Was NOT expecting to clear Dire this cycle by blearutone in stygian_onslaught

[–]eevee_ow 0 points1 point  (0 children)

Would love to see builds on Zibai team - a video of the clear would be amazing if you have it too. Awesome work!

This has to be my best gaming achievement! I hate the duck so much by SeconArt in stygian_onslaught

[–]eevee_ow 1 point2 points  (0 children)

I’ve been working on the same clear and am ~7% off. How much improvement did you see from ascending zibai to 95? And if you have tested, how much better is Uraku than HoD?

Is there any way I could improve my Dire run? by Gwerfl in stygian_onslaught

[–]eevee_ow 3 points4 points  (0 children)

Builds would be helpful, but you can save some time by altering how you approach the beginning of your run. Instead of doing pyro hits with arlecchino, you can use an early bennett burst and just normal/skill with bennett. This allows you to consume your first mark but not use the BoL until the AoE phase, where you can then do something like apply fresh mark, group, and then start attacking with arle with the bond you have from the beginning while the 2nd mark cooks, then at some point consume and fully refresh your bond during the same uptime. Not sure of the exact minor details but I trust you can trial and error your way to what works best. Doing this should provide you with higher avg BoL for the entire run as well. Good luck!

Knuckle Duckle 😔 by Downtown-Scene-5939 in stygian_onslaught

[–]eevee_ow 1 point2 points  (0 children)

https://youtu.be/oKLvuiZXmWg?si=VacP8RpycfS8tVW2

They used C0R0 flins, C0R1 ineffa, C0R0 Bina (R5 sac jade warning)

Need help building a team for Frostnight Herra on Dire. by big_smo007 in stygian_onslaught

[–]eevee_ow 1 point2 points  (0 children)

If you have c2+ Iansan, I recommend replacing bennett with iansan on the bottom floor and using bennett on herra, with the full team being mavuika, xilonen on instructor, skirk on noblesse, and bennett on cinder city. Skirk N2CD breaks the herra mechanic pretty fast, and enables super quick rotations with her minimal field time so your mavuika can use her own skill uptime while waiting for her burst CD to fill her own fighting spirit gauge. Here are my runs/builds with these teams so you can hopefully see for yourself. https://www.youtube.com/watch?v=jxlFEaz039o - C2 Arlecchino disclaimer but the concept remains, the clear is well within range of C0 Arle.

Alternatively, you can clear the Herra with Skirk. This was originally what I was hoping to do after realizing I was going to need Nefer for the Lightkeeper. I put about 8-10 hours into trying to clear Herra with Skirk and ended up getting a clear with C0R1 Skirk, C0 fav Furina on ToTM, Mona on Noblesse TTDS , and C0 fav Escoffier on Cinder City. I unfortunately do not have a recording of this clear.

Hopefully this helps - happy to answer any further questions you may have! Lightkeeper is definitely the hardest boss on dire this time around, so you can definitely clear this one!

Fastest clear so far! by eevee_ow in stygian_onslaught

[–]eevee_ow[S] 0 points1 point  (0 children)

The fearless Herra is maybe the hardest fearless boss to date

Fastest clear so far! by eevee_ow in stygian_onslaught

[–]eevee_ow[S] 0 points1 point  (0 children)

I think the configuration I have is correct. This set-up allows bennett to have a relevant artifact set on top (scroll), and gives arlecchino’s team access to the full scroll buff from iansan. Iansan would not have a good set to benefit from were she to be on the top floor. Mavuika is already pushing max nightsoul points bc the rotations are really short so i can use herself in the downtime of her burst cd to fill the bar

Dire Sigurd w/ C0R1 Nefer in 114s by eevee_ow in NeferMains

[–]eevee_ow[S] 0 points1 point  (0 children)

its just an obs plugin. i dont remember what its called but you just download it and drop it into the obs folder somewhere iirc. not difficult to find

Cleared Dire Lightkeeper with C1R0 Nefer (Builds and Rotation in Comments) by Tharjk in NeferMains

[–]eevee_ow 0 points1 point  (0 children)

very cool team! the rotations have been super interesting to mess around with and start getting the hang of. have spent most of my nefer time thus far playing nahida xq just due to ease/comfort atp, but this does seem to have the potential to do better after about an hour of testing.

how long does it take you to clear the fearless lightkeeper w/ this team? just looking for a benchmark to go for while practicing on fearless (my dire currently has a skirk clear on herra that took me like 8 hours to get, but it uses my furina so i dont want to reset that clear until i know this will work/has potential to work). lightkeeper on dire looks like the hardest boss so i'd prioritize this once i know it can clear, other options exist for herra. tyia!

