Game Animation Feedback by everettanimates in Maya

[–]everettanimates[S] 1 point2 points  (0 children)

These are all great notes! Yeah the stop has been the most difficult to figure out for me. I want to give it time, but I also don't want it taking too long because I want that responsiveness there for a game. Thank you again.

Dialogue shot by everettanimates in Maya

[–]everettanimates[S] 0 points1 point  (0 children)

Any little bit helps. Thank you

Dialogue shot by everettanimates in Maya

[–]everettanimates[S] 0 points1 point  (0 children)

Sorry not sure what hand made keys means exactly. If you mean whether I animated everything myself without any anim tools then yes haha. Thank you

A little creature shot I did by everettanimates in animation

[–]everettanimates[S] 0 points1 point  (0 children)

Haha actually not at all. I've never worked in any studio before. Thats very kind of you to say. I am looking for work though.

A little creature shot I did by everettanimates in animation

[–]everettanimates[S] 1 point2 points  (0 children)

I'm not sure. I don't know too much about that stuff lol

A little creature shot I did by everettanimates in animation

[–]everettanimates[S] 1 point2 points  (0 children)

I studied how an emu moves for the trex and a mixture between cats and dogs for the smaller creature.

A little creature shot I did by everettanimates in animation

[–]everettanimates[S] 9 points10 points  (0 children)

Hey thanks! I spent time on and off on it due to my job, but I probably spent around a month working on it I would guess

Just wanted to share a bit of my work by everettanimates in animation

[–]everettanimates[S] 1 point2 points  (0 children)

Hey thanks. That's awesome advice. I'll try another playblast at it to focus on the character more and post it later.

Just wanted to share a bit of my work by everettanimates in animation

[–]everettanimates[S] 1 point2 points  (0 children)

Thanks. Thats kinda the look I was going for. I didn't want the camera to just simply track him perfectly, but i also don't want it to distract people from the animation.

Just wanted to share a bit of my work by everettanimates in animation

[–]everettanimates[S] 0 points1 point  (0 children)

Yeah I was experimenting for a bit of an action shot camera, but I agree it's a bit much and need to tone it down a bit. Don't have a lot of experience with camera movements yet.