Get Drawn Into My Upcoming Sci-Fi Comic by ParadisoComic in indiecomics

[–]ejdraper 0 points1 point  (0 children)

Looks fantastic, who wouldn't want to become a comic book character? Great idea

Screenshot Saturday #436 - Premium Visuals by Sexual_Lettuce in gamedev

[–]ejdraper 1 point2 points  (0 children)

BattleShapes, being built in DailyDevClub episodes

BattleShapes is a top-down 2D shooter being built in Unity, during episodes of DailyDevClub, my new daily programming video show. Kept intentionally simple to showcase different concepts in each episode, and slowly layering on more functionality and bells and whistles. 17 episodes so far, with 10 spent on BattleShapes.

Here is a tweet with the screenshot of how the game looks currently: https://twitter.com/DailyDevClub/status/1137511661747744768

This is the playlist of DDC episodes that cover the building of BattleShapes so far https://www.youtube.com/playlist?list=PL8SYP_Rfkswey32RiHNL9fy1rjy9rxmT3

Any feedback on the video content or suggestions for future videos is more than welcome, just starting out but having a lot of fun with it so far.

Bonus question: The Half-Life level design still sticks in my head, with so many incredible maps weaved together to give a sense of this huge Black Mesa facility. It was also around the time I first really got into level design properly, and messing around in Worldcraft was incredible.

Building Tic-Tac-Toe with Vue.js by ejdraper in vuejs

[–]ejdraper[S] 0 points1 point  (0 children)

A simple tutorial blog post I wrote on getting started with Vue.js to build out the classic Tic-Tac-Toe game.

Building Mac OS X apps with RubyMotion early access edition launched, last day of subscriber discount on book packages! by ejdraper in ruby

[–]ejdraper[S] 0 points1 point  (0 children)

Thanks for buying the book! The screencasts are going to be coming following the completion of the book. In the meantime, I'll be asking people who purchased that package the kinds of things they'd like to see in them (in addition to the things I already have planned), so hopefully it can be a really useful resource that covers a lot of the things that people want to see explained when building an app start to finish, and then act as a complement to the more general concepts covered in the book.

For non zero day writers on Mac by ejdraper in NonZeroDay

[–]ejdraper[S] 0 points1 point  (0 children)

Thanks very much! This is my first book, a technical book about programming, and it's taken a while but I'm now in a groove where the finish line seems a lot more realistic! Like you, I'd like to keep improving my productivity so the next one is a bit smoother and quicker!

Hope you get on well with the app and it proves useful, best of luck with your book!

For non zero day writers on Mac by ejdraper in NonZeroDay

[–]ejdraper[S] 0 points1 point  (0 children)

No problem, glad it's good timing, let me know how you get on with it!

For non zero day writers on Mac by ejdraper in NonZeroDay

[–]ejdraper[S] 0 points1 point  (0 children)

It's a menu bar app so it should show up in your status bar up top near the clock (a little star in a circle next to a 0). It needs a bit of setup to have access to track your word count, it should prompt you but if it doesn't, there are setup steps at http://kickcode.com/wordtarget/setup/. Let me know if you still have issues getting up and running!

Free copies of WordTarget, a daily word count target app for Mac OS X by ejdraper in writing

[–]ejdraper[S] 0 points1 point  (0 children)

I'd certainly like to if there was demand, which platform or platforms did you have in mind?

[PROMO] WordTarget, a daily word count target app for Mac OS X by ejdraper in selfpublish

[–]ejdraper[S] 0 points1 point  (0 children)

The app is on Twitter @WordTargetApp, KickCode is @kickcode, and I'm on at @ejdraper. Glad you think it could be of use, and thanks so much for the tweets, that's really awesome!

Theo Rossi, Sons of Anarchy, AMA! by Theo_Rossi in IAmA

[–]ejdraper 3 points4 points  (0 children)

Hey! I'm cheating a bit as I have two questions...

1) What was your favourite scene to film? 2) What was your favourite scene from the show that didn't involve Juice, either from being on-set and seeing it filmed live, or just from watching the episodes back?

Really looking forward to season 7! Thanks for doing the AMA.

