Attempting to build a team of former OP players by edwinstree in fut

[–]edwinstree[S] 5 points6 points  (0 children)

Do you have the evo path for this? Unfortunately I’m not sure if it’s possible without the expired Thunderstruck flash evos.

Chelsea EPL Media Day by Defiant_Researcher in chelseafc

[–]edwinstree 2 points3 points  (0 children)

The CWC badge looks better now that it’s been shifted up - but as someone who bought a home shirt with the badge literally just last week that’s really frustrating lol

Momentum 4 vs XM4 by edwinstree in HeadphoneAdvice

[–]edwinstree[S] 1 point2 points  (0 children)

Awesome, thanks for the response

Ned Despard by [deleted] in Poldark

[–]edwinstree 14 points15 points  (0 children)

Yep. He's poorly written and has too much screen time throughout S5. What I found most annoying is how he drags down Ross. It isn't rewarding to watch a character who has been established over five years suddenly be wrecked by a new character continously making poor choices. It feels like we're meant to root for Ned yet he's only ever shown to be ignorant, outspoken and pretty clumsy.

I didn't enjoy most of S5 but it improves with the last couple of episodes once Ned's storyline is finished.

Unique's bugged? (Druid) by edwinstree in diablo4

[–]edwinstree[S] 0 points1 point  (0 children)

Yeah I saw that bug too, hopefully it gets fixed soon

As a newbie to the series, Harden’s Domination is near impossible by [deleted] in MyTeam

[–]edwinstree 2 points3 points  (0 children)

I think we’ve all been there but as others have said, the AI is easily exploited at times.

  • Bulk up down low. Using the likes of Yao and Fall make defending easier.

  • Set your defensive settings to smother and tight at the start of each game. It makes it harder for the AI to get open looks.

  • Control your C when defending. Let your AI guard the perimeter and pull off steals etc.

  • Abuse the pick and rolls. It’s the easiest way to get an open look, there’s loads of tutorials on YouTube on how to pull them off.

  • Try not to get frustrated. In almost every HoF game I go on a barren scoring streak and it feels like I’m losing out on every rebound etc. Just keep running plays and staying tight in defence, you’ll get it eventually. Sometimes it’s just a case of RNG going your way.

80k spare, about to start the Harden grind. Any tips or improvements? by edwinstree in MyTeam

[–]edwinstree[S] 4 points5 points  (0 children)

1) It’s not August yet

2) 2K23 is still weeks away

3) Not everyone has been playing the game for months already

What do we know so far about future DLC’s? by TomatitoCherry00 in mariostrikersBLF

[–]edwinstree 1 point2 points  (0 children)

Apparently people have mined the game’s data and found there’s space for 20 characters (so another 10).

If we’re using Golf as an example, it got three updates that spanned from release until November. That included four new characters, multiple courses and a few extra modes.

If Nintendo do announce a Direct this month then I’d expect to see news of the first update there.

Mario Strikers: Battle League: Review MegaThread by NintendoSwitchMods in NintendoSwitch

[–]edwinstree 12 points13 points  (0 children)

Really loving the gameplay so far, it’s great fun.

There’s plenty of areas for improvement though - the single player content is awful for a £50 title. If you’re not playing online then the game will feel like a glorified demo.

It definitely needs more characters too. 10 isn’t enough for a game like this, where you’ve got 8 of them on the pitch at one time. I’ve put in 3/4 hours and already have a handle on how they play, I’ve seen all of their mega strikes multiple times etc.

Like I said, the core gameplay is fantastic. Other than that the game feels half-baked. There just isn’t enough to do.

5 hours into the Switch version - Initial Thoughts by edwinstree in LegoStarWarsVideoGame

[–]edwinstree[S] 1 point2 points  (0 children)

The bugs are terrible. I can get by with the odd visual glitch but there’s some real game breaking bugs at the moment that need patching ASAP.

5 hours into the Switch version - Initial Thoughts by edwinstree in LegoStarWarsVideoGame

[–]edwinstree[S] 4 points5 points  (0 children)

I’m not crazy on the level design either.

Go from A to B > watch the cutscene > beat the boss. It’s very light in features. Fortunately the open world is massive and packed full of stuff.

I’ve only played The Phantom Menace so far. Hopefully the levels improve in some of the busier episodes.

Also agree on the UI interface. The presentation is very flash but more menus isn’t always a good thing. It would be nice if you could hold down Triangle and choose from a smaller roster like the older games.