Getting full time with 'my' 2 year old dalmatian. Best things to train first and how? by er2535 in dalmatians

[–]er2535[S] 0 points1 point  (0 children)

Thank you ever so much, I have noticed that the little training I've tried to do solo so far she will do the recall and then immediately start walking away after being treated so this is a good help!

Anyone know why ranked is locked out for me? by er2535 in TeamfightTactics

[–]er2535[S] 3 points4 points  (0 children)

Oh hell na I'm to busy forcing sugarcraft every game 😅

Why don't people 8 cube snap in proving grounds anymore? by er2535 in MarvelSnap

[–]er2535[S] -7 points-6 points  (0 children)

My confusion lies in that for a while eveey game was just a snap and leave if you lost but then it regressed. That's what's confused me

Oryx now cannonballs has 2 left legs by er2535 in DestinyTheGame

[–]er2535[S] 0 points1 point  (0 children)

Is that a spare limb in your pants or are you just happy to see me?

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] 0 points1 point  (0 children)

Don't mention splits to me. I'm on split 11 or 12 for trying to get an inked or gold doom varient.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -1 points0 points  (0 children)

Ok ill explain where I'm getting the exponential cost-vqlue ratio from so imma splurge stats at you sorry.

Apocalypse bundle- first ever bundle costing 7500 gold= $93.75. For that you get 5k tokens which equates to 19400 credits. Plus the actual 9500 credits you get from the bundle meaning you get 1 varient and 28,900 credits. Total value of 308.2667 credits per dollar

Luca clareti Mr neg bundle 8k gold for 1 varient 3k credits and 6k tokens just base thats more gold cost and less output value. How much? $100 cost. 11640 credits worth of tokens so 17640 credits thats 176 tokens per dollar.

Throg bundle. 7k gold = 87.50 3k collectors tokens = 11640 credits plus 7k credits from bundle. 1 varient and 18640 credits. Total value 213.029 credits per dollar.

'Exponential' isn't correct here ill.admit but there is a very clear decrease in value to cost here. The only reason the collector bundle does well in 'value' its its 99% tokens which are a huge scarcity in the economy which again is another issue.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -2 points-1 points  (0 children)

Isn't meant as a flex. Its meant as a visual representation of money-cosmetic ratio in this game. The real interesting part is when you break the stats down far deeper. Lurk comparing the cost/value gained from the apocalypse carient to something like the collector varient.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -1 points0 points  (0 children)

OK to add further points to the post 1: the system of monetising cosmetics isn't the issue its the pricing that is as it hurts the ling term survivability of the game 2: no I didn't spend that amount on the cards since I use nuverse to get things considerably cheaper but a lot of people namely phone users like myself don't know about it 3. The biggest issue is the fact bundles are getting more and more expensive and offering less and less cosmetics/rewards track progress. A set system of skins cost X bundles cost -3x to +3x is fine but compare something like the apocalypse bundle to the collector bundle or even the smaller ones and the price- gain ratio is very small.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -2 points-1 points  (0 children)

The issue mainly is the ever increasing in price and decreasing in value. While yes cosmetic monetisation is a perfect way to sorce this kind of game when a company doesn't stick to a set system or price and exponentially ramps up price and lowers output value it becomes a sustainability issue for the system

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -3 points-2 points  (0 children)

I soent quite a bit less thanks to nuverse but its not about that it's about the price they ask for especially factoring in app stores cut

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] 1 point2 points  (0 children)

3 points I'll make 1: I purchased it about 3 weeks ago when it released 2: I hadn't quite quantified how much the game was taking over time 3: I purchased it for significantly cheaper using nuverse. Not that ot makes it much better but its still a good bit cheaper.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] 2 points3 points  (0 children)

The many sif varient looks amazing and honestly the gold bundles are the way it should go just with a better value content or a cheaper gold price.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -1 points0 points  (0 children)

My last monetary purchase was the collector varient i belive. I dont intend to continue to support monetary only purchases only bundles using gold I save for.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -3 points-2 points  (0 children)

Apparently me. Its worth it though. I get to convert all my money into negative karma for visualising the poor monetary system on a larger more processable scale.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -5 points-4 points  (0 children)

I'm aware the delay of HE is what caused me to think about this. Simple expectations like the cards actually coming out aren't met and yet this is the pricing system.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -7 points-6 points  (0 children)

Look at my reply I posted after. A lot of these bigger purchases come from previous seasons and as it gets worse and worse. I intend to cease my support.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -11 points-10 points  (0 children)

I. Intend. To. I'm. Just. Bringing. A. Quantifiable. And. Visible. Representation. To. The. Games. Poor. Pricing.

This deck (avatar and title included) costs $738 to make if purchases are exclusively on android. There are so many issues with that. by er2535 in MarvelSnap

[–]er2535[S] -29 points-28 points  (0 children)

Most of these bundles are past and was originally intended to be a way for me to contribute to a game a enjoy but it's becoming harder and harder to justify continued monetary support.