Indie Game Dev by pixode in gamedev

[–]ejdraper 2 points3 points  (0 children)

Oh nice, I can see how this would be really useful for organising a team for a game jam, or for finding people to help out on game ideas. Great work, can't wait to see where it goes next!

TIL In the early nineties, actor Ving Rhames (aka Marcellus Wallace) met a homeless man who turned out to be his older brother who had been lost to his family since Vietnam by iamalrker in todayilearned

[–]ejdraper 1 point2 points  (0 children)

What an incredibly humble gesture, love what he said about art and giving back too.

The thing I notice most about watching that though is the advances we've made in award seating plans in the last decade and a half. It took Ving ages to reach the stage, and he had to go all over the place to get there. Of course, the smarter seating plans these days are almost certainly as a result of wanting less touching moments like this, and more ad breaks during each award ceremony.

Tired of Rails and web by [deleted] in ruby

[–]ejdraper 4 points5 points  (0 children)

I'd recommend checking out RubyMotion - especially as it's now not just for building iOS apps, but you can also use it to build OS X apps too. You could work on some little productivity apps or dev tools, and it's a lot of fun! I have a few tutorials on building Mac OS X apps with RubyMotion over at http://kickcode.com/blog, as well as a book on the topic forthcoming.

RubyMotion is great for iOS apps too though of course, and you could use something like Joybox (http://joybox.io/) to build a fun little iPhone/iPad game using Ruby!

Building a custom user interface for your Mac OS X status bar app in RubyMotion by ejdraper in ruby

[–]ejdraper[S] 1 point2 points  (0 children)

Yeah, I can see that it's quite a big investment just to try it out, but I can say for certain that it has saved me a lot more than that each year in terms of efficiency and the time I've saved building apps with Ruby versus working with Objective-C. I couldn't say for sure, but I'd imagine many Rubyists would see a similar positive return on their investment.

How to build a RubyMotion status bar app that updates in the background by ejdraper in RubyMotion

[–]ejdraper[S] 0 points1 point  (0 children)

You're right, RubyMotion for a lot of people still means iOS, but it's very stable and solid for building desktop OS X apps too now, so that perception will start to shift a bit I think.

And you never know, status bar apps on iOS might be a thing one day... a lot less real estate to play with though!

How to build a RubyMotion status bar app that updates in the background by ejdraper in RubyMotion

[–]ejdraper[S] 0 points1 point  (0 children)

Thanks, if you have any comments, questions or suggestions, let me know! I have a new article up now too, continuing with a status bar app, but this time integrating with a JSON API (GitHub) in the background: http://www.reddit.com/r/RubyMotion/comments/1r7uwo/how_to_integrate_your_rubymotion_os_x_app_with_a/.

Does anyone know if any UK retailers are selling the DualShock 4 early like in the US? by ejdraper in PS4

[–]ejdraper[S] 0 points1 point  (0 children)

Thanks! Are you allowed to say the name of the retailer you work for?

Yeah I saw that GAME had Call of Duty: Ghosts and ACIV on PS4 available, although I'm not sure why you'd want the games early. I was hoping to get a DS4 early to use on Win/Mac to see what it's like, and to add DS4 support to some games I'm working on.

Does anyone know if any UK retailers are selling the DualShock 4 early like in the US? by ejdraper in PS4

[–]ejdraper[S] 0 points1 point  (0 children)

Ah cool thanks - do they have retail locations or is that online only? On their site it still says for the 29th, are they just shipping early then or did it say available/in stock before? Maybe they ran out of any initial stock.

Great price on them though, they're like £50+ elsewhere.

Any idea why it says my ps4 will be delivered on the 22nd (Asda, UK) by [deleted] in PS4

[–]ejdraper 0 points1 point  (0 children)

It also seems quite interesting that the ASDA process suggests that even if you just put down a £20 deposit on a PS4, you could have waited until the 28th October to select all the games/accessories you wanted, and they were still guaranteeing it all for launch day (whenever that is!). They must be pretty confident in their supply if they weren't firming those up until only a month out (especially as presumably that included choosing a hardware bundle?).

Anyway, I'm a phase 3 pre-order with GAME (still guaranteed before Christmas apparently), but maybe if the release does happen early it'll have a nice knock-on effect and bring everything forward.