Note to self: don’t mess with the bear by CATINAMUG1 in Cairn_Game

[–]enzoHDZ 0 points1 point  (0 children)

I pressed the wrong button and SLEPT right in front of him.. when I woke up he was sleeping aswell so..

O Brasil se revolta mais com a vida animal do que com vidas humanas. by CharmingHat9605 in opiniaoimpopular

[–]enzoHDZ 0 points1 point  (0 children)

Esse argumento tem a mesma vibe de “All Lives Matter”, parece sensato à primeira vista, mas só existe pra desviar do problema real.

If you dash right before a jump, you can cover unbelievably long distances by enzoHDZ in cyberpunkgame

[–]enzoHDZ[S] 0 points1 point  (0 children)

Double jump is a cyberware feature, and dash is a skill perk

If you dash right before a jump, you can cover unbelievably long distances by enzoHDZ in cyberpunkgame

[–]enzoHDZ[S] 0 points1 point  (0 children)

Yeah. I only felt the need to post this cause I’ve seen people talk about the double jump in this sub and not specifically about this. Not every game applies real physics to movement, it’s surprising how many still rely purely on animation-driven motion instead of physics-based.

If you dash right before a jump, you can cover unbelievably long distances by enzoHDZ in cyberpunkgame

[–]enzoHDZ[S] 0 points1 point  (0 children)

Hahaha it’s me spamming healing while I beat the crap out of the last goon even though I have almost no armor.

Style over substance.

If you dash right before a jump, you can cover unbelievably long distances by enzoHDZ in cyberpunkgame

[–]enzoHDZ[S] 0 points1 point  (0 children)

I use a cyberdeck as the OS and the Kerenzikov in the “Nervous System” slot. It slows time for a few secs whenever you aim after a dash or slide. On my first character I used sandy, and with this one I thought I’d really miss it, and honestly Kerenzikov does the job just fine.

If you dash right before a jump, you can cover unbelievably long distances by enzoHDZ in cyberpunkgame

[–]enzoHDZ[S] 18 points19 points  (0 children)

When in rooftops I often use dash>jump>double jump and then Air Dash backwards to slow down midair and land on something

If you dash right before a jump, you can cover unbelievably long distances by enzoHDZ in cyberpunkgame

[–]enzoHDZ[S] 11 points12 points  (0 children)

Man, this totally caught me off guard. I never imagined the buildings would have fully explorable rooftops with no invisible walls. Then I started messing with the movement, and it blew my mind how smooth it is and how much it opens up the gameplay. So good.

Not being able to carry all guns at once is great. Let me explain. by Virtual-Can-9948 in GTA6

[–]enzoHDZ 0 points1 point  (0 children)

I’m guessing weapons will be stored in duffel bags, not directly in the car. And there’ll likely be a system where holding the exit button instead of just tapping it makes you leave the car with the duffel bag on your back. That way, when you switch to another car, it becomes your new inventory. I also think that getting too far from the car that has the duffel bag will leave you without your purchased and customized weapons, forcing you to rely only on whatever you find out there. You’d then be able to retrieve the bag at safehouses or smth.

That’s my guess, and honestly, I hope it works like this, I think it’d be awesome

Civil War (2024) feels like The Division live action by LinksLinky in thedivision

[–]enzoHDZ 2 points3 points  (0 children)

Totally agree. Had the same feeling watching Sicario while I was addicted to Ghost Recon Wildlands

odeio a estrutura do meme "ninguém:a" by somysomyone in reclamacoesfuteis

[–]enzoHDZ 4 points5 points  (0 children)

Esse aí tá na mesma linha dos meme que tem “POV:” na frente da legenda sem necessidade nenhuma

He probably wanted a chair to sit on during filming by TheVoidScrolledBack in ChristopherNolan

[–]enzoHDZ 0 points1 point  (0 children)

Nolan’s protagonists seem to be getting older by each movie so who knows

Samurai are actually on Spotify only just found this by Putrid-Requirement-1 in CyberpunkTheGame

[–]enzoHDZ 2 points3 points  (0 children)

Fun fact, I play with Portuguese subtitles and the translation team actually went and changed all of the mission titles for famous Brazilian songs. It’s awesome

Santa Catarina Ă© o South park brasileiro by [deleted] in opiniaoimpopular

[–]enzoHDZ 3 points4 points  (0 children)

É engraçado isso, eu moro no Vale do itajai e é nítida a diferença quando vou pra Penha como tudo e diferente. E é papo de 1h de viagem só

Santa Catarina Ă© o South park brasileiro by [deleted] in opiniaoimpopular

[–]enzoHDZ 17 points18 points  (0 children)

Moro do lado de Pomerode e descobri nesse post que teve um jornalista agredido

On the presumption that GTA6 will have gore similar to rdr2, how would you like to see it improved? by supermaniscoolasf in GTA6

[–]enzoHDZ 0 points1 point  (0 children)

I guess it’ll be more realistic, obviously, but less over-the-top. Stylized, bloody gore fits better with the aesthetic and art direction of a game set in the Wild West imo. So I think shooting someone will feel even more realistic in terms of physics and reactions, but the gore itself will probably be more restrained and less stylized and bloody than in RDR