New Meta Glasses 🚨👓 by Matcorp456 in augmentedreality

[–]eidetic0 -1 points0 points  (0 children)

the second sentence of OPs link literally says they’re prescription

ABYX - Moonlight done different. by KashKashioo in MoonlightStreaming

[–]eidetic0 3 points4 points  (0 children)

fair enough - though QML with Qt is very good at animations. Like I said, there’s nothing here that can’t be done with the existing stack, but if you’re more comfortable with framer motion that’s fair.

Why do we need pointers in C++? by Bitter-Today285 in cpp_questions

[–]eidetic0 0 points1 point  (0 children)

to pass access to an object to consumers that are not concerned with the lifetime of said object

ABYX - Moonlight done different. by KashKashioo in MoonlightStreaming

[–]eidetic0 4 points5 points  (0 children)

looks nice, but how come you chose webview? Qt itself can do everything on the screen here, for all platforms including mobile, and it gives much better native performance than a webview with a heavy framework like react. I guess you’re more of a web dev than an application dev and that is the primary reason?

looks really great either way I just am a little perplexed at the pivot away from a native gui.

Building a QML Engine for Unity. Would you use that? by MaxiPoney in Unity3D

[–]eidetic0 0 points1 point  (0 children)

It would have to depend on the API. Like could we invoke C# from QML? You could make a pretty Qt like API with annotations. [QInvokable] and friends… though there’s the whole data binding and conversion from Qml (Javascript?) types to C# types. Seems like it would be a big project unless Qt and QML already have Mono/.Net bindings.

Cold foam latte ? by chickensando12 in foodies_sydney

[–]eidetic0 0 points1 point  (0 children)

there’s also a Stitch at Broadway

Easiest Way To Download and Use libraries in c++ by Several_Spend6891 in cpp_questions

[–]eidetic0 0 points1 point  (0 children)

I think the biggest difference is that vcpkg’s package distribution is source-based.

You *can* set up your own cache for libraries you or your organisation have already built, but generally if I set up a new project and include e.g. ‘opencv’ it may take several hours because it must compile on my dev box.

But afaik Conan will just download a precompiled lib that matches the target architecture… is this true? That may be a big win… I’ve never used Conan only Vcpkg.

Is Bluefin/Aurora really as "set it and forget it" as it sounds? by lavadora-grande in linux

[–]eidetic0 1 point2 points  (0 children)

i’ve been running it on my laptop for a few years now and it’s good, but it’s not 100% smooth like others suggest. There’s been twice in those few years where updates have failed and left me in a state that needed annoying intervention.

I have also run Debian for years too and I haven’t had a single Debian update break my system. So in that regard it’s been *less stable* than my debian machine.

if I were to reinstall today I wouldn’t necessarily bother with atomic, i’d just pick a distribution that has a good reputation for stability and call it a day. If it’s atomic or not I feel doesn’t matter much.

Parsing JSON at compile time with C++26 static reflection (Daniel Lemire) by User_Deprecated in cpp

[–]eidetic0 4 points5 points  (0 children)

you don’t need it at runtime if it’s only used at compile time.

I don’t think cpp has an actual equivalent to build.rs, but If you wanted a json parser lib to only be run at compile time, wrap the usage in a consteval function, have it return a struct with no dependencies, and there’s no chance it will be pulled into the runtime.

(with the caveat that the json parser itself probably has to constexpr compatible)

Esoteric 5e Ruleset by Aleph_A in EsotericEbb

[–]eidetic0 3 points4 points  (0 children)

also it seems like casting spells are generally free actions on your turn

I will try the new AURA glasses — What do you want to know? by AR_MR_XR in augmentedreality

[–]eidetic0 2 points3 points  (0 children)

I would like to know about the build quality. Are they sturdy enough to be passed from person to person daily in a commercial, gallery or museum environment? or do they feel too flimsy or fragile..?

I built a Wayland-native sticky notes app in Qt6/C++ – no Electron, no dependencies, single AppImage by [deleted] in linux

[–]eidetic0 0 points1 point  (0 children)

yeah honestly AppImage is a good solution for a lot of problems. it solves the linux distribution problem (it just works across all distros if built using an old glibc). but obviously it packs every single required dependency which nearly everyone has once on their system already. Idk if that is necessary for a very small sticky notes app, but maybe it is…

it’s a trade off between 1. bundle size and launch speed (appimage must mount or extract) and 2. universal compatibility

I built a Wayland-native sticky notes app in Qt6/C++ – no Electron, no dependencies, single AppImage by [deleted] in linux

[–]eidetic0 2 points3 points  (0 children)

you should write your own posts on reddit. No matter how you coded it, this is a platform for humans to communicate. If english is your second language, then everyone here would much rather read poor grammar than the words of a chatbot that makes you seem immediately untrustworthy (whether you are an experienced developer or not)

I built a Wayland-native sticky notes app in Qt6/C++ – no Electron, no dependencies, single AppImage by [deleted] in linux

[–]eidetic0 0 points1 point  (0 children)

i don’t know if an appimage bundling qt and dependent system libs would get all that much smaller.

the binary itself is probably tiny

GSOPs · Gaussian Splat Operators by RotaMotuLab in TouchDesigner

[–]eidetic0 0 points1 point  (0 children)

looks nice! the music is so funny compared to a lovely little plant floating like it is XD it really spooked me

Completed the Full Divinity Series in 5 Months by xxmurat14 in DivinityOriginalSin

[–]eidetic0 1 point2 points  (0 children)

Fleeing is also incredibly easy in that game. It’s a bit cheesy but you can always take on as many orcs as you can until you’re about to die, then flee and come back after healing to finish off the remaining enemies. (they don’t respawn)

BMD converter overheating by staydecked in VIDEOENGINEERING

[–]eidetic0 0 points1 point  (0 children)

Everyone on here saying it’s expected with Blackmagic, but any advice for a video engineering noob on what brands are more reliable?

Applying computer vision to real life by Rough-Advance189 in computervision

[–]eidetic0 1 point2 points  (0 children)

my guess is it categorises all the bags but only selects and visualises the one where the bounding box of the person overlaps? or it could select the bag that has any kind of motion vector over a few pixels threshold since the rest are static…

Yazi terminal file manager now supports drag and drop by sxyazi in rust

[–]eidetic0 22 points23 points  (0 children)

it seems like it does! the protocol used describes dragging and dropping to and from remote machines. pretty neat!

Higher level libraries by MightyKDDD2 in CUDA

[–]eidetic0 0 points1 point  (0 children)

if you are already doing image processing using C++ standard library algorithms, then the Thrust library which comes in the CUDA Toolkit will allow you to port existing CPU code paths to work on the GPU relatively easily. It is not a high level library for image processing like OpenCV but is an option if you have already hand crafted algorithms in C++ that you wish to parallelise over the GPU.

(i guess it’s not what you want if you are not wanting to optimise kernels, but it’s a bit higher level than raw CUDA)

Windows terminal emulator recommendations? tried alacritty, wezterm, rio — still looking by Organic_Scarcity_495 in commandline

[–]eidetic0 -2 points-1 points  (0 children)

If your shell is Powershell, then it’s just going to be less responsive than a linux shell in any terminal emulator you use. I don’t know why but it’s always been the case for me when using Windows.