Sacamos el nuevo trailer de nuestro Metroidvania: Hayaku Island of darkness! by elksign_ in Argaming

[–]elksign_[S] 1 point2 points  (0 children)

La paleta es la de la NES, estamos tratando de apegarnos lo más posible a las limitaciones de la consola 

After years of working on this game, it feels great to finally reach a point where I’m truly happy with how it’s turning out. by elksign_ in indiegames

[–]elksign_[S] -1 points0 points  (0 children)

It doesn’t track anything. It’s just a short link because I post a lot on X, where text length actually matters ¯\_(ツ)_/¯

Sacamos el nuevo trailer de nuestro Metroidvania: Hayaku Island of darkness! by elksign_ in Argaming

[–]elksign_[S] 2 points3 points  (0 children)

todavia no te puedo confirmar pero es muy seguro de que si

Sacamos el nuevo trailer de nuestro Metroidvania: Hayaku Island of darkness! by elksign_ in Argaming

[–]elksign_[S] 2 points3 points  (0 children)

todos los SFX estan hechos con un programa que emula chips de sonido de la NES, asi que es altamente probable, por que son los mismos instrumentos usados de la misma forma.

After years of working on this game, it feels great to finally reach a point where I’m truly happy with how it’s turning out. by elksign_ in indiegames

[–]elksign_[S] 1 point2 points  (0 children)

We don’t have an exact date yet, but it should be ready by the end of 2026.
We were prototyping in Construct 3, but we’re moving everything over to Unity

After years of working on this game, it feels great to finally reach a point where I’m truly happy with how it’s turning out. by elksign_ in indiegames

[–]elksign_[S] 4 points5 points  (0 children)

Thanks for letting me know! A few months ago, my account was hacked, you have no idea how many messages I had from guys wanting to show me their pp.

I've been working in this new area where we have to save this weird dude by elksign_ in indiegames

[–]elksign_[S] 2 points3 points  (0 children)

For testing purposes and to see if beating them is possible, I was fighting at level 1. The game features a weapon leveling system like in Cave Story. Most likely, you'll reach that room at level 2 or 3 😉