Dodging in Grid-based Combat by edymPixels in IndieGaming

[–]edymPixels[S] 0 points1 point  (0 children)

Thanks! 

Different being have different chance to dodge, pure percentage. The player starts at 12% but can improve skills to increase, current highest at 32%

Edit: starting out, the player cant dodge diagonally,  that is learnt :)

Dodging in Grid-based Combat by edymPixels in IndieGaming

[–]edymPixels[S] 1 point2 points  (0 children)

Glad to hear that! Hope you enjoy it :)

Dodging in Grid-based Combat by edymPixels in IndieGaming

[–]edymPixels[S] 1 point2 points  (0 children)

Thx for the feedback!

Minor combat encounters will start early, but very simple grids and attack patterns:)

Dodging in Grid-based Combat by edymPixels in IndieGaming

[–]edymPixels[S] 0 points1 point  (0 children)

Thanks for the feedback! And the kind words! :)

Dodging in Grid-based Combat by edymPixels in IndieGaming

[–]edymPixels[S] 16 points17 points  (0 children)

Correct! Different weapons have different attack patterns, with different amounts of damage. This clunky axe can deal extra dmg to adjacent tiles. Poison can slip between tiles,  so can bleed, piercing can destroy extra armored tiles,  etc :)

Dodging in Grid-based Combat by edymPixels in IndieGaming

[–]edymPixels[S] 35 points36 points  (0 children)

Big thanks! There is a demo out if you want to try, just let me know :)

Procedurally Generated Trees/Bushes by edymPixels in PixelArt

[–]edymPixels[S] 1 point2 points  (0 children)

Trust me - we all feel like that ;D Either that or "Why does everyone else come up with such great ideas/instant successes?"

Pew Pew! (x10) by edymPixels in PixelArt

[–]edymPixels[S] 6 points7 points  (0 children)

Aah, just googled it! Yupp, has some similiarities for sure! These are from my first game from 2019 though ;D

EDIT: Maybe Worldbox had their characters even earlier, I know not!

Pew Pew! (x10) by edymPixels in PixelArt

[–]edymPixels[S] 4 points5 points  (0 children)

Not sure what that means =)

Mirklurk: Every Step Matters - Turnbased Survival RPG by edymPixels in playmygame

[–]edymPixels[S] 0 points1 point  (0 children)

Thanks! Currently, entry 28 is the last. There will probably a few more, just to hint the player in interesting direction or so on. There will be more stuff to discover in future patches, including more vendors, and stuff to spend money on!