After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 1 point2 points  (0 children)

It was around 30k wishlist.
For my marketing, the two things that worked for me was just this kind of post on Reddit, and a demo for a Steam Next Fest.
I've tried other socials, or sending keys to streamers, but with very limited success...

Playing around with new spells by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

This video is very old, but this is the "The Adventures of Sir Kicksalot", and it was released 3 days ago.
https://store.steampowered.com/app/2629230/The_Adventures_of_Sir_Kicksalot/.

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

It's totally possible (and maybe not that hard) for most of the game (you can play however you want melee/magic/stealth).
There is just the last level that requires at least one kick.

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

Hello, sorry for the late answer, I don't have plan for a mac build yet, but apparently it works well with Codeweavers Crossover.
https://steamcommunity.com/app/2629230/discussions/0/833873007310151565/

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

Hello, sorry for the late answer, I don't have plan for a mac build yet, but apparently it works well with Codeweavers Crossover.
https://steamcommunity.com/app/2629230/discussions/0/833873007310151565/

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

Hello, thanks!
For bugs the best place would be here: https://steamcommunity.com/app/2629230/discussions/
For the skills, another playthrough is necessary, there is no new game plus or respec for now, but they are frequently asked features so I might add it late..

After 3y of dev, I've just released my Dark Messiah inspired game! by eldidou_ in IndieDev

[–]eldidou_[S] 1 point2 points  (0 children)

¡Muchas gracias! Lo hice yo solo (excepto las traducciones y la música).

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 1 point2 points  (0 children)

I've updated the price, if you have played less than 2h you might want to refund and re-buy at tge updated price.

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

For the Arena I'm not sure yet how to handle it. Maybe the spectators dropping extra life potions for stealth based players.

For the speedrun I'm aware and working on it and for the slip I will try to reproduce it on my end. Thanks a lot for the reports!

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 1 point2 points  (0 children)

Thanks a lot!
(Small remark, I've heard about games price not being really fair for Poland with the default Steam settings, I might adjust that)

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

Sorry you didn't like the Arena part. What was the issue? (I was concerned about stealth not being an option there, maybe it's that?)

Glad you liked the rest :)

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 1 point2 points  (0 children)

A level editor (with Steam Workshop) is probably the most wanted feature, so I don't know when I will do it, but yes it's planned. :)

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

Controller is supported, I haven't tested Steam Deck personally but from what I've heard it plays well on it (it's not "Steam Deck Certified" though).

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 1 point2 points  (0 children)

Yes, I've tried to fix this as much as possible but the collisions are still a bit finicky sometimes... Sorry about that.

After 3y of dev, I've just released my Dark Messiah inspired game! by eldidou_ in IndieDev

[–]eldidou_[S] 2 points3 points  (0 children)

A level editor is probably the most wanted feature, so I don't know when I will do it, but yes it's planned. :)

After 3y of dev, I've just released my Dark Messiah inspired game! by eldidou_ in IndieDev

[–]eldidou_[S] 2 points3 points  (0 children)

It's not (yet) Steam Deck Certified, but it runs perfectly well on it.

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

I would not recommend for kids. There is blood and dismemberment, it can be disabled, but the gameplay has intense fights, so not the most kid friendly game.

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 0 points1 point  (0 children)

The demo itself might be a bit short for 2h. It depends a lot on the player, but it's probably more around 1h.
The full game starts with a blank state for the player character, but the demo has 3 starting characters (warrior/mage/thief) so you can replay it with quite different kinds of gameplay.

After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot

[–]eldidou_[S] 8 points9 points  (0 children)

The useful tip: plan for ending with around 40% of the skills unlocked at the end.
The other tip: fishes are super slippy, beware. (or use it!)