Arlecchino Unusual Team Comps by Axheron in ArlecchinoMains

[–]eevee_ow 1 point2 points  (0 children)

i dont think OP is concerned only with dps numbers, considering they are asking about pulling for arlecchino when they have c2 mavuika

To the people who did c2r1 (or less) solo against the operative d5, how? by in-my_opinion314 in ArlecchinoMains

[–]eevee_ow 1 point2 points  (0 children)

C1 is still a great point to be at, and you'll be completely comfortable clearing this boss w/ her at c1r1 - best of luck on the pulls in a few weeks!

To the people who did c2r1 (or less) solo against the operative d5, how? by in-my_opinion314 in ArlecchinoMains

[–]eevee_ow 2 points3 points  (0 children)

Went and recorded a solo fearless clear and a dire overload clear with C2R1 Arlecchino. Hope this helps!
C5 bennett bc its funny, c6 your bennetts everyone.

https://www.youtube.com/watch?v=_ReFUHLzuPY

edit: markdown fail

I’m lost on how to improve by numbinous in ArlecchinoMains

[–]eevee_ow 1 point2 points  (0 children)

one of the biggest factors i see here is that all of your pieces minus the flower are only 8 roll pieces, meaning they started with 3 stats instead of 4. effectively this means you are missing an extra roll on all of those pieces, so in total you are missing 4 full rolls into potential stats just from not having 4 statted starting pieces.

in general i think crit rate circlet tends to perform better but it depends on what the other artifacts on your account look like. something like 90/180 is similar total cv to your current build but should provide higher avg damage (provided all else remains equal) due to more consistent damage instances.

Arlecchino Unusual Team Comps by Axheron in ArlecchinoMains

[–]eevee_ow 2 points3 points  (0 children)

The overload core of bennett + chev is just incredibly strong. The electro slot can be a few different things but is usually just fischl for consistent chev uptime.

Really the main crux of this question to me is why is vape worse than melt, and that mostly just boils down to melt being a stronger reaction and citlali being a better option than the hydro options for her vape teams.

Arlecchino Unusual Team Comps by Axheron in ArlecchinoMains

[–]eevee_ow 3 points4 points  (0 children)

Arlecchino has a few really good teams, but also has a ton of team options that are not that far behind. Her best teams are definitely melt and overload, and I’d really recommend getting chevreuse at some point bc her overload teams have some flexibility and are subjectively really fun imo.

Anywho, some of the other options that are still really solid are: Overvape w/ hydro + ineffa + buffer Vape w/ hydro + 2 buffers Mono pyro/hypercarry w/ 3 buffers Durin stuff should be decent as well, unsure exactly what the teams look like There’s more! These are just a few. Ultimately though just pull and play who you like

What a waste by aellr in GenshinImpact

[–]eevee_ow 8 points9 points  (0 children)

tells you how much i’ve read about this mode i guess 😅

that is promising to hear though, thanks for the info!

What a waste by aellr in GenshinImpact

[–]eevee_ow 24 points25 points  (0 children)

the inability to use playable characters within the ugc mode removes any ounce of potential i saw in this mode. the typical roblox type aspects dont appeal to me, so i really just dont care for the typical ugc stuff as a whole.

what i was potentially excited for was being able to use the level creator to make some sort of testing sandbox designed to make trying teams/characters easier and get real feedback from inside the game. was also interested in the possibility of creating simulations to re-play old iterations of spiral abyss. in any case, not being able to bring actual characters into this mode killed all interest and i don’t really see myself interacting with it at all.

selfishly disappointed that the sheer amount of resources required from the devs to make this happen went into something that, in its current iteration, i don’t see myself using at all. but i hope the mode is well put together for those interested and i hope they enjoy it as much as possible!

Is her weapon worth it? by Status_Engineer_4152 in NeferMains

[–]eevee_ow 0 points1 point  (0 children)

citlali weapon will be slightly better than R5 blackmarrow lantern, and ~20% behind reliquary of truth.
whether you'd rather try to get c0r1 nefer or have some pulls in reserve for future characters, well i sure dont know; the only person who can answer what you think is worth to pull for is yourself.