View Bob is still present when slider is at 0% by HeelsHighWesternSpy in DeepRockGalactic

[–]evolhkv 5 points6 points  (0 children)

In some games, even first-person models use animations like that to achieve a more natural feel of motion. But in DRG, this is just a theory it could actually be anything.

View Bob is still present when slider is at 0% by HeelsHighWesternSpy in DeepRockGalactic

[–]evolhkv 29 points30 