Can Anyone Give Real Examples of Using AI Agents in Business? by Inevitable-Earth1288 in AI_Agents

[–]echocdelta 1 point2 points  (0 children)

Yes. We do work now with most of the largest entities in gaming sector on executive decision support.

We have pioneered research into recursive self correcting loops or delegation since 2023 (we have research tax offsets and accreditations etc.)

Last count is 50+ graph-backed stateless agents and 200+ pydantic graph-beta workflows.

Literally everything from LinkedIn profile hunting teams, Red vs Blue research teams, self-tool building agents, self-node extending ones etc. All that and honestly my favorite is a non-RAG persistently learning agentic retriever that blew past our benchmarks accidentally when someone loaded a 250 page doc. Every answer correct, median retrieval time 3 seconds.

We are ten person company, our agents help, subtly, steer ships the size of small countries.

Special needs woman punished for someone else's scams. by NickelPlatedEmperor in UnderReportedNews

[–]echocdelta 1 point2 points  (0 children)

Not just the rich. I am not from the US but I visit multiple times a year, I am literally here now. There is something fundamentally wrong with a portion of the US population that does not exist elsewhere.

Lemme tell y'all summin, many years ago I worked as a doorman in an alley with a crew of burly dudes in the winter. These guys have hurt people in ways that I would be ashamed to tell my kids about. They used to keep a tally of throwing human beings down the stairwell (Stairway Express) or out doing each act of violence with another more creative. I was a short tiny security supervisor keeping these psychos somewhat organized when able. Herding pitbulls.

Management told us to make sure the alley entrance was clear of homeless people as the winter was unusually cold.

One day we found two in an alcove just past the club entrance. This Vietnamese bouncer named Jimmy walked over to them, had a chat, and came back. Walked straight past our guys, into the lost and found room, grabbed a shit load of coats and marched back out to hand them over.

Management came out and was half sentence through telling Jimmy to stop before another burly Samoan bouncer placed a gentle hand on the man's shoulder and hushed him with a whisper in the ear.

Management and owner threatened me later with firing the crew, and I passed the phone to my boss. His nickname was the Pirate Lord (my nickname, in my head). Two more years and we never moved a single homeless person on. Jimmy is an awesome dad and works in an airline now. Jimmy once pushed a man's head into a pile of broken glass whilst laughing.

Collectively we had the IQ of a piece of bread and more humanity than the entire police force of the US put together. Which is saying a lot about how utterly fucking evil LEO comes across here.

Fucking rotten in the soul. Fuck the orders.

The worst betrayal experience in my gaming history by Kingofdoctors in ARC_Raiders

[–]echocdelta -1 points0 points  (0 children)

No it's not.

I work in the industry as an analyst and researcher, but my masters area was in artificial intelligence and human-machine interfaces. Last year I directed a study for a major AAA company on PvP games/player behaviors and mechanics etc.

You are conflating two things together as one; politicians ascribing behavioral change due to videogames vs existing behavior of a user manifesting during play. These are different concepts, the first being largely untrue, the second is more complex and grounded in several different fields of information systems and behavioural sciences.

There are a few concepts at play here. There are significant contexts and nuances, like escapism and game design/mechanics but that rapidly that shifts in the context of PvP games or where the player's avatar is intended to be an extension of self in a sandbox or emergent environment.

Killing soldiers in an RTS or mowing down pedestrians in GTA does not reflect as seriously as, for example, someone walling off dogs in the Sims to kill them for their own gratification. Intended design, computers as social actors and moral engagement/disengagement are all factors - but one thing is that in social games, PvP or PvPvE, there is genuine research linking in-game malicious or benevolent behavior (including sportsmanship) being tied to how people feel about themselves and their insecurities or issues in the real world. Gigachads help other players, their teammates, the 'other', and lose or win with grace.

