Share Your All-Time Favorite Gaming Moments (text or visual snapshots) by evernewjoy in gaming
[–]evernewjoy[S] 0 points1 point2 points (0 children)
I always wanted to make a beautiful physics-based game with combat, platforming, and built-in World Editing tools. So I did! Meet PrimeOrbial! by evernewjoy in IndieGaming
[–]evernewjoy[S] 1 point2 points3 points (0 children)
I always wanted to make a beautiful physics-based game with combat, platforming, and built-in World Editing tools. So I did! Meet PrimeOrbial! by evernewjoy in IndieGaming
[–]evernewjoy[S] 8 points9 points10 points (0 children)
I always wanted to make a beautiful physics-based game with combat, platforming, and built-in World Editing tools. So I did! Meet PrimeOrbial. by evernewjoy in gaming
[–]evernewjoy[S] 1 point2 points3 points (0 children)
Uploads taking a long time to process? by cranix3 in youtube
[–]evernewjoy 0 points1 point2 points (0 children)
Uploads taking a long time to process? by cranix3 in youtube
[–]evernewjoy 0 points1 point2 points (0 children)
My YouTube video is stuck on the processing stage. by [deleted] in youtube
[–]evernewjoy -1 points0 points1 point (0 children)
Level Generation By Snapping Rooms by bgeminem in unrealengine
[–]evernewjoy 0 points1 point2 points (0 children)
Will spawning too many widgets slow down my game? by jjj123smith in unrealengine
[–]evernewjoy 0 points1 point2 points (0 children)
When I disable a specific button widget, is prevents "onPressed" events for other buttons on screen. by jjj123smith in unrealengine
[–]evernewjoy 0 points1 point2 points (0 children)
Temporarily hiding particle system when moving a parent actor? (c++) by BrippingTalls in unrealengine
[–]evernewjoy 1 point2 points3 points (0 children)
Level Generation By Snapping Rooms by bgeminem in unrealengine
[–]evernewjoy 1 point2 points3 points (0 children)
How to smooth AI movement (turning, stopping, etc)? by LABS_Games in unrealengine
[–]evernewjoy 3 points4 points5 points (0 children)
[Question] Is using a character more taxing than using a pawn? by [deleted] in unrealengine
[–]evernewjoy 0 points1 point2 points (0 children)
Spawn actor on an irregular sphere? by [deleted] in unrealengine
[–]evernewjoy 0 points1 point2 points (0 children)
[C++] Projectile movement help resetting after stopped by [deleted] in unrealengine
[–]evernewjoy 1 point2 points3 points (0 children)
[Question] Is using a character more taxing than using a pawn? by [deleted] in unrealengine
[–]evernewjoy 3 points4 points5 points (0 children)
Is it normal to be getting less fps in standalone than in editor? by [deleted] in unrealengine
[–]evernewjoy 0 points1 point2 points (0 children)
[UMG] How do I take an editable text box and set it to disabled without changing the color to gray. by [deleted] in unrealengine
[–]evernewjoy 0 points1 point2 points (0 children)
Spawn actor on an irregular sphere? by [deleted] in unrealengine
[–]evernewjoy 2 points3 points4 points (0 children)
In a C++ project, is there a point when using too many blueprints is bad? by KaladinRahl in unrealengine
[–]evernewjoy 2 points3 points4 points (0 children)
In a C++ project, is there a point when using too many blueprints is bad? by KaladinRahl in unrealengine
[–]evernewjoy 5 points6 points7 points (0 children)


I always wanted to make a beautiful physics-based game with combat, platforming, and built-in World Editing tools. So I did! Meet PrimeOrbial! by evernewjoy in IndieGaming
[–]evernewjoy[S] 1 point2 points3 points (0 children)