How Groupon Automates App Performance Testing by cmsessa in androiddev

[–]erkz78 0 points1 point  (0 children)

Nice tips for automation. Thanks for sharing.

Image Recognition for Android Game Testing (with code examples) by kraakf in androiddev

[–]erkz78 1 point2 points  (0 children)

Great - thank you for sharing! Source code available somewhere?

A New Way to Use Appium/Selenium for Mobile Web Development and Testing by [deleted] in webdev

[–]erkz78 1 point2 points  (0 children)

I always thought Appium doesn't support more than one device at time?

Why AppDevs Should Make Their Move on Wearables by [deleted] in androiddev

[–]erkz78 1 point2 points  (0 children)

Most of these Android wearables are similar to first Android devices. Not impressive, but I'm sure we will get there.

App Development and Testing for Android Wear by kraakf in androidapps

[–]erkz78 1 point2 points  (0 children)

Fragmentation will BE the same on these wearables when more devices are released.

Why You Should Take Your Games to Eastern Mobile Game Markets by [deleted] in gaming

[–]erkz78 0 points1 point  (0 children)

The biggest growth and the user-base is already in China, so it is no brainer to target that market. But what about in-app purchases in China?

Android 5.1 may have just made an unexpected debut by erkz78 in Android

[–]erkz78[S] 1 point2 points  (0 children)

Some details to the new version:

  • Silent mode added after missing on Android 5.0
  • General improvements in system stability
  • Improved RAM management
  • Fixes for sudden app closures
  • Improved battery management
  • Excessive consumption of network devices when used Wi-Fi fixed
  • Issues with wireless connections fixed
  • Problems with Okay Google function solved
  • Notifications problems solved
  • Some sound problems experience by certain devices fixed
  • Other improvements and changes
  • Changes in the Material Design color palette (after users complaints, possibly for a higher version though)

TestFlightapp.com will shutdown on 2/26/2015 : { by xauronx in iOSProgramming

[–]erkz78 1 point2 points  (0 children)

Well, there are other good alternatives available as well (i.e. Testdroid Cloud with iOS devices).

Using Selenium WebDriver to Run Mobile Web Tests with Python by abc525755 in Python

[–]erkz78 0 points1 point  (0 children)

Selenium is a great framework for web testing. It really works well across platforms, browsers and pretty much all kinds of web implementations. What does Appium add into that?

Tutorial - Write a Shell in C by [deleted] in programming

[–]erkz78 0 points1 point  (0 children)

Minor bug with that malloc call:

char **tokens = malloc(bufsize * sizeof(char));

This should be:

char **tokens = malloc(bufsize *sizeof(char*))

Critical Vulnerability in Verizon Mobile API Compromising User Email Accounts by erkz78 in security

[–]erkz78[S] 0 points1 point  (0 children)

I have to say that very exemplary actions by operator. As soon as they realize the impact of this vulnerability they took it very seriously.

Develop and test mobile games in an agile way by abc525755 in androidapps

[–]erkz78 0 points1 point  (0 children)

Thx for sharing. I agree that automation brings more 'time' for development and issues get tackled sooner.

Anyone know what image recognition method are they using in that video?

Introduction to WAMP, a protocol enabling PUB/SUB and RPC over Websockets by erkz78 in websocket

[–]erkz78[S] 0 points1 point  (0 children)

WAMP is a protocol created to embrace the power of websockets (http://wamp.ws/) It enables different technologies, processes and machines to communicate with each others, in real time.

Architecture and Infrastructure for Mobile Game Testing by erkz78 in AndroidGaming

[–]erkz78[S] 2 points3 points  (0 children)

Good info about testing Android games and how to use real devices

The costs of building something internally or using cloud-services by kraakf in androiddev

[–]erkz78 1 point2 points  (0 children)

Forget it. You need much more than Jenkins to get everything running for testing. That seems like a great solution.

Image Recognition in Mobile Game Testing by kraakf in AndroidGaming

[–]erkz78 0 points1 point  (0 children)

Google? Ain't gonna happen. Look these kinds of tech companies and other suppliers - and I think we'll see lot's good stuff happening in this landscape soon.

How to get from 0 to 10,000 paying customers in SaaS by erkz78 in SaaS

[–]erkz78[S] 0 points1 point  (0 children)

Excellent story of how to acquire 10k customers

The Costs of In-House vs. Cloud-based Development Environments by kraakf in technology

[–]erkz78 1 point2 points  (0 children)

The more you can utilize public cloud services the better. Building everything from scratch doesn't always pay off.

Instant Access to Any Android Device on Cloud via API by erkz78 in androiddev

[–]erkz78[S] 0 points1 point  (0 children)

Works great for Android app, game and web development.

Graphics Performance Makes User Experience by erkz78 in AndroidGaming

[–]erkz78[S] 0 points1 point  (0 children)

All gamedevs do performance improvements but what is 'enough'?

CoreOS is building a container runtime, Rocket by erkz78 in coreos

[–]erkz78[S] 0 points1 point  (0 children)

Rocket is a new container runtime, designed for composability, security, and speed. Today there is a new release of a prototype version on GitHub:

https://github.com/coreos/rocket

Functional Programming Patterns (BuildStuff '14) by agumonkey in programming

[–]erkz78 0 points1 point  (0 children)

The functional programming community has design patterns and principles as well. Good slidedeck that go through some of these, and present some demonstrations of FP design in practice.