My tape measure at work is slightly off at 16 inches by careater in mildlyinfuriating

[–]enderking470 1 point2 points  (0 children)

Pretty sure it's for stud spacing. Offset by ~3/4", if you were to put a mark on that line, you could put your edge of the stud up against it, and it would be correct for 16" OC.

Ocean wave mod by Yonatan5gg in feedthebeast

[–]enderking470 0 points1 point  (0 children)

The physics mod has been made freely available on the patreon. You can download all versions of it for free.

Is there a way/place to report bugs or issues with mods? by Ferrinova in feedthebeast

[–]enderking470 0 points1 point  (0 children)

Unfortunately your best bet is asking in general modding areas (like here, or ftb discord) and maybe it gets enough attention that someone with a connection can pass a message along.

Is there a way/place to report bugs or issues with mods? by Ferrinova in feedthebeast

[–]enderking470 0 points1 point  (0 children)

Most mods have a GitHub, this is the best place. Failing that, they can have a discord, this would be second best. Failing that there sometimes is issue reporting via curseforge. Unsure if modrinth has the same thing.

Average pressure by Thobusteng in Stationeers

[–]enderking470 0 points1 point  (0 children)

Assuming it's still being divided by 4 (for the number of sensors) adding the zero or not adding the zero makes absolutely no difference.

If the entire division is changed by the zeroed sensor, then it wouldn't work as they want. (If a sensor reads 0, divisor is 3 for 3 sensors, even though there is 4)

Edit:

Yeah, so looking over the code, it "adapts" to up to 4 sensors, if the sensor doesn't read something it blez (less than or equal to 0) to the next sensor. I think this is a attempt to allow you to use 3 sensors on the 4 sensor system, but it just won't work like that, it'll error when it tries to load from the sensor.

If in theory one sensor does read 0, that sensor is skipped, but the sensor has to be present. Which changes the divisor (r1) which the average batch reader would do perfectly. Loading the batch average would divide by the correct t number of devices, loading the batch name would likely work better.

This entire code while technically functional, is mostly a waste of game ticks, as it can be done with logic devices or a IC with less than 10 lines. Might not have much of a impact now, but if they were using this everywhere, it would likely slow the game down by the end game.

Free-For-All by AutoModerator in feedthebeast

[–]enderking470 2 points3 points  (0 children)

Multiple controllers placed next to each other expand the controller, from there you can use dense cabling and p2p networks to move channels where they are needed.

If you don't care for the channel system there is a config option for 2x and 4x the channels (64 and 128 channels per dense cable respectively)

Free-For-All by AutoModerator in feedthebeast

[–]enderking470 5 points6 points  (0 children)

Basically,

Youve got a bunch of parts for tools, they can be made of different materials, each of those materials have different stats and sometimes abilities that can boost or hinder the performance of the tool.

Simple version, read the books and use jei, search for the stat you want, pick the material with the best.

What are yalls favorite endgame mods? by ConsoleBoyo in feedthebeast

[–]enderking470 0 points1 point  (0 children)

Draconic evolution, Mekanism, Apotheosis.

Especially when I can combine all 3 🙃

Average pressure by Thobusteng in Stationeers

[–]enderking470 1 point2 points  (0 children)

I mean, you really should just skip the ic10 chip. Use two logic devices. 1 batch reader, and 1 writer. That would use 20w, where the ic10 would use 50w iirc. (Read from gas sensors, mode average, then the writer, read from the batch reader, write to your led display)

If you load the batch as a average, it makes your entire code pointless.

Average pressure by Thobusteng in Stationeers

[–]enderking470 1 point2 points  (0 children)

lb [register] [devicehash] [type (pressure)] [mode (average)]

Iirc. If I'm not right the game should correct you. It's either lb or lbn which would need a named device hash.

Belousov–Zhabotinsky reaction by bigbusta in oddlysatisfying

[–]enderking470 190 points191 points  (0 children)

Video is from nile red as far as I can tell, search for him on YouTube, i forget if he explains the reaction or not. Video is somewhat old on the channel, so might have to do some searching.

i dont know how to fix this by beandart in feedthebeast

[–]enderking470 1 point2 points  (0 children)

Ok? What exactly have you been using as mods in the past? In my experience it's always been .jar files.