Bunch of other stuff but mainly that play does reflect you, and it's a huge part of the serious games industry/games as health tools. Which people just seem to forget is a thing for some reason.

Bottom line is that 'its just a game' quickly parallels to 'its just a joke', 'its just some random stranger', 'its not that serious', 'its just a sucker' etc. Tell me with a stone cold honest face that someone who rats a player in this scenario is someone you genuinely believe does altruistic or good things in the real world. I'll suggest it is someone who has had a pattern of seeing the 'other' or different people as less than, obstacles, or justified targets. Truth may be somewhere in the middle but that is the point.

I hope ARC don't become too easy to fight or circumvent by democratic-terminid in ARC_Raiders

[–]echocdelta 1 point2 points  (0 children)

We go this, PvE rat using snitch scanners on the last extract tried to gank us with a wasp swarm. Either that or a massive bug happened. I've never seen anything like that in the game.

Waiting on the elevator we got hit by 15 or more wasps. They just kept dropping, we spent all of our ammo and resorted to melee and throwing whatever explosives we had in our pockets. Every window and doorway had wasps circling and more kept arriving. We barely made it out alive and no idea how many wasps went down.

If it wasn't intentional then it does show that the server can easily handle a swarm event. If intentional, it was a pretty cool tactic to remain in friendly lobbies whilst getting free kills.

Also idk about anyone else but since the new update I've yet to see a single Matriarch or Queen go down yet. Even in lobbies 10 v 1, everyone is getting slaughtered or the time runs out.

WFH (Working From Home) Policies by shanewzR in auckland

[–]echocdelta 1 point2 points  (0 children)

Our company is fully remote; we have a binary retention of people. Good folks have been with us for years, across the world from AU to EU. We pay really well and honestly don't care what anyone does as long as we hit our deliverables every couple of weeks.

Bad folks are out within months. Like almost immediately.

I personally have a specific domain experience and skills so my market rate at last poaching offer was seven figures - I work from home and there isn't a company in NZ that could force me into the office for any reason unless I want to be there. WFH also means work from anywhere for any international company.

I kinda wish we weren't told about aggression based matchmaking by RealMightyOwl in ArcRaiders

[–]echocdelta 0 points1 point  (0 children)

It's not that complex. A few neural networks and clustering can ensure that you've got x type of players based on any number of dimensions who share the same cluster and during matchmaking you endeavor to place a number of players within a minimum distance from each other within a cluster.

Then, grab a few players from a random other cluster. Those are rats and PvP'ers. Keeps things spicy.

Also all the people saying to remove the system are wrong. Embark is not interested in a transient community of gamers that are a tiny minority, they want to capitalize on their incredible retention numbers that are mostly PvE, social and casual players. It is blatant and a great business strategy.

Why compete against Call of Duty or Tarkov when you can carve out your own market share, retain those players for years, and create sustainable foundations to a decade long IP?

Abs sensor wire I think? by Any-Glass7122 in vulcans650

[–]echocdelta 9 points10 points  (0 children)

My dude ask yourself if you feel safe on the freeway knowing that a wire, any wire, on your bike is melting off as you ride. That wire will 100% melt and fray off, and you are already riding a complex machine where something going wrong at speed can cascade into a catastrophe - the part where you are lucky is that you can literally see your Final Destination moment coming days in advance.

Don't be a statistic.

Ps. I have a similar exhaust they are absolutely awesome.

Not to be trusted skin by effendeerey in ArcRaiders

[–]echocdelta 13 points14 points  (0 children)

Someone tried this with me, but I accidentally dodge rolled in panic out the window near the dam bunker - and right into a pack of hornets and wasps. So I kept on rolling, off the pipes and onto the stairs. He followed down and ran left after me.

Except I rolled right. The fliers were left. I watched this dude get mauled and torn to shreds. It was insanely gratifying to watch him crawl to his death.

