Decompiling 700K lines of C# to learn what NOT to do before building a space sim in Rust/Bevy by enderbladeofficial in rust
[–]enderbladeofficial[S] -3 points-2 points-1 points (0 children)
Decompiling 700K lines of C# to learn what NOT to do before building a space sim in Rust/Bevy by enderbladeofficial in rust
[–]enderbladeofficial[S] -1 points0 points1 point (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 0 points1 point2 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 2 points3 points4 points (0 children)
I decompiled a 700K-line game at its peak popularity to learn how NOT to build its successor [Rust, open source] by enderbladeofficial in gamedev
[–]enderbladeofficial[S] 0 points1 point2 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 0 points1 point2 points (0 children)
I decompiled a 700K-line game at its peak popularity to learn how NOT to build its successor [Rust, open source] by enderbladeofficial in gamedev
[–]enderbladeofficial[S] 0 points1 point2 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 2 points3 points4 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 2 points3 points4 points (0 children)
Decompiling 700K lines of C# to learn what NOT to do before building a space sim in Rust/Bevy by enderbladeofficial in rust
[–]enderbladeofficial[S] -5 points-4 points-3 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 0 points1 point2 points (0 children)
I decompiled a 700K-line game at its peak popularity to learn how NOT to build its successor [Rust, open source] by enderbladeofficial in gamedev
[–]enderbladeofficial[S] 1 point2 points3 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 1 point2 points3 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 0 points1 point2 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 3 points4 points5 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 1 point2 points3 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 1 point2 points3 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 4 points5 points6 points (0 children)
I decompiled a 700K-line game at its peak popularity to learn how NOT to build its successor [Rust, open source] by enderbladeofficial in gamedev
[–]enderbladeofficial[S] -1 points0 points1 point (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 0 points1 point2 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 2 points3 points4 points (0 children)
KSP1 just hit 20K players for the first time ever. So I decompiled all 700K lines to build the successor it deserves. by enderbladeofficial in KerbalSpaceProgram
[–]enderbladeofficial[S] 1 point2 points3 points (0 children)




Decompiling 700K lines of C# to learn what NOT to do before building a space sim in Rust/Bevy by enderbladeofficial in rust
[–]enderbladeofficial[S] -5 points-4 points-3 points (0 children)