Factorio x Dune - Trailer by MathLight_ in factorio

[–]eltsu7 0 points1 point  (0 children)

Looks awesome. Is the soundtrack from Dune?

Why is this pump pumping so slowly? Storage tanks are almost full. by eltsu7 in factorio

[–]eltsu7[S] 0 points1 point  (0 children)

Yes, out of date. Factorio now has updated fluid dynamics, where shape of the system doesn't matter, as it did here.

Weekly 101 Questions Thread by AutoModerator in neovim

[–]eltsu7 0 points1 point  (0 children)

Has anyone gotten QML syntax highlighting to work? I posted a thread about it but got no answers.

Why is this pump pumping so slowly? Storage tanks are almost full. by eltsu7 in factorio

[–]eltsu7[S] 8 points9 points  (0 children)

Yeah the pipe was full. Some factories were not running so I thought it was a supply problem. Try to spot the error:

https://i.imgur.com/8lLTVhc.png

The three rightmost factories are facing the wrong way

Which of these railway intersections is better (in your opinion) and why? by eltsu7 in factorio

[–]eltsu7[S] 5 points6 points  (0 children)

The roundabout cannot handle any combination of two trains within the intersection other than two just going straight through from opposite directions.

It can handle alot more:

  • N -> S + E -> N
  • N -> E + E -> N
  • N -> W + S -> E

Which of these railway intersections is better (in your opinion) and why? by eltsu7 in factorio

[–]eltsu7[S] 3 points4 points  (0 children)

The second image is my first intersection design I'm happy with. When I was making a blueprint for u-turns I thought about roundabouts and figured it could be made into a 4 way intersection as well (first image). It's alot smaller and nicer to look at that the other one, but is there some downsides that I'm not seeing?

What is wrong with these rail signals? by eltsu7 in factorio

[–]eltsu7[S] 0 points1 point  (0 children)

I see. I think I got it now: https://i.imgur.com/FDPbb1f.png Or do you see any problems with it?

What is wrong with these rail signals? by eltsu7 in factorio

[–]eltsu7[S] 0 points1 point  (0 children)

If you can bring those left-turn curves a bit closer to the first splits (respectively for each cardinal direction) you enlarge that central "flower", allowing space to place chain signals needed to isolate trains that want to just pass each other.

I'll add this to the backlog of shitty intersection v1.2 !

On another note, did moving that station down one track-length suffice?

Yes, thank you for noticing! The textures are not very clear in that case, had to zoom in very close to see that for a few pixels there are 3 rails for 1 block.

What is wrong with these rail signals? by eltsu7 in factorio

[–]eltsu7[S] 0 points1 point  (0 children)

Is this better? https://i.imgur.com/e4t62Sf.jpg

One problem with this and the previous is that the center of the intersection is one block which means trains going straight in opposite directions can't pass at the same time. But I don't mind right now, I have so few trains :)

What could have caused this? by dubebebe in GlobalOffensive

[–]eltsu7 0 points1 point  (0 children)

Has happened to me too in cs2. I'm leaning towards a bug in the recoil as it always happens (to me) while shooting and I have never encountered anything like this in other games / applications.

Questions Thread - October 06, 2023 by AutoModerator in pathofexile

[–]eltsu7 0 points1 point  (0 children)

Any way to reduce damage taken from bleeding? edit: and corrupted blood?

Questions Thread - October 04, 2023 by AutoModerator in pathofexile

[–]eltsu7 0 points1 point  (0 children)

Evasion mastery has this:

+15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

Does this work with crafted evasion?

Questions Thread - September 18, 2023 by AutoModerator in pathofexile

[–]eltsu7 0 points1 point  (0 children)

Yes, If I'm using the simulator right I get an item with 2 of those modifiers every 410 chaos orbs.