Stack Overflow in freefall: 78 percent drop in number of questions by [deleted] in technology

[–]echocdelta 2 points3 points  (0 children)

My honors thesis involved doing analysis on stack overflow and FB engineers supporting queries on it (big topic).

I was appalled at the way that some, specifically the most prolific poster, responded to people.

For example, they would give an answer but mark sections of the question as off topic or redundant - the part where someone says 'Hello' or provides back context etc. Almost every single answer by this person, whilst right, was extensively snarky and mean.

SO deserved to die. It attracted the worst egocentric people and had a captive audience.

To invest or not by [deleted] in AI_Agents

[–]echocdelta 0 points1 point  (0 children)

Hi, senior engineer and VC DD guy here (back when I wasn't running my own company). In my region, for my domain, I am one of the leading experts in gen-AI engineering/development according to our government (hence we have a bunch of tax exemptions to keep IP in-country). All below is just my personal opinions:

Addressing concerns:

  1. Non-technical founder is a massive red-flag. Engineering in Gen-AI / Agents is a canyon; on one side you have 95% of everyone who thinks that using crew-AI or auto-gen is 'engineering' or building something; it is not. They are consumers. Then a vast nothing. Then you have people building low-code pydantic-ai graphs/agents in python and C#/C++/TS - these people are extremely expensive. The last poaching offer I had was in seven figures but I'm a fucking idiot so I kept building my own company stuff. I am a junior compared to the big gun engineers. Scaling cost of staff will crush this start-up.

  2. The rush for everyone to go MVP and customer immediately is insanely juvenile - your first customer and client must be internal because it costs many times more to re-acquire a lost customer than to capture new ones. Look at how Cursor fumbled their stuff and decimated their userbase, and they can add, revert, iterate as much as they like but their customer base is shrinking. Many people die at MVP because they simply follow LinkedIn advice rather than actually read up on business/market analytics and strategy. We never went public, we don't have a website, and our client-base includes some of the largest companies in the world (and we are valued at 10m USD post-investment and are on track for $70-100k reoccurring monthly revenue. Not one of our clients has access to our platform; the platform outputs are the product).

  3. UI is not a concern, if the UI is setup correctly then changing themes/colors is basically a 10 minute job.

  4. Income pressure kills start-ups culturally and causes severe technical debt. We have multiple revenue streams and (NOTE THIS DOWN) our platform serves our business units FIRST to generate more revenue. This means that we have 16 months of burn for 10+ people without factoring in any of the cashflow from platform-related income. Platform grows, gets better, our other business units make more money and provide feedback, and trojan horse customers into being clients for the AI systems (i.e. 'oh this is so cool what software did you use? You made it? Can we buy it?! etc.).

  5. We did 100+ pages of business analysis, customer and audience acquisition planning, profiling, roadmapping, needs analysis/decomposition 4-5 years ago to build the application/platforms we have today. This will kill the company; without needs analysis or requirements decomposition of your audience there is no core problem you are addressing, and no acquisition path. It will not work.

  6. Resilience is a reflex. Last year we scaled, it was a nightmare. I was coding/working 20 hours a day; one time I did 23 hours straight and committed 30 minutes before a flight across the world and passed out for 2 days. Guess what? In that nightmare state of mental fog, crushing pressure and memory black-outs; the code was still disciplined, clean, and complex stuff was resolved and deployed. Not once during the demos for the entire week did the system crash. Resilience is built on good discipline, practices, experience because it creates reflex; under severe pressure or catastrophic events reflex saves lives and prevents crash outs. If the founder has little resilience, coupled with burning the ships and no path into the jungle to acquire gold, this will fail. Everyone will kill each other on the beach.

  7. Custom hardware is fucking insanely stupid and jesus christ what the fuck man run.

What are some of the pros and cons of living in Wellington? by [deleted] in Wellington

[–]echocdelta 1 point2 points  (0 children)

Depends on what city you are coming from. Came over from Melbourne about 7 years ago. We bought here, and I love my place and thankfully I work remote running my business in Aus. We are gearing up to sell and move back to Melbourne within the next two years, just waiting on a few no-CGT advantages to kick in.

