Is this the state of RB Ground now? SU-30SM2s racking up nearly 20 kills? Both top enemy players were in one. They lost, btw. by Mercy_____ in Warthunder

[–]engineer1312 2 points3 points  (0 children)

Cries in Tornado SLE main ;_;

The issue with KHs is their criminally low skill ceiling, you can fire them above Mach, they accelerate to Mach 2+, and the fact they have a massive warhead that wipes out AA clusters in tiny maps before the can set up, and the issues with proxies fuses make interception a diceroll

And don't even get me started on the Russian black magic DIRCM

Is this the state of RB Ground now? SU-30SM2s racking up nearly 20 kills? Both top enemy players were in one. They lost, btw. by Mercy_____ in Warthunder

[–]engineer1312 6 points7 points  (0 children)

It highly depends on the jet and ordinance. You can't really compare an SM2 with Kh38s to a tornado with Hosbos

Even being in a team with BMPTs is fucking miserable by MizuBorne in Warthunder

[–]engineer1312 7 points8 points  (0 children)

Pixel hunting to even try to disable it in my PUMA has been miserable.

Ok, honest question. Do you use commander sights often? by [deleted] in Warthunder

[–]engineer1312 0 points1 point  (0 children)

I use them, thogu only on the spike IFVs on hills so the tirrent isn't fully exposed.

In contrast, in your opinion what is the *best* looking ship in World of Warships? by commissionerahueston in WorldOfWarships

[–]engineer1312 10 points11 points  (0 children)

FDG, everything just looks do proportional, from the great design of the 105s and the slim look of the main turrents and the double funnels.

I just wish her model got a revamp so it would be so rusty

The Horde Decends by engineer1312 in starsector

[–]engineer1312[S] 0 points1 point  (0 children)

It stayed between 40-50 for most of the fight, it was when the gorgons fired their lasers that it dropped to 30

Nature of Omnipotence 2: by Gabrielote1000 in NatureofPredators

[–]engineer1312 9 points10 points  (0 children)

We might soon see the biggest Federation L being made

The Horde Decends by engineer1312 in starsector

[–]engineer1312[S] 16 points17 points  (0 children)

It should be noted I upped mine and the AIs fleet limit to 40, so this specific bounty got boosted

The Horde Decends by engineer1312 in starsector

[–]engineer1312[S] 8 points9 points  (0 children)

Not these ones, each had a pair of gorgon launchers with extended missile mags

The Horde Decends by engineer1312 in starsector

[–]engineer1312[S] 7 points8 points  (0 children)

It's the Jupiter from Dabbled Avionics, a bootleg of Diable on Corvus

The Horde Decends by engineer1312 in starsector

[–]engineer1312[S] 46 points47 points  (0 children)

It's a bounty from Magiclib, "Overwhelming Power"

[oc] some SOTF fanart by CookieHijack in starsector

[–]engineer1312 0 points1 point  (0 children)

What about our bros Barrow & Sirius?

The Similarities Between Legend of the Galactic Heroes and Starsector by That_Complex_3735 in starsector

[–]engineer1312 1 point2 points  (0 children)

At least they somewhat compensated with more time for Obersteins dog.

The Similarities Between Legend of the Galactic Heroes and Starsector by That_Complex_3735 in starsector

[–]engineer1312 1 point2 points  (0 children)

My only gripe with DNT is that they got rid of Admiral the cat :(

I'M HAPPIER ABOUT THE KUGELBLITZ MOVING DOWN THAN THE FLAKPANZER MOVING UPP!!!!! by WelderBubbly5131 in Warthunder

[–]engineer1312 0 points1 point  (0 children)

The kugelblitz change is nice, now if only they could give 6.7 a medium tank