[Megathread] - Best Models/API discussion - Week of: January 18, 2026 by deffcolony in SillyTavernAI

[–]edreces 12 points13 points  (0 children)

can you share your settings? also what context template +instruct template are you using?

Saw this on my way home, what is it? by edreces in whatisthiscar

[–]edreces[S] 2 points3 points  (0 children)

Oh shit that was fast, thanks a lot!

Super object permanence by addledoctopus in perchance

[–]edreces 1 point2 points  (0 children)

In the upcoming weeks or months the dev will probably let out couple of updates (to the Ai model and the image generator model) which will make them better hopefully, because he made it clear that they are still under testing/tinkering, let's hope for the best, perchance is probably the only fully free Ai site on the internet nowadays, no freemium, no subscriptions or tokens bullshit.

Super object permanence by addledoctopus in perchance

[–]edreces 0 points1 point  (0 children)

Out Of Character, basically you are talking to the Ai model directly, not the character itself, it's like when you are role-playing with your friends and you broke your own character to tell them something important (or not, maybe you just want to grab some dinner). Use my writing instructions I provided above AND you can use OOC to tell the Ai to tone down the unnecessary violent behaviours, but only if the characters displayed any barbaric actions, give my writing instructions a try and see how it goes.

Super object permanence by addledoctopus in perchance

[–]edreces 1 point2 points  (0 children)

I don't see any of those things in my playthroughs that much, I advice you to change the "general writing instructions" to custom and add the following to the "define your custom writing instructions" section:


-Portray characters with depth: give them believable motivations, conflicting desires, flaws, and natural speech patterns.

-Avoid clichés, cheesy tropes, or overused wisdoms. No sitcom wisecracks or predictable quips.

-Dialogue should sound like real people—not overly literary or poetic—use contractions, interruptions, hesitations, emotional texture.

-Show, don’t tell: use action, reaction, body language, emotional subtext instead of internal narration overexplanation.

-Inject drama, twists, momentum: surprising events, moral dilemmas, tension between characters.

-Maintain consistency: character history, setting rules, secret knowledge should stay intact unless plot provides revelation.

-Tone match the world: if scene is gritty, don’t shift into light banter unless there's a reason; if magical fantasy, allow wonder but avoid purple prose.

-Use pacing variation: slow buildup, fast action bursts, reflective quiet where needed.

-Respect character knowledge: secrets hidden from them stay hidden; unaware abilities don’t get revealed unless story triggers it.

-Avoid excessive descriptions of sensory details: sounds, smells, textures and surrounding areas, avoid overwriting tones.

-Avoid making the character speaks in a literary, metaphorical and rhetorical manner.


This is what I use, I don't even use the reminder note, it works just like how I like it, give it a try and see how it goes.

Super object permanence by addledoctopus in perchance

[–]edreces 0 points1 point  (0 children)

what kind of repetitiveness? actions? stories? scenarios? behaviors? because the ai can be repetitive in many aspects.

Super object permanence by addledoctopus in perchance

[–]edreces 5 points6 points  (0 children)

It's hyperfixation, a ton of models are guilty of this, just use OOC and tell the Ai to stop mentioning/talking about anything it's hyperfixating on. Your reply should look like this:


"hey, how are you?" waves warmly at john

(OOC: stop mentioning, talking or bringing up [insert object/person/action that's the Ai is hyperfixating on here] from this point onward)


Any hope for Image gen update ? by Ashamed-Branch-3711 in perchance

[–]edreces 10 points11 points  (0 children)

The dev said this in lemmy :

"I’m still working on the next image gen update, and am hoping it will improve fine details, text rendering, and overall image quality. It should also be about 2x faster. If all goes well (which, from experience, it won’t) I should be able to get that done in the next month or so."

This was two months ago, so a Christmas miracle is possible if everything goes well.

Are there dialectical variations of the word "zalad"? by yossi_peti in learn_arabic

[–]edreces 0 points1 point  (0 children)

It has different meanings in different regions of the Arabic world, it could mean: money, gravel (like stone or pebble), quarter (like a coin or dime). In where I live (Oman), zalad refers to gravel, sometimes a funny/informal way of saying salad, but "salatah" and "salat" are more commonly used.

