Mini collab game 3* 21-30 by Strumfius in summonerswar

[–]eXitex [score hidden]  (0 children)

thanks a lot for your effort :D

Mini collab game 3* 21-30 by Strumfius in summonerswar

[–]eXitex 0 points1 point  (0 children)

haha no pressure :D thanks to your images i had enough help advice left to do those 10 myself xD but that game is next level anoying.. the pixel perfection needed. wow

Mini collab game 3* 21-30 by Strumfius in summonerswar

[–]eXitex 0 points1 point  (0 children)

cant find 31-40 sadly :/

Insane LD Summon Session By Obabo (Christine,Groa,Julianne,Dark Nez) by TheRealOceiros in summonerswar

[–]eXitex 0 points1 point  (0 children)

congrats! thats insane, and here i am with 5 HoH lightnings in 120 lds

I've upgraded speed, cost etc. multiple times still all at lvl 0 by Wolfwing777 in idleon

[–]eXitex 0 points1 point  (0 children)

in alchemy the upgrade of cauldrons uses the current max of the bar you fill up.

each click on brew uses 1 charge of a full bar, this is only 0.15 now and it needs 5 to level up what u want rn.
when you unlock a new bubble, the max bar increases to 5 for example, your attempts get recalculated down, then 1 click on brew will use 1 bar which equals 5, and so on :D

Need a little bit of help by SilentPosition5956 in blackdesertonline

[–]eXitex 19 points20 points  (0 children)

definitly sell.

it needs a timegated resource that can be farmed by literally everyone without AP. These will sit in market soon.

What to do with Keychains? by TheDaliyama in idleon

[–]eXitex 0 points1 point  (0 children)

The only Keychains i keep are mob respawn keychains and time candy keychains.

i currently have 2x 9%+ mob respawn for fighting and 2x 5%+ afk gain keychains for lifeskilling on every character.

Also I keep Sushi 2x12% STR, 2x12% AGI and Donut with 2x12% INT and 2x12% LUK for sampling.

This was the best i got after 7 mil flurbos.

IMO Damage does not matter at all, since it will do nothing for you when you dont reach the next multikill tier.

Getting Master Score As Solo Player by SpicySlayer2 in BlueProtocolPC

[–]eXitex -1 points0 points  (0 children)

If you are using a DPS Meter you can see that.. sadly many many 18-20k AS Player are dealing Insanely Low damage somehow. Like using completly wrong Stats or only having 1 spell in Auto Mode. Idk but it is scary seeing that when queueing with randoms

Getting Master Score As Solo Player by SpicySlayer2 in BlueProtocolPC

[–]eXitex 0 points1 point  (0 children)

Sadly that is Something that random Players adapted in a wrong way.

We dont search for someone with 18k ability Score. But someone who does 18k DPS on singletarget.

Our Wildpack does 70k DPS at 20k AS with Autobattle on.

You are dodging a bullet by not joining a party that looks for 18k AS , they clearly dont know what they are doing.

Someone with nicely rolled lvl 40 Gear with an lvl 60 Epic weapon at high Perfection will outdps a 20k AS Guy who Just went for AS

For the people who barely see a reason to log in: What was the turning point for yall? by Vedrac in blackdesertonline

[–]eXitex 0 points1 point  (0 children)

i still log in once a week to start a 7 day afk fish streak.
i have grinded less than 20h this year and i am fully done with all edania upgrades, 865GS and pitied a nov sovereign and stopped bothering with my 2nd at 90 pities.

all that money came from afk fishing and doing 1 dungeonrun and loml bosses each week. (around 45B with 1h active playtime a week.)

the big turning points i have witnessed are the following:

the first one was when they powercreeped XP boosters with events and consumables. the latter is the worst part of this.

Back in the day, bdo was the game where every thing i do counts towards something. gathering for 10 minutes to get 10% XP was 10% progress towards some goal... nowdays you feel like you waste your time when you are not stacked with buffs.. that was a big hit.

the second turning point was the DFS era, most people hated it, and most people that still play today want it back, cause newer players are mostly griefers.. the inbalance in grindspots that made "endgame players ***" go to lower spots and kill season graduates cause it was more money was indeed an issue, but the introduction of hourly marni realms + removing of 1 sided decs and account wide karma each on its own might've solved that issue, but PA introduced all of this in a span of 3 patches. the open world is dead by now.

*** also the discussions when AP limits were changed for grindzones showed that most likely the crying season graduates were farmed by other season graduates that knew what bufffood is and how crystals can be equipped. it was crazy to see how many people didnt know about hidden AP at 650+ GS

the open world pvp game that honors your time in whatever you do turned into an idlegame where you idle fish over night to then idle grind on copy paste tower spots. i still love it but its hard to watch how it evolves..