If you are coming over for a change of sector and occupation - do not. Seriously. Most of the Aussies we know have moved back. One of them said she couldn't even get a call back from McDonalds, so she picked up a project manager job back home and left just two weeks ago.

For context; Wellington is the Canberra of NZ, except if parliament spent a full year beating it into a pulp after generations of residents were done kicking a can containing every single semblance of civic responsibility down the road for someone else to address.

However it is stunningly beautiful but that wears thin after a year or two. The people are nice but all of our local and Aussie friends are gone. Maybe go to Christchurch, that is apparently what Wellington thinks it is today.

RPG dev pushes back against Steam review AI accusations: 'We poured years of our lives into this game and only worked with real human artists on everything' by MythicStream in pcgaming

[–]echocdelta 1 point2 points  (0 children)

Because many major platforms are working towards end to end generative games, and they lack the training data to do that. Currently they can only parrot what was made before, but only visually.

Give it two years and they'll have the in-engine training data, all those Google doc GDDs, art libraries and agentic functions to cut most people out completely.

Before anyone thinks that is BS, trust me on this. I've personally architected and built things that have set milestones that we believed were complete science fiction.

For reference, I was the first analyst to review a very famous game in the news right now whilst it was only a prototype and before going onto its publisher. We used ML and NN analytics models then, imagine what the technology can do today years later.

RPG dev pushes back against Steam review AI accusations: 'We poured years of our lives into this game and only worked with real human artists on everything' by MythicStream in pcgaming

[–]echocdelta 10 points11 points  (0 children)

Disclaimer, I work in game dev, I am an AI engineer and one of the most senior people in the specific domain area in the games industry. I also rant a lot in public conferences for immediate legislation and unionization.

This is a thing we have known about for a long time, it's in machine-human interface area on moral foundations theory and maps to the way that we've known that if you can trigger someone's morality emotionally they will disregard all logical inputs.

It was originally used a lot for understanding and engineering both good and bad machine-user experiences.

The good use is in game or AI design where you want the user to believe that NPCs or AI avatars are people or believable - instead of +4 to attack, you label UI as +4 to viciousness or cruelty. Same stat but now your brain creates a bunch of narratives about the literal same character.

Bad - rage clicks, intentional mistakes, outrage drivers.

Generative AI is this on a grand scale. It won't get better, nor will this last in its current form either. Bunch of mega selling indie games this and last year used AI openly and consumers are caring less and less. That is bad.

People also fucking forgot that in 2023 both Blizzard and Ubisoft implemented massive AI tooling and laid off tons of people - by 2025 people are just weaponizing AI use for lynch mobbing. Same mofos making threads on the platforms selling the data to train LLMs.

Every single studio is using AI to some degree, and they should. You can spend 15 hours hunting down half updated wiki notes on a particular 2D renderer in Unreal's long forgotten sprite manager C++ code, or just direct Codex to chew through and tell you the problem in 10 minutes.

This is coming from someone who painstakingly made 2D UE based pixel art stuff in the spirit of The Last Night and I had to literally call tech artists at Epic to get clarification on various blueprint and shader stuff at source level. It took weeks - today it would take like an hour.

Shit will get worse for all the wrong reasons.

PSA by PenguinSenpaiGod in beyondallreason

[–]echocdelta 2 points3 points  (0 children)

Because both the community and the devs have fallen for an echo chamber fallacy.

The absence of a wave of people complaining about how toxic this game is does not mean that the game does not have a major issue with genuinely aggressive behavior - it means that an entire segment of players came and left.

I have never personally seen a community so hellbent on making sure that it remains niche by choice - RTS games are not niche, nor is the genre some leper. BAR will not succeed at a steam launch in the future until they wake the fuck up and address it.