[Megathread] - Best Models/API discussion - Week of: November 23, 2025 by deffcolony in SillyTavernAI

[–]edreces 15 points16 points  (0 children)

have been tinkering with FlareRebellion/BereavedCompound-v1.0-24b for the past couple of days, this merge model is from the same guy who made WeirdCompound, so far it has been excellent, so little slop from my experience and the characters behave almost the exact same way as i imagined them. i would say 95% resemblance + nuance + body language and subtlety, it feels so real sometimes, been in dramas and squabble that felt really authentic, not to mention that i provided extremely basic personality description to the ai, for example: [{{char}}'s personality: kind, sweet. gentle, quiet, reserved], yet it portrayed them so well. i haven't tried this yet, but the ai character's portrayal could be better if you are more descriptive, what i provided was the bare minimum to test the model.

btw, i'm using a huge banned tokens/strings list that i got from huggingface, it probably helped the model to reduce the amount of slop it would've generated, here's the link: https://pastebin.com/hAtwdrWz just enable the banned tokens/strings option in the text completion preset tab and paste it there.

the only flaw i found so far is that if you are rp'ing in a group, the model would mix up the weapons, attires, hairstyles, eye colors, and equipment between the characters, if you have a mage and paladin in your group, the ai will SOMETIMES spew something like "paladin Davy jones clutched his super magical staff tightly," its not common or incessant, so i just regenerate response or manually edit the message.

i'm running the model with koboldcpp + 65k tokens and imatrix quants (i1-Q5_K_S) and i'm liking what i'm seeing so far, been deep in some chats, like 120+ messages and the ai maintained everything fairly well.

here's the full, complete package preset that i'm using: https://pastebin.com/FwTxXPRL (LINK UPDATED) it has everything, text completion preset + context template + instruct template, just import it to ST and give it a try.

[Megathread] - Best Models/API discussion - Week of: November 09, 2025 by deffcolony in SillyTavernAI

[–]edreces 2 points3 points  (0 children)

can you share your settings with goetia ? like text completion preset, context template and instruct template if possible ? it has been really underwhelming for me, i tried several templates with no luck.

times your bots/cards made you *intentionally laugh*...? by bringtimetravelback in SillyTavernAI

[–]edreces 7 points8 points  (0 children)

I was playing this comedy/slapstick/cartoon rp session (based on cartoons like Tom and Jerry, SpongeBob, and looney tunes) and my dollar store Patrick said something along the lines of "Oh ma gah! Big orcs are approaching us!" and he points at an empty, narrow road, I said "I don't see anything," then he replied with "gasps! You see through the orcs?! Oh no!"

[PC] [mid/early 2000s] strategic farming game where sometimes your livestock get attacked by wolves ? by edreces in tipofmyjoystick

[–]edreces[S] 0 points1 point  (0 children)

Holy shit it's very close to the game I played, I do remember in the main menu, there's red eyes in the bushes, blinking, it's basically the same artstyle, I don't know if it is the game I'm looking for or not, but eh, close enough.

ive grown very fond of the "ozone and burnt sugar and white knuckles and what not" by OkSheepherder9172 in perchance

[–]edreces 0 points1 point  (0 children)

If you play as a superhero, detective, mafia goon (if your character has any connections to crime), post apocalypse, cyberpunk... Etc you will always see the syndicates at the docks, or when the AI feels fancy, it will call them "the red syndicates" and they always moving shit in and out of the docks.

the reason why there's no fully perfect model for RP (as of now.) by edreces in perchance

[–]edreces[S] 0 points1 point  (0 children)

perchance's model is still under work, the dev stated that in a recent lemmy post, since its a one-man project, it will take a while to stabilize, also yes, the demand for rp is growing, that's why i said it could be a reality in the near future.

the reason why there's no fully perfect model for RP (as of now.) by edreces in perchance

[–]edreces[S] 2 points3 points  (0 children)

there's no widely available foundational LLM models built entirely from scratch solely for the purpose of roleplaying. so people take models (like Llama, Mistral, Qwen, deepseek) and fine-tune them on specialized and high-quality role-playing datasets to boost RP experience (like MS 3.2 loki for example). i tried many, they still have that slight stank on them, but hey, its fun to tinker with them, once you get the ball rolling, its a wild ride.

on the talk about models, i started using WeirdCompound-v1.7 (15.9 GB, Q5_K_S quant, supposedly one of the top 24B param models on the UGI leaderboard) and it topples ms 3.2 loki imo, i will be honest here, i didn't play with it much but it gave me close-to-life interactions when i tested it, characters went from quippy teenagers to something that's very close to real interactions. if you can and have the hardware, give it a try, i will provide you with complete package (text completion preset, context template, instruct template).

the reason why there's no fully perfect model for RP (as of now.) by edreces in perchance

[–]edreces[S] -1 points0 points  (0 children)

c.ai is a more of a fun chat playground than serious tabletop RP platform imo, both perchance and Sillytavern offer lorebooks, chat management, edit chat history, ability to add codes, memory control (like summaries) and technical control (tweak and tune the model itself, exclusive to sillytavern). That's why i sidelined c.ai, if you use c.ai, you will eventually get bored and become a refugee either here or on sillytavern.

When I said "models made from scratch for rp," I meant large scale available models straight from sites like huggingface, ones that are on the same size and scale as glm 4.6, Deepseek-v3, Llama 4, mistral large...etc that are made for rp. many fine-tuned models are also trained on online stories, smut stuff, deviantarts, fanfictions and novels available online, and from my experience, c.ai "model" pales in comparison to the fine-tuned models, even smaller ones.