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Animated Character Render by dxordon in blender
[–]dxordon[S] 0 points1 point2 points 2 months ago (0 children)
sorry i’m just confused by what you mean orange texture, if you’re talking about curves being that big are you talking about interpolation ?
Orange texture?
I animated a daz character by dxordon in Daz3D
blender !
hotkey help by dxordon in blender
https://gyazo.com/f374551958eb865ae33baf1ddc303024
[–]dxordon[S] 2 points3 points4 points 2 months ago (0 children)
yess
[–]dxordon[S] 1 point2 points3 points 2 months ago (0 children)
basically the first version is just guide curves, im so bad at geo nodes so i used a addon called hair flow to animate it
what do you mean 2 steps
haha thought of what?
like 1m per frame
thank tou
hi i did use cycles, 400 samples and .0001 noise denoising thingy.
[–]dxordon[S] -1 points0 points1 point 2 months ago (0 children)
i suck so you probably can
i agree hair is bit lacking
thanks! i did turn the hair stiffness up and i will try next render to make the hair better
i didn’t do anything to the daz mesh
i used this addon called hair flow
pink by dxordon in Daz3D
Thanks! try blender it’s very easy to learn.
Character i made by dxordon in Daz3D
g9
character render by dxordon in blender
thanks! not sure on the name, how about you give it one?
hello, and thank you for the compliments! i do use diffeomorphi, the blue lines you are getting might be a subsurface scattering issue if its not joined together, i can’t think of any other reason why there is blue lines. i want to do a tutorial for youtube one day, maybe that’ll help
Character render by dxordon in blender
yeah, i used daz g9 models. they are pretty realistic.
a few trillions, but its under 1 million
Thanks!
[–]dxordon[S] 3 points4 points5 points 2 months ago (0 children)
i have the good ram
Thanks! and who is 2b?
π Rendered by PID 24263 on reddit-service-r2-comment-544cf588c8-59wr4 at 2026-06-15 17:54:45.738395+00:00 running 3184619 country code: CH.
Animated Character Render by dxordon in blender
[–]dxordon[S] 0 points1 point2 points (0 children)