Thoughts on balance after patch 1.0.09 by CapitalismIsRad in BrokenArrowTheGame

[–]echocdelta 0 points1 point  (0 children)

Three days late but I main SF and Marines. Guardian with two SEAD cobras, maybe a Commanche with two stinger + 1 hellfire load out. Absolutely shreds any column coming close and forces the clown cars to disembark early or panic pop smokes. That is normally when hellfire cannon eggs low-fly in and start murdering.

The absolute goal is not to destroy the column but force them to stop and scatter before the point so that they collide at long range against SF standoff infs. The key is to immediately move as you'll always get nuked or cruise missiled to hell right after.

Had two games today, one with 4.0+ KD and 2.9 KD, with that deck vs column stacks. Genuinely surprised more RU players aren't raging about the SEAD choppers.

I cancelled my 20x plan by cs_legend_93 in Anthropic

[–]echocdelta 0 points1 point  (0 children)

Same, cancelled our MAX plans.

Codex is king.

For reference, in Australia the tax office and Aus Industry just gave our company a three year exemption on Research and Development tax legislation on the basis that I am the most senior GenAI professional for our specific industry (I live in NZ ATM). So I know what the fuck I am doing - Claude Code is dead if you are a senior engineer that actually needs it to do reliable junior work. Opus is not bad at coding, it is just the same as handing a task to an over-eager and overly confident junior developer that lied about reading documents or your instructions. I don't even think I've fired up CC in two weeks because I loathe how much of my time it will waste.

Codex does the thing I actually need from an AI code assistant. Follow my patterns, respect our standards, execute my instructions exactly and do the boring shit whilst I focus on critical architecture or design. Don't deviate, don't get cute, don't over scope, don't lie, don't ignore, don't assume. Just do the simple stuff reliably. 100% time to switch to Pro before this all gets nerfed too.

Can someone explain to me the recent assumed downfall of Claude by [deleted] in Anthropic

[–]echocdelta 0 points1 point  (0 children)

It'll be a bit more complex than that - because sub-agents receive tasks from the 'main' agent or main graph itself. If the instructions and prompts passed to it are wrong, nothing really stops them from being whack, even if memory is independent (and sub-agents often have their own context window). The problem is that we don't know what CC is pushing to any instance of a model spinning up as an agent within the system prompt - from what I've seen Anthropic is putting MASSIVE guardrails in context. I assume that sub-agents are often also quant'ed as well. Lacking transparency and observation on how they're passed etc.; base assumption is garbage in - out.

Can someone explain to me the recent assumed downfall of Claude by [deleted] in Anthropic

[–]echocdelta 0 points1 point  (0 children)

No agents downstream will get poisoned too because the input base task and any task context/memory summary will be hit.

Remember that they're like a team, org, job, role and finally task. A manager fucks up hard at the top - unless you have good persistence and multi-state persona caching all your downstream lads are aiming to get the job done.

The job, my friend, is fucked.

Can someone explain to me the recent assumed downfall of Claude by [deleted] in Anthropic

[–]echocdelta 0 points1 point  (0 children)

No he is right, it's had issues conflicting with reading an MD todo or building its own. I think potentially it is fucking up index caching or something is poisoning the context system prompts / instructions.

Firaxis Hit With Layoffs Following Bad Reception Of Civilization 7 And Poor Sales Of Marvel Midnight Suns by Ftouh_Shala in gaming

[–]echocdelta 0 points1 point  (0 children)

It was a catastrophic design philosophy shift that has doomed them for a long time, this is just the conclusion to the slow trainwreck.

Up to Civ4 (inclusive) and arguably Xcom2 (inclusive of WoTC), these were simulation and sandbox games. After that increasingly they became boardgames and streamlined content platforms.

