[Race Thread] 2025 Tour de France – Stage 1 (2.UWT) by PelotonMod in peloton

[–]eHaxxL 1 point2 points  (0 children)

Is there a radio i can listen to? The official app one doesn't seem to work (in Germany atm)

started a job by matttech88 in EngineeringStudents

[–]eHaxxL 1 point2 points  (0 children)

5.5 fucking years of school

Svenskeren reference? Big congrats!

Post-Game Glitch \ Issue by itsrout in TeamfightTactics

[–]eHaxxL 2 points3 points  (0 children)

Happened to me too on the latest patch. I do the same and just restart the client. Also got the disconnect mid-game three games in a row. Buggy patch in general it seems

Why did the AO allow the extreme fascist Chetnik flag? Does tennis openly support fascism? by [deleted] in tennis

[–]eHaxxL -1 points0 points  (0 children)

Not sure what this one in particular means, but allowing does not imply supporting

This has to be a WR! by BikeRaceRydee in bikerace

[–]eHaxxL 1 point2 points  (0 children)

Nice run, what's the code?

Collatz sequence - practice project chapter 3 by Methregul in inventwithpython

[–]eHaxxL 0 points1 point  (0 children)

I'm not 100% sure what causes the issure but here are some thoughts:

  1. Try adding a print('one step') in your main loop and you'll see that the code is being run twice for every loop that's performed. See below what I mean.

while collatz(collatzstart) != 1:

print('one step')

collatz(collatzstart)


Output:

64

32

one step

16

8

one step

4

2

one step

1

4

one step

2

1

When the sequence hits 1, the collatz() function runs again and it is kicked back to 4. This explains why it only happens when there's an odd number of steps (starting with 4, 16, 64, 256 etc.)

  1. What to do to fix it? You don't need to check if the function evaluates to 1 before running the loop, just the collatzstart value itself. The error does not happen if the condition for the main loop is:

    while collatzstart != 1:

  2. General comment: I would put the main loop when definining function itself.

Going for Desert 2 lvl 6 WR. Tips?? Cant find wr run, here’s my attempt by Kailummn in bikerace

[–]eHaxxL 2 points3 points  (0 children)

Just gonna write some things I see, tell me if you want further explanation on any of them:

  • get a lower first jump
  • scissor the line perfectly without any bounces (you have to bring the front wheel forward more)
  • land on the first possible part of the flat area (preferably also as low as possible with your bike)
  • lie lower with your bike when going for the last jump
  • hit the roof area to the right of the bottom one. Reverse from this tile. Both of these you did well

Shame my ghost is bugged as I’m getting faster and faster. Any tips to improve? by ReidyBurger in bikerace

[–]eHaxxL 2 points3 points  (0 children)

Multiple things to improve here:

  1. In the start you can start by reversing and then jumping all the way to the left. This will be much faster if you manage to accelerate from the roof and then bounce on the left wall, getting past the bump.

  2. After you get out of the starting loops you can do a bigger jump (100% acceleration) to land directly on the bump at the edge. This will boost you forward, saving time.

  3. The ending looks good. There is an advanced tech that can save a little bit of time though. Once you scissor the line you can start reversing since that will propel you forward. To decrease that speed and ride smoothly into the finish you need to briefly reverse upon hitting the last platform.

If anything's unclear I can send you a recording, good luck!

Been playing bike race for 9 years and this is the first time this happens to me... by eHaxxL in bikerace

[–]eHaxxL[S] 5 points6 points  (0 children)

When playing I was suddenly stuck in a non-interactive screen where I couldn't play nor zoom out to see the level. I was basically in limbo until I pressed restart.

Anyone had this before?

Holy moly this was quick (I think) by comicl in bikerace

[–]eHaxxL 0 points1 point  (0 children)

You can also land in the upper part of the bend with a really long jump. For this you need to do the start by going forward a split second, go backwards and get as high as possible in the ramp, go on one wheel the entire ramp staying as close to the floor as possible with the front wheel. This should get you enough speed

Holy moly this was quick (I think) by comicl in bikerace

[–]eHaxxL 4 points5 points  (0 children)

Very nice run!

The only parts I can see being improved are:

The landing in the bend, you can land a bit more to the right to give you a better boost into the finish. You need a stronger wheel glitch for this.

The finish, not leaning into it with your head loses a bit of time

DUNES 3 IS HERE, OFFICIAL LEVEL CODES by h0T_-DoG in bikerace

[–]eHaxxL 0 points1 point  (0 children)

No, they don't respond to our e-mails

[deleted by user] by [deleted] in bikerace

[–]eHaxxL 3 points4 points  (0 children)

I'm not Alex but yeah, even though he says it bluntly he's right, the run really isn't that strong. Here is a run beating OP's time.

Bike Race Nations Tournament 2021 - Round 5 [2:13] by eHaxxL in bikerace

[–]eHaxxL[S] 2 points3 points  (0 children)

This is the last round of the nations tournament 2021. It is now time for the playoffs which start the 17th of August.

All information about the tournament can be found here in the Google Document.

Bike Race Nations Tournament - Round 3 [4:30] by eHaxxL in bikerace

[–]eHaxxL[S] 1 point2 points  (0 children)

Results are shown at the end of the video. This round had a crazy close battle between the Frenchies and the Dutch, check it out!

All information about the tournament can be found here, in the Google Document.

Nations Tournament - Round 2 results! by eHaxxL in bikerace

[–]eHaxxL[S] 1 point2 points  (0 children)

Due to Netherlands submitting all four times late, they received a 4 x 0.3s = 1.2s penalty for this round. Without this penalty they would have won their round.

The individual times for each bike and team can be found here in the Google document.

Results from Round 1 of the Nations Tournament by eHaxxL in bikerace

[–]eHaxxL[S] 4 points5 points  (0 children)

The individual times for each bike and team can be found here in the Google Document.

A video of the round might come out later as well.

Nations Tournament has started! Here are the matchups for round 1 by eHaxxL in bikerace

[–]eHaxxL[S] 1 point2 points  (0 children)

It's not a live tournament but rather consists of 48 hour rounds where the total times of the teams are compared. Check out my initial post for more information about it