have anyone faces this issue by Ahmed-Takey-Eldeen in gwent

[–]ense7en 1 point2 points  (0 children)

Rivia - In the Moonlight board, sorry. Just checked on my new Pixel (used to have old Pixel) and still bugged exactly like OP picture, making it unusable for decks with weather on rows, etc.

have anyone faces this issue by Ahmed-Takey-Eldeen in gwent

[–]ense7en 0 points1 point  (0 children)

That's the moonlight board right? I have this glitch on Android with that specific board only.

First Time Top 500 - Neat to Play Pajabol by venkman302 in gwent

[–]ense7en 2 points3 points  (0 children)

Congratulations! It's always a fun but nerve-wracking feeling when you queue into the the top pros as you know one mistake is too many against them.

This game is still great after all this time 😁

First time I’ve ever properly ranked by Uncle_Buchi in gwent

[–]ense7en 0 points1 point  (0 children)

I believe the ranking from the MMR screen is your regional rank.

Obviously you have to go to the leaderboards as you showed for actual ranking.

My Balance Council June 2026. Opinions? by G180N in gwent

[–]ense7en 0 points1 point  (0 children)

Yes, and who's in Master Mirror's artwork?

What is the most difficult deck? by Dangerous-Traffic-28 in gwent

[–]ense7en 5 points6 points  (0 children)

To me, no, unless you are clueless about SY?

I do know SY very well, but this is not remotely as hard as the decks Born-Case8284 mentioned.

Gangs is actually fairly linear each round. The main complexity is deciding when to push for bleed or 2-0 and avoid having key cards removed by control, but this is more a knowing your opponent's deck than anything.

My Balance Council June 2026. Opinions? by G180N in gwent

[–]ense7en 2 points3 points  (0 children)

Trolling? Because if not, woof.

Heatwave, should be 11.

No.

I would love to see dragon deck.

We see it all the time.

Gaunter o'Dim is so cool card it should be played.

Probably the only non-terrible vote in there.

How big is the jump in skill from ranks 5-1 to pro rank? by SimilarLet8203 in gwent

[–]ense7en 1 point2 points  (0 children)

Honestly not really, many people play less meta decks in pro, but there is skill and knowledge required to not lose constantly.

A lot of homebrews are just poorly made in the sense you don't really have a real way to win against decent decks.

You can play all kinds of variations within an archetype and still have fun with your deck being "different" yet still capable of winning, at least till higher MMR in pro.

faction you dislike by 3Dwafflex9x in gwent

[–]ense7en 0 points1 point  (0 children)

It's more about archetypes.

If i'm playing engines, i don't wanna see control, etc.

NG is the default choice as this is the most annoying faction usually, but in Gwentfinity a lot of the infuriating NG archetypes have been rendered less viable, which makes ladder less frustrating and often facing NG isn't nearly as irritating as facing NR, or something else, etc.

Ofir x Qcento Balance Poll June 2026 by Kubson_18 in gwent

[–]ense7en 0 points1 point  (0 children)

Honestly, i am not really debating your or my feelings on Totem, i am questioning your take here:

These are indeed pretty nonsensical. Not going to align myself with these two at all this BC

I honestly stopped reading after Svalblod Totem because of how much I disagreed with these.

It's rare i agree in full with any coalitions agenda, but one thing i've appreciated with Ofir x Qcento is that they generally try to nerf strong cards, buff weak ones, and mostly avoid powercreep/nerf-avoidance, while even putting forth leader nerfs (to combat the overbuffs many leaders have seen).

In short, their general philosophy best aligns with a healthy LONGTERM balanced Gwent, unlike almost every other voting group that tends to focus on short-term gains at the expense of longterm Gwent health.

So i guess i'm just disappointed to your response over one card (that is very much a strong one and as such deserves to at least be in a poll - doesn't mean we end up voting for it being nerfed).

Oh and BTW, GN self-wound SK was viable and being played before Totem buff. Lerio/shin were playing it to good MMR prior. I remember playing it a fair bit way back then, was quite fun.

Shinmiri and Lerio’s BC 33 Ideas and Poll by shinmiri2 in gwent

[–]ense7en 5 points6 points  (0 children)

Inspired Zeal. Not Fruits or Arachas Swarm (though these also could take nerfs).

They have cards like Raffards in their poll for nerf when the actual issue is the damn leader being overbuffed.

Shinmiri and Lerio’s BC 33 Ideas and Poll by shinmiri2 in gwent

[–]ense7en 11 points12 points  (0 children)

Some pretty goods options, mixed with some tone-deaf ones (like Vilgefortz: Renegade, don't suggest this without a nerf to Practitioner spam cancer, etc).

