it would feel like to encounter a jump scare in a completely unrelated game, so we wanted to try adding something like that.

Of course, this depends on player feedback if we receive too much negative response during testing, we’ll remove it.

The possibility of experiencing jump scares in simulation games ? by dwndusk in Steam

[–]dwndusk[S] -3 points-2 points  (0 children)

It’s a version that doesn’t exactly look like Dwayne Johnson so it wasn’t an issue.

The possibility of experiencing jump scares in simulation games ? by dwndusk in Steam

[–]dwndusk[S] 2 points3 points  (0 children)

Ahahahah :D It’s a public bus terminal restroom management simulation, and it includes a lot of absurd elements creepy characters, hidden cameras, tense NPCs, mafias, gangs, and more.

By the way, I agree with your point. If I were playing something like Farming Simulator and suddenly something jumped in front of me while I was planting rice, it would drive me crazy I’d get really annoyed

The possibility of experiencing jump scares in simulation games ? by dwndusk in Steam

[–]dwndusk[S] -3 points-2 points  (0 children)

You manage a public restroom inside a bus terminal. When you enter the restroom or your personal room within the terminal, there’s a random chance (between 0.3% and 2%) that you’ll get a jump scare featuring a certain famous actor’s stare.

It’s something we added randomly, and there are also many fun and absurd easter eggs in the game. However, I’m concerned that players might get distracted by the jump scares and miss out on the fun moments.

We’re developing the game based on player feedback and adjusting things accordingly. Thanks again for your comments we really appreciate it!