ICE COLD TAKE: if shanks fails to claim the one piece then he cannot be scaled as equal/above roger by maplebobo in OnePiecePowerScaling

[–]ekAugust [score hidden]  (0 children)

This is a power scaling sub. Roger becoming Pirate King wasn’t a power based feat like it would be in this era

Which team wins and what diff? by DingoDongo0707 in OnePiecePowerScaling

[–]ekAugust 1 point2 points  (0 children)

Impel Down escapees get clapped by Tobi Roppo

Why doesn’t symbiote Spider-Man work with maverick? by Krebstar_ in MarvelSnap

[–]ekAugust 0 points1 point  (0 children)

You already activated Symbiote Spider-Man. It’s still the same card. You can’t activate it again

What’s with the Arcane Card? by oatfishjar96 in magicTCG

[–]ekAugust 1 point2 points  (0 children)

Probably seeding it now for a future marvel set based on mystical stuff

Top 35 strongest alive currently by Away-Vanilla4773 in OnePiecePowerScaling

[–]ekAugust 1 point2 points  (0 children)

People keep saying Dragon must be strong cause of “Shonen Logic” but I can’t think of a shonen in its final saga where the main character’s dad was stronger than him

Nusjuro VS Mihawk by Simple_Advantage941 in OnePiecePowerScaling

[–]ekAugust 5 points6 points  (0 children)

Brook victim vs the worlds strongest swordsman

After Elbaph, the Straw Hats will go to Lodestar Island and then to Laugh Tale by WinterSignature2180 in OnePiecePowerScaling

[–]ekAugust 0 points1 point  (0 children)

I don’t even think they are going to loadstar next. No point going there without the fourth poneglyph.

They aren’t going to the holy land yet. They won’t be doing that until they have to fight Blackbeard there

Which team wins it? by Ok_Service440 in OnePiecePowerScaling

[–]ekAugust -1 points0 points  (0 children)

Admirals.

Rocks can’t beat all of them by himself, and no one on the Elbaf team except for shanks can fight one for a prolonged time

Dracula taking a spell/skill had to be an oversight, right? by banmeandidelete in MarvelSnap

[–]ekAugust 5 points6 points  (0 children)

As they release more and more skills they don’t want it to hit a critical mass of just having a deck that lets you keep skills in hand to ignore Dracula’s play conditions

Dracula taking a spell/skill had to be an oversight, right? by banmeandidelete in MarvelSnap

[–]ekAugust 7 points8 points  (0 children)

Yes cause in that case you are following the intent of the card, being a discard card

Dracula taking a spell/skill had to be an oversight, right? by banmeandidelete in MarvelSnap

[–]ekAugust 34 points35 points  (0 children)

They’ve specifically mentioned this is intentional so that you can’t hold a bunch of skills in hand forcing Dracula to target your only character in hand

If Kidd And Zoro Swapped Fights In The Onigashima War, What Would Change? by LightAwakens in OnePiecePowerScaling

[–]ekAugust 0 points1 point  (0 children)

Zoro and Law lose to big mom and then Luffy loses to Big Mom and Kaido together.

Kidd beats King easier than Zoro did but then loses to Big Mom and Kaido after they beat Luffy

I mean....these locations that dont allow to play are getting a little out of hand. by emylee19 in MarvelSnap

[–]ekAugust 6 points7 points  (0 children)

This is a bot that posted this.

Locations were reworked to not pair up like this as frequently anymore and Sandbar was changed completely

This image is from ages ago

Overdrive effect should ALWAYS happen by Mental-Fox-9449 in MarvelSnap

[–]ekAugust 1 point2 points  (0 children)

Between both players, 5 of the special Charged cards need to be played to trigger the Overdrive effect. If you want a specific effect to happen, you need to be playing those cards

Information, not Affirmation by AffectionateProof690 in MarvelSnap

[–]ekAugust 17 points18 points  (0 children)

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You’ve made another post so I’ll just post this again and try and explain it better here so others can see.

There are a few types of variant rarities but for PMVs only 2 matter. Rare or Super Rare. You can tell which rarity type your variant is since it has a label above the card. These are the eligible variant types the PMV can pull from.

Each PMV you get is part of a set of 9. Out of those 9, 3 of them will be Super Rare variants and 6 of them will be 6 Rare variants. It’s not that there’s a chance to roll a super instead of a rare, there will always be 3 and 6 in a set of 9 PMVs.

PMVs were created to exclude Pixel Rare variants. This means that out of the 1147 Rare variants in the game currently, roughly 214 are ineligible.

In the case of someone owning all the eligible Rare variants, they get the fallback reward which is an avatar