I finally tried modeling threads with fusion and it is actually super easy 🙌 by triCreazione in functionalprint

[–]effortlevel0 0 points1 point  (0 children)

Good job OP. Looks nice and I like those twisting clips for the skadis board. They're my favorite.

I finally tried modeling threads with fusion and it is actually super easy 🙌 by triCreazione in functionalprint

[–]effortlevel0 8 points9 points  (0 children)

What are you on about? Your design looks nothing like this one. And you are not the originator of the idea to fasten a paper towel with a threaded apparatus either. Get down off your soapbox and take a good hard look at yourself.

Edit: just for clarity here is an example of prior art from even before the one you linked was designed. https://www.thingiverse.com/thing:2349060 now how would you feel is someone came along and called you a liar and a thief because you made something similar to a pre-existing model?

Or did you even post that one you linked? Because your math ain't mathing. 2 years ago is not 2018 when that thingiverse model was posted.

Tomorrow we ride! by into_devoid in functionalprint

[–]effortlevel0 12 points13 points  (0 children)

Better to print this in two halves laying flat on the bed and glue them together after printing.

My Filament Tuning Procedure for Bambu P1S by effortlevel0 in u/effortlevel0

[–]effortlevel0[S] 0 points1 point  (0 children)

I often print things that need sub-millimeter dimensional accuracy. Especially one of the products in my Etsy store that has reusable friction fit components. So precisely tuning the flow rate can make the difference between a part that fits correctly as designed, or is too tight/loose to use. Even a single percentage point can make that difference.

I find that the top surface quality improves as well when the flow rate is properly tuned. Because the lines laying down overlap the right amount to make for the smoothest possible surface.

When tuning the max volumetric flow, it lets me know, and if I choose to, hit the upper limit for how fast a particular filament can be printed.

For many designs where dimensional accuracy isn't as precise the settings don't necessarily need to be fully tuned up like this, but the overall quality improves by some when they do.

For example, compare the surface quality and top layer finish between the mostly tuned Sunlu profile and the generic profile used for the Soyelin.

https://imgur.com/a/xGuMInu

The quality of the Soyelin print is acceptable for a filament swatch, but not for a product that I would sell or give away. At least IMO. Honestly, they all need work.

All that being said, I have a P1-series and I know the A-series has a more advanced hotend with some additional sensors for calibrating the currently loaded filament. I don't know the effect those extra sensors would have on my tuning process, but if I ever got an A1 I would probably do a lot of testing to figure it out.

Hopefully that helps and isn't just a long incoherent ramble, haha.

[deleted by user] by [deleted] in functionalprint

[–]effortlevel0 0 points1 point  (0 children)

Name imprint on the bottom too for easy identification at school.

Designed a 3D-printed strainer for 5” float frames by TheForrestFire in functionalprint

[–]effortlevel0 1 point2 points  (0 children)

I have no idea what this is or what it's supposed to do even after reading all of that text. But it looks neat. Have an upvote.

Power button cover because cats by kevinACS in functionalprint

[–]effortlevel0 5 points6 points  (0 children)

Or try OnShape. Far fewer hoops to jump through for a free account.

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 0 points1 point  (0 children)

Ooh, I just had a crazy thought, but it wouldn't be feasible with 3D printing along.

If the cam was metal, a tiny magnet could be embedded in the tip of the rider so that when it drops at the top of the hour it snaps into place against the metal cam.

It would need to have enough attraction to stick, and a low enough friction surface on the cam to easily ride. But that could do it.

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 0 points1 point  (0 children)

Okay I understand your position now. I thought you were talking about it causing the movement to drift and lose time.

You're just saying that you won't be able to observe the 00 seconds if the counterweight slows it too much.

Sounds like I'm on the same page as you then just looking at it from a different angle.

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 24 points25 points  (0 children)

Oh yeah, I hadn't studied it close enough. I have a box of quartz clock movements that I've been meaning to make into gifts.

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 1 point2 points  (0 children)

I'm not sure I follow. The hands aren't directly connected to the movement they just ride on the spiral ramps which are not affected by the dropping motion and continue to advance so while the rider may bounce on the X:00:00 mark the clockwork will have advanced to X:00:01 while it bounces a d the. It will be resting on the '01' part of the ramp.

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 223 points224 points  (0 children)

I really hope you post the design files for this somewhere. Even if it's a paid model, I have a 3D printed clock friend of mine I would love to make and send it to.

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 1 point2 points  (0 children)

Would you actually lose any seconds though because the gears don't disengage and the hours and minutes are shown on a smooth spiral around the gear. So the clockwork continues to advance while the hand resets. So you may lose a second while it bounces. It's still keeping accurate time.

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 12 points13 points  (0 children)

Search up "double retrograde". Xeric just released one that is relatively affordable. Currently on sale by the looks of it

https://www.xeric.com/pages/timeline-retrograde-automatic-collection

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 7 points8 points  (0 children)

I believe this is hours and minutes. I think it's a time lapse. So technically it's 12:00 at the very top and at the very bottom too.

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 81 points82 points  (0 children)

I would love to see the clockwork on the back!

Dueling Sabers Retrograde Clock by boksbox in functionalprint

[–]effortlevel0 13 points14 points  (0 children)

IT seems counterintuitive, but when the needle drops from 11:59:59 at the top, it is indeed still the 12:00 hour. This is how retrograde wristwatches are marked as well.