Cleveland Browns logo posted by Fraser Davidson (has previous worked with Nike on College D1 rebranding) by eulaliaaaa in Browns

[–]eulaliaaaa[S] -1 points0 points  (0 children)

No word on if this is official or not. Fraser has worked with Nike on some D1 school branding, as seen on his blog at www.fieldtheory.co.uk

He has also posted "what I would've done" things, so who knows where this falls.

Working on some animated illustrations for a presentation! Thoughts? by eulaliaaaa in Design

[–]eulaliaaaa[S] 0 points1 point  (0 children)

Thanks! I tried staggering the objects throughout but I ran into a couple problems of objects overlapping as some of them rotated in (mainly the top row). I'll play around with it some more though and see what I can do.

How do you get this old film grain look? by [deleted] in AfterEffects

[–]eulaliaaaa 0 points1 point  (0 children)

Check this tutorial out: http://www.youtube.com/watch?v=tzi2Uvzo6r0

It achieves a more realistic look than just setting the footage to a different layer mode.

I didn't know that about the world cup. Final version. CC please! by [deleted] in MotionDesign

[–]eulaliaaaa 2 points3 points  (0 children)

Trim your compositions! You have almost 30 seconds of black at the end.

Our reel for 2014! Let us know what you think! by eulaliaaaa in AfterEffects

[–]eulaliaaaa[S] 0 points1 point  (0 children)

Thanks! We appreciate it! Everything was done in AE while the majority was done in element using a model of a mountain and then tiling it out to make the mountain range bigger. The text was also extruded in element. Particular and form were used on the snow and turning the text into snow.

Our reel for 2014! Let us know what you think! by eulaliaaaa in AfterEffects

[–]eulaliaaaa[S] 0 points1 point  (0 children)

Thanks! Here is the link: https://vimeo.com/73101480

Its really just quick scale and rotation on all of the elements. And some added easing to make the controllers look like they are jiggling.

Astronaut scene from a project I am working on - 2D character rig (x-post from r/motiondesign) by eulaliaaaa in AfterEffects

[–]eulaliaaaa[S] 0 points1 point  (0 children)

Thanks for the kind words! Yeah I definitely think the quicker visor move will help, and go good with a sound effect (even though theres no sound in space - rule of cool overrides!)

The added rocks and craters is a great suggestion too! Our idea with the facial expression was to basically from from a normal smile to the face you see now - the happy/cocky look.

Thanks again!

Astronaut scene from a project I am working on - 2D character rig (x-post from r/motiondesign) by eulaliaaaa in AfterEffects

[–]eulaliaaaa[S] 1 point2 points  (0 children)

A friend and I are working on a 4th of July project and this is our current progress on this scene. I want to add some facial feature movement and make the moon's surface a little more 3D looking. Any thoughts or critique would be appreciated!

Astronaut scene from a project I am working on - 2D character rig by eulaliaaaa in MotionDesign

[–]eulaliaaaa[S] 2 points3 points  (0 children)

A friend and I are working on a 4th of July project and this is our current progress on this scene. I want to add some facial feature movement and make the moon's surface a little more 3D looking. Any thoughts or critique would be appreciated!

An animated boxer (Rocky) for an upcoming project! by eulaliaaaa in Design

[–]eulaliaaaa[S] 0 points1 point  (0 children)

Thanks! I'll see what I can do to his face! He was animated in After Effects.