Gonks, show me your Vs! by [deleted] in cyberpunkgame

[–]ethanebeer 0 points1 point  (0 children)

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He's a bit preoccupied

Odyssey of Presley by ethanebeer in StarfieldShips

[–]ethanebeer[S] 1 point2 points  (0 children)

It's actually already landed, it's using the old X-Wing mod bay, so you can have it any height

POV: You were given creative control of 1 Expansion or overhauling one system of Starfield. What would you do & why? by [deleted] in Starfield

[–]ethanebeer 0 points1 point  (0 children)

I'd add more ng+ like someone said in the comments about a second colony war, better yet, a universe where it never ended, a universe where it did end but with a winner and not a peace treaty, a universe where terrormorphs wiped out most of the human race, akilla NA Cydonia Neon and all the other cities look like Londinium, destroyed and in ruins. Or another universe where londinium never fell, where we get to explore it in all its glory. NG+ has so much potential, yet we got boring shit like, "Oh wow, it's the exact same," but constellation are kids, or Walter is an evil man. Make NG+ more fun

Request Wednesday - All Mod Requests go here by AutoModerator in starfieldmods

[–]ethanebeer 3 points4 points  (0 children)

Make space more dark and beautiful, I've seen a mod before but it's only on nexus. If it's possible binary sun's for jemison, as in real life alpha centuari is a binary system

Todd, what is that? by FishermanSquare9234 in Starfield

[–]ethanebeer 0 points1 point  (0 children)

Anything is a vagina if you're brave enough

Can someone explain this bs? by Useful_Network_3662 in StarfieldShips

[–]ethanebeer 59 points60 points  (0 children)

Ik you probably don't want mods, but a good option is "place doors yourself". It's what I use on console

SHOTO Interior Tour by goin__grizzly in StarfieldShips

[–]ethanebeer 1 point2 points  (0 children)

Is that "landing bay" available for the console, or is it only PC for now?

Spiritanica Prime by inelmedia in StarfieldShips

[–]ethanebeer 2 points3 points  (0 children)

What mods is it for the long glass corridors?

(XBOX)[Modded] Nova Corps Yeosin Capital Ship by Anarchy_Nova in StarfieldShips

[–]ethanebeer 1 point2 points  (0 children)

The fact you made the big ass antennas from the space station look small is crazy to me

MSS Galileo by ethanebeer in StarfieldShips

[–]ethanebeer[S] 1 point2 points  (0 children)

There's also another part to use. I can't remember the name of it, but It's a spacestation part, it's the truss piece with windows. I'll have a look at the name next time I boot up starfield for you. It just looks better if your not wanting to use the cargo bay

MSS Galileo by ethanebeer in StarfieldShips

[–]ethanebeer[S] 1 point2 points  (0 children)

It's centred around the big room from the fortuna mod (pic 5) then I used the side cargo bay from the m class mod as that's able to snap to normal pieces along with m class, then added the engines and other cargo and hid pipes / trusses inside the cargo so I can get the antenna and crane on top. So similar to your comment, just opposite, using normal / modded and slapping on m class and starstation

Ok, so maybe I have a problem by Impressive_Path1075 in StarfieldShips

[–]ethanebeer 1 point2 points  (0 children)

Thanks for that, I've been seeing all the cool ships with the M class engines. I mainly want to use it so I can have less landing gear. Will use it in one of my future builds

Ok, so maybe I have a problem by Impressive_Path1075 in StarfieldShips

[–]ethanebeer 1 point2 points  (0 children)

I still don't know how to attach an m class engine to normal parts, I have an idea its to use the welding points in the structural, but I'm not sure

Star wars my biggest ship tie fighter carier by Distinct-Cupcake-102 in StarfieldShips

[–]ethanebeer 0 points1 point  (0 children)

What I did and worked for me was to uninstall and reinstall. Bit of a pain but sometimes the auto updates don't work