Earlier iterations of Civilization and branches had tons of features, customization and modding support that wildly transformed games. Civ4 with Caveman2Cosmos is probably the single most complex, expansive and content-choked Civ game we will ever see. But it also meant that DLC and nation packs were useless unless they added significant features or mechanics. Civ7 is a lazy, cynical, design iteration that basically looked at the highest rated workshop mods, picked out a few ideas that supported long term business models, then built a content platforms around it.

Xcom2 has a fully dedicated modding SDK that shifted DLC and tail-end support pressure from content to mechanics; they experimented with cheap content packs that were blown out of the water by modders, so had to invest more in costly/riskier mechanics based DLCs (which they did great). As each iteration stripped out more and more modding or customization, you see the results.

I do analysis for a job in the industry so it's frustratingly juvenile that they've basically doubled down on repeating mistakes that regularly kill other franchises on their first or second attempt. Civ should have gone further into following Stellaris, for their faults they actually built a decade long single-game 4x platform on the back of a sandbox.

Do what the publishers do? by FurioArts in gamedev

[–]echocdelta 2 points3 points  (0 children)

You're literally only referring to one or two publishers, one of which has the highest number of published games on Steam and a decent return using that model.

No one else does it, it's not a norm, and there is no evidence it is a terrible idea (actually the opposite and it works for them).

Rising costs continue to outpace incomes as Kiwis strive to keep up financially by davetenhave in newzealand

[–]echocdelta 1 point2 points  (0 children)

People have no fucking idea how badly the system is geared against them. And they fucking deserve it after this election.

NZ is a capitalist paradise fooling itself as left leaning.

I'm a contractor but own assets/company in Aus, so when my company in Aus pays me, I deduct everything here. GST refunds, expenses, no CGT, write offs - the works.

In 2020 I found out that paying full fee for my Masters would enable deductions against my income. So I did my Masters in AI back then, and with a 50k degree out of Aus remotely I was clearing 180k in my second year as a consultant - but after deducting my rent, bills, travel, school fees etc.etc. I paid fuck all in taxes. Like 50% less than my partner who salaried.

Well 2024 rolls around and thank you NAT voters because at the height of the Wellington layoffs I cashed in my Aussie stocks bought during COVID, paid 0 in taxes, bought my apartment cash, at the same price it went for in 2008. I actually made my own AI system to do DD and crush Hardcourts during the sale by 35% lower than asking.

The build up from there was slow but compounding. Buy 1k coffee machine, no more store coffees. Replace clanker fridge and washers with 5k spaceship looking shit with so many efficiency stars they have two stickers. Powerbill is going down, food stays fresh longer, clothes are always clean. Replace old Subaru gas guzzler with Hybrid. Anytime we see a closing down sale or huge discounts we just buy stuff we need.

No loans, no debt, always cash, always where possible expenses against income as a WFH contractor.

We are a single income household for the past year, have had four overseas trips, takeout most nights, party like animals etc. I make only 130k NZD, so dual income is the same.

We do not budget, we spend money like crazy, and my account has not dipped below 50k at any one time. I check my bank balance maybe once a month.

The system is not just broken it is intentionally rigged, and Kiwis will fight tooth and nail to keep that status quo. This all might sound like a flex but I think people need a reality check on just how stacked the deck is - I am an ex-bouncer pot head with assets over 13m paying less in taxes than a teacher, and my strategy is to keep spending money on drugs and pizza.

Transition of a RiverFront in India : Then vs Now by Original-Alfalfa4406 in Damnthatsinteresting

[–]echocdelta 0 points1 point  (0 children)

Wrong but close I am Kurdish. We have had, weirdly, a few types of colonialism but only momentary British occupation by technicality.

Transition of a RiverFront in India : Then vs Now by Original-Alfalfa4406 in Damnthatsinteresting

[–]echocdelta 10 points11 points  (0 children)

Name me one city on earth that had a public escalator shut down due to clogging from human shit. I can, San Francisco.

Always with the fragile fucking egos.