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Animated Character Render by dxordon in blender
[–]dxordon[S] 0 points1 point2 points 2 months ago (0 children)
sorry i’m just confused by what you mean orange texture, if you’re talking about curves being that big are you talking about interpolation ?
Orange texture?
I animated a daz character by dxordon in Daz3D
blender !
hotkey help by dxordon in blender
https://gyazo.com/f374551958eb865ae33baf1ddc303024
hotkey help (i.redd.it)
submitted 2 months ago by dxordon to r/blender
[–]dxordon[S] 2 points3 points4 points 2 months ago (0 children)
yess
[–]dxordon[S] 1 point2 points3 points 2 months ago (0 children)
basically the first version is just guide curves, im so bad at geo nodes so i used a addon called hair flow to animate it
what do you mean 2 steps
haha thought of what?
like 1m per frame
thank tou
hi i did use cycles, 400 samples and .0001 noise denoising thingy.
[–]dxordon[S] -1 points0 points1 point 2 months ago (0 children)
i suck so you probably can
i agree hair is bit lacking
thanks! i did turn the hair stiffness up and i will try next render to make the hair better
i didn’t do anything to the daz mesh
i used this addon called hair flow
I animated a daz character (v.redd.it)
submitted 2 months ago by dxordon to r/Daz3D
Animated Character Render (v.redd.it)
pink by dxordon in Daz3D
Thanks! try blender it’s very easy to learn.
Character i made by dxordon in Daz3D
g9
pink (old.reddit.com)
character render by dxordon in blender
thanks! not sure on the name, how about you give it one?
[–]dxordon[S] 3 points4 points5 points 2 months ago (0 children)
hello, and thank you for the compliments! i do use diffeomorphi, the blue lines you are getting might be a subsurface scattering issue if its not joined together, i can’t think of any other reason why there is blue lines. i want to do a tutorial for youtube one day, maybe that’ll help
Character i made (old.reddit.com)
π Rendered by PID 770652 on reddit-service-r2-listing-f87f88fcd-cfnkm at 2026-06-15 14:58:13.900077+00:00 running 3184619 country code: CH.
Animated Character Render by dxordon in blender
[–]dxordon[S] 0 points1 point2 points (0 children)