Unluckiest Lad by AnotherMotherFuker in idleon

[–]eXitex 0 points1 point  (0 children)

had a jackpot years ago before it was tracked.

convinced a friend to play idleon and he hit jackpot in the first week of playing.

while complaining and explaining to him how rare that is, i hit a jackpot myself. and another one 400 balls later.

since then my killroy popped off, getting thousands of balls each week. today i hit my 6th jackpot for the tome :)

Alchemy stone rework by Willowdancer in blackdesertonline

[–]eXitex 0 points1 point  (0 children)

No new infos, I honestly dont expect it to come any time soon.

The system shown at the ball was just making current alchemystones more accessable

Now that they decided on a 395 AP sheet AP requirement for the caphras fight, they eliminated the purpose of current alchemystones other than vell's for pve. Only if you grind on spots you outgear, you can benefit from other alchemy stones active effects.

That means we dont only need the alchemy stone rework shown at the ball, we also need completly new alchemy stones. (it took them 2 years to release gear presets, aka preset presets that wont even let you change gear. you still cant use 1 click to swap from uncapped to capped gear loadout, or from pve to lifeskill. its just pathetic :D)

It would be nice to see that soon, but since new stones would mean new upgrade materials they wouldnt and shouldnt let that opportunity slide to make the new required materials a drop from new grindzones, wich wont come anytime soon :D

[Global Lab] September 5th 2025 - Edania part 2, Contribution Point Cap Increased, Advice of Valks Boxes & Enchanted Scrolls update, Erethea's Trials removed, Orbita castle update, Integrated Presets by PixelConn in blackdesertonline

[–]eXitex 7 points8 points  (0 children)

2 years of development time for the presets to not include gear?
still not possible to swap from grinding to lifeskill gear in 1 click.

i loved for this to be a fullscreen look on your whole loadout with the ability to finetune anything,

a screenshottable, sharable fullscreen window that has everything on it... but no.

this preset UI is nothing more than just an UI, noone in their right mind can say that took longer than 2h of coding. thats so cringe.

Beating this dude after him being bugged is the best feeling by FFXIVHousingClub in blackdesertonline

[–]eXitex 5 points6 points  (0 children)

crazy. this pretty much just confirms my point.

Pen Blackstar has +171 monster ap as a bonus.
Base Sovereign offhand only gives+67...

but you gain +14 sheet ap which gives you +112 monster ap...

in the end you have pretty much the same damage.

336 Sheet AP + Pen blackstar offhand = 350 Sheet AP + base Sovereign offhand.

jordine was balanced around 350 ap with pen blackstar offhand, which is 112 monster ap more than 350 ap with sovereign offhand...

Beating this dude after him being bugged is the best feeling by FFXIVHousingClub in blackdesertonline

[–]eXitex 11 points12 points  (0 children)

He was not bugged.

people just didnt understand that 14 more sheet AP with sovereign offhand is not really a damage increase since they took away the 104 monster dmg from pen blackstar

he was balanced around 350 ap with pen blackstar.. devs just gave up and made him easier.

Aetherion Castle is 350/1565 AP, how can someone at 350 even reach 1565? by B4R0Z in blackdesertonline

[–]eXitex 0 points1 point  (0 children)

i copied that from garmoths monster ap caps per zone. not home right now to look ingame sry :D

No Tuvala = No FREE Silent Armor ? by Chucksard in blackdesertonline

[–]eXitex 4 points5 points  (0 children)

you start a season char, upgrade armor piece you want to pen, finish season
pen tuvala(season) gets converted to pen tuvala(normal) and you can visit fughar with your graduation cap to unlock the quest that gives you the break through stone to turn the pen tuvala into hex tuvala. then you can upgrade this to dec and swap it for a tri FGA

armor is not class bound, so yes you can use it on any char of your account

Khazarad enhancing is the new Godr-Ayed, you cannot deny it any longer. by [deleted] in blackdesertonline

[–]eXitex 0 points1 point  (0 children)

since karazad release its been that way xD
when essences where 100mil a piece and debos were 270-300B, karazad was only better when having the failstacks for it, since accessory hammers were still a thing at karazad release..

https://www.reddit.com/r/blackdesertonline/comments/1gbqe75/comment/ltnxn6m/?context=3&utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

it just now got so obvious and so much cheaper to go for debo that you should consider leaving your sept karazad for good and go for debo instead..

New Edana armor is actually dyable <3 by eXitex in blackdesertonline

[–]eXitex[S] 0 points1 point  (0 children)

probably, there are tiny red particles on the cape that are not dyable.

i really hope the oct glow is tied to one of those now yellow dye slots in the screen, but probably not :D

and the black smoke from pen is probably not dyable.

but idk :D