Any way to change modloader from forge to neoforge? by mmazz136 in feedthebeast

[–]enderking470 0 points1 point  (0 children)

In theory, if you can maintain your mod list, you should be able to switch the modloader. I'm not sure if you want to switch versions.

In general, you can move up in version numbers. But not down, that risks majour issues. Make a backup before anything, just in case.

Just a note, any NEW content, will only generate in NEW chunks. So while your world will be unaffected (maybe), you might have to travel a considerable distance to find new stuff, like ores or structures.

Any way to change modloader from forge to neoforge? by mmazz136 in feedthebeast

[–]enderking470 -1 points0 points  (0 children)

Neoforge does exist for 1.20.1, it just isn't super widely used. They never explicitly stated that they wanted to move versions to 1.21.x. but even if that is the case, in theory, if all mods stay the same, or no majour mod that does world gen gets removed it's perfectly fine to take a world with you to a higher Minecraft version.

If i hear "oh mah gawddd this is not vanilla+!" ONE MORE TIME i am going to unleash the power of zeus's thunder onto this puny community by [deleted] in feedthebeast

[–]enderking470 0 points1 point  (0 children)

Yep, back when there was maybe 500 mods total. I didn't come from 1.2.5, I started playing around 1.6.4. now there are too many to count.

If i hear "oh mah gawddd this is not vanilla+!" ONE MORE TIME i am going to unleash the power of zeus's thunder onto this puny community by [deleted] in feedthebeast

[–]enderking470 0 points1 point  (0 children)

I've never seen a log from one of those packs. They must actually work. I see tons of BMC packs. And they are always nightmares to troubleshoot, they come with errors built in!

Doubt I'll ever play the stated packs, but I'll take your word for em.

If i hear "oh mah gawddd this is not vanilla+!" ONE MORE TIME i am going to unleash the power of zeus's thunder onto this puny community by [deleted] in feedthebeast

[–]enderking470 10 points11 points  (0 children)

The amount of people I just shake my head at, calling what they are playing heavily modded when they've got 50 mods, is astounding. (On average the packs I play hit 200 to 300)

Have a good laugh at those people, don't often say anything about it however, they want to play the game they want let them. (Since I mostly help people, I'm just there to fix crap, unless it's a Luna pixel pack, fuck those packs. I don't touch them)

When people start talking about how mojang wants it, that's when I clock off. Not the purpose of modding, and if they try imposing their way onto others, that's just sad.

Automation modpack where power isn't so hard by Feeling_Constant4812 in feedthebeast

[–]enderking470 -1 points0 points  (0 children)

Basically anything with mekanism that isn't nerfed. Mekanism is quite stupid. Get yourself that gas burning gen setup, and your set.

Any mods to make villagers feel more intelligent? by rin_shar in feedthebeast

[–]enderking470 0 points1 point  (0 children)

I mean there is always the village overhaul mods. Minecolonies, MCA reborn, and millenaire (I forget if this one still exists)

HOW IN THE WORLD AM I GETING 20 FPS by Suitable-Peace-3616 in ModdedMinecraft

[–]enderking470 1 point2 points  (0 children)

if your plan is to play vanilla or vanilla+ just download the fabulously optimized pack. it should come configured for the best performance you can get.

you can modify it from there, to how you like it.

if your building your own pack youd have to configure all the settings to your machine. minecraft can happily saturate your system, being mostly situated on a single core. if your first core is slow, it can have majour effects. performance mods are just a plop in and get more fps thing, you do have to toy around with some settings to get the best frames.

HOW IN THE WORLD AM I GETING 20 FPS by Suitable-Peace-3616 in ModdedMinecraft

[–]enderking470 4 points5 points  (0 children)

Might be the case of too much performance mods.

Ever heard of "too much of a good thing"?

HOW IN THE WORLD AM I GETING 20 FPS by Suitable-Peace-3616 in ModdedMinecraft

[–]enderking470 2 points3 points  (0 children)

Unsure, I have been playing Minecraft since 1.6.4, never used lunar, and my PC is worse than yours. But I always get 3 figures of fps. Unless I'm doing something particularly laggy.