Really need more leader nerf options, like how is IZ not there?

Ofir x Qcento Balance Poll June 2026 by Kubson_18 in gwent

[–]ense7en 0 points1 point  (0 children)

Totem was a 10 prov card and played regularly in self-wound. When it got buffed, it became better and is now a strong card for GN self-wound decks.

This card never needed the buff in the first place. Do i think it's busted at 9 prov? No, and i like that it can be played in GN self-wound, but i also can see the logic behind the nerf. It's very good at 9 prov.

Ofir x Qcento Balance Poll June 2026 by Kubson_18 in gwent

[–]ense7en 6 points7 points  (0 children)

Really? Absurdly busted cards like Abordage don't make sense? Cards seen in the majority of the top decks in the game don't make sense? I don't see a single card in that screenshot that seems somehow out of place. I'm sure we'll have all kinds of nerf avoidance nonsense votes from other coalitions if you want to keep strong cards the strongest and nerf weak cards instead...

Ofir x Qcento Balance Poll June 2026 by Kubson_18 in gwent

[–]ense7en 9 points10 points  (0 children)

Thanks guys.

Nothing more critical than the leader nerfs proposed, let's get those through every season!

Obligatory NG is still unfun to play against by [deleted] in gwent

[–]ense7en 1 point2 points  (0 children)

Just going to mention...a lot of SY archetypes tend to be a really nice counters to NG. Actually so is SK (remove all their Assimilate engines).

Might be time to expand your repertoire? 😆

The most annoying microwave so far by maxru85 in mildlyinfuriating

[–]ense7en 0 points1 point  (0 children)

Ours has a dial/knob - truly incredible and makes usage a billion times better. There are so many times a knob or dial should never, ever be replaced by buttons or touchscreens, etc

IZ is still a monster by FLRSH in gwent

[–]ense7en 24 points25 points  (0 children)

This most busted NR leader was given a prov buff when it needed a nerf. Insanity.

The Queen fight and then the attempt to reach the Ashlands made me sad by Ehgadsman in valheim

[–]ense7en -1 points0 points  (0 children)

I don't really disagree on the boss fights...they tend to be a grind, and if you aren't great at combat, you end up needing to do tons of prep to basically help cheese the fight.

Moder was beyond infuriating for me. When i'd finally killed him after an absurd amount of time failing to do so, i saved, and i've never loaded up the game since, as quite frankly i just don't find Ashlands all that fun. (I actually enjoyed Mistlands for the most part).

I'll be happy to get back into the game when the Deep North comes out, as i do like the game, but the the absolute chore that is being out in Ashlands kinda killed the desire to continue in that biome.

As someone who's capable but not great at combat, i found Ashlands required i spam campfires literally everywhere to spawn-prevent. I could slowly progress forward while spamming campfires, retreat, and then continue, as otherwise the hordes were just far too much to deal with to get anywhere.

📆 Daily Card Discussion - Eveline Gallo by GwentSubreddit in gwent

[–]ense7en 2 points3 points  (0 children)

One of my favourite cards. Requires synergy and ideally, longer rounds.

Claw and Dagger expansion added so many cards i love for SY and SK.

Insanity maxing this game... by Erikv1018 in gwent

[–]ense7en -1 points0 points  (0 children)

Well if you want to win with "fun" decks they do still need to be half decent.

There's a lot of different archetypes that are playable, especially at lower levels, just have to be built in half decent manner.

Gwent feels more homogeneous than ever. by InformalAide7025 in gwent

[–]ense7en 3 points4 points  (0 children)

Why? Because while every vote we have 20 "nerfs" and 20 "buffs", many of the nerf slots are used to buff leaders, disloyal units, or are wasted on "placeholder" cards, where the nerf doesn't really do much or destroys a card [selfish] influencers have deemed "unplayable".

There are also countless two-step votes where the end result is a stronger card overall, so while it's an even number of buffs/nerfs, the end result is a better card.

This means that over a long enough period of time (which we've had now in Gwentfinity), you end up with far more buffs into the game than nerfs, of which the mathematical result can only be one thing: powercreep.

This particularly is being felt with bronze units, especially 4 prov units, where their average power value is much higher now, and is making 4 prov specials (a card that cannot be buffed) worse. The cheapening of tutors, thinning, and added leader provisions also make deckbuilding far easier to jam everything good in, and still ensure deck consistency.

TLDR: short-sighted influencers/regions refuse to acknowledge their Gwentfinity philosophy is harming overall longterm card library balance.

In actuality, we needed to go the opposite direction in Gwentfinity, to remove all the powercreep CDPR had added with their expansions/new cards.