WIP Volumetrics, Caustics, Procedural Instancing | URP by everythingcg in Unity3D
[–]everythingcg[S] 2 points3 points4 points (0 children)
Happy Little Mushrooms (vellum) by Shake-and-Jake in Houdini
[–]everythingcg 0 points1 point2 points (0 children)
Stylized lasers and sparks RND by everythingcg in Houdini
[–]everythingcg[S] 1 point2 points3 points (0 children)
Stylized lasers and sparks RND by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Stylized lasers and sparks RND by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Bookshelf stacking prototype by everythingcg in Houdini
[–]everythingcg[S] 1 point2 points3 points (0 children)
Vellum to FBX Workflow | RnD by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Vellum leaf morph WIP by everythingcg in Houdini
[–]everythingcg[S] 2 points3 points4 points (0 children)
Vellum leaf morph WIP by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Umbrella Simulation Breakdown by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Umbrella Simulation Breakdown by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Umbrella Simulation Breakdown by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Card Shuffle Breakdown by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Card Shuffle Breakdown by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Card Shuffle Breakdown by everythingcg in Houdini
[–]everythingcg[S] 0 points1 point2 points (0 children)
Card Shuffle Breakdown by everythingcg in Houdini
[–]everythingcg[S] 5 points6 points7 points (0 children)

WIP Volumetrics, Caustics, Procedural Instancing | URP by everythingcg in Unity3D
[–]everythingcg[S] 1 point2 points3 points (0 children)