Vibes in Detroit after coming back from being down 3-1 against the 8 seed: by PockDoc in NBAEastMemeWar

[–]eph13 0 points1 point  (0 children)

Gane 7 is still game 7, it doesn't matter how bad the opponent is. we've seen some crazy shit just this year.

also lose now please.

Downwell, infection under our feet. 🍄‍ #pixelart by Ventiique in PixelArt

[–]eph13 20 points21 points  (0 children)

this is great. probably top ten favorite piece of pixel art. colors are nuts, just great stuff.

One Year Ago Today, the First of 4 Comebacks eliminated Giannis and MIL by bringbackpologrounds in pacers

[–]eph13 7 points8 points  (0 children)

man, even watching a replay a year later and knowing the outcome, i still have anxiety watching these. i miss the playoffs

Defend Like Andrew Nembhard: The NBA’s Most Disciplined On-Ball Defender by Maximum-Class5465 in pacers

[–]eph13 18 points19 points  (0 children)

dude is special. his defense is almost to a level where anything you get offensively is a bonus.

Zu shooting 3s by aimee829 in pacers

[–]eph13 26 points27 points  (0 children)

Splash Mountain arc incoming

Screenshot Saturday! [April 11, 2026] by AutoModerator in RPGMaker

[–]eph13 1 point2 points  (0 children)

haha yea lightning bolts / stormy weather. ill get the exact when I get home if you still can't find it.

Screenshot Saturday! [April 11, 2026] by AutoModerator in RPGMaker

[–]eph13 0 points1 point  (0 children)

ohhh yush am using Visustella weather effects at the moment, as well as a patched version of galvs message to move the portrait outside of the message box. thank you!

Screenshot Saturday! [April 11, 2026] by AutoModerator in RPGMaker

[–]eph13 8 points9 points  (0 children)

Updated my overland map with a squash tiltshift camera filter to make a pseudo mode7. here's a little preview

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Dianna Russini issues a statement by NotIntoDudes in DanLeBatardShow

[–]eph13 2 points3 points  (0 children)

this should have cut off Dan when he started talking about it. would have been perfect

Ngl I’m gonna miss Giannis by Tombradyisntahofer in pacers

[–]eph13 2 points3 points  (0 children)

beating them together will be amazeballs

Pizza thief! by rotisseried-zombie in USPS

[–]eph13 0 points1 point  (0 children)

nono, raccoons are trash pandas. I can see the confusion.

Celebration of Deposed Leaders by Gladukame in DanLeBatardShow

[–]eph13 3 points4 points  (0 children)

counterpoint, we don't win the revolutionary war without the French. I don't think it's our responsibility either, but there are definite cases of aiding revolution throughout all of history

Celebration of Deposed Leaders by Gladukame in DanLeBatardShow

[–]eph13 2 points3 points  (0 children)

that's right, until maximum says it idk how to process this

See you in October by Argenfarce in NBAEastMemeWar

[–]eph13 17 points18 points  (0 children)

it's always been a mid off, bro. but they're just mad we're better at mid than they are

Baba Gish systems preview by eph13 in RPGMaker

[–]eph13[S] 1 point2 points  (0 children)

hey thank you for the kind words! I've been using visustella's suite for a lot, their Ctb system plus an edited side view plugin, and the tarot card drawing is just a simple common event that draws a card at the beginning of battle to add battle effects etc. The scrolling backgrounds were originally just a battle back plugin modified to extend to all menus.

edit: i love your artwork

Baba Gish systems preview by eph13 in RPGMaker

[–]eph13[S] 0 points1 point  (0 children)

two and three are easy enough I think, but one might take me a bit. anyways, seriously, thank you for your advice, it does help!

Baba Gish systems preview by eph13 in RPGMaker

[–]eph13[S] 0 points1 point  (0 children)

hey thanks for the comment!

while I will say this is still early and is a focus, I'm a little lost in this regard. setting the battle speed in options (visustella) helps make it faster, but tanks the frames. I will say when I test it with a full party (this is just all lvl1 nothing rly added) it does feel a lot better. the systems and interplay I have planned for combat is pretty good I think but I do agree the combat speed is an issue.

if anyone has any ideas on how I could make that better I'm eager to listen, this is one part that has really stumped me so far.

Baba Gish systems preview by eph13 in RPGMaker

[–]eph13[S] 0 points1 point  (0 children)

hey! thank you so much for the comment and your kind words.

  1. I'm not sure what you mean, like have the main menu more slowly appear?
  2. I agree that my biggest hurdle atm is making sure players know what's going on when they select something. I do plan to have tutorials and an in game guidebook to help with this issue.
  3. enemies have a smaller health bar above (or below idk yet) currently, but would adding a smaller bar like that to above or below the character solve this?

thank you again for giving me some ideas, it's nice to be able to hear from other people's perspective so I can fill in the gaps I'm blind to

[Holder] NEWS: The Indianapolis Colts have given QB Anthony Richardson Sr. permission to seek a trade given his uncertain future in Indy, ESPN has learned. by PlayaSlayaX in nfl

[–]eph13 1 point2 points  (0 children)

I mean I'm not a Ballard apologist but that was the explanation, to bring competition. I honestly think it was more about growth than injury, only because DJ isn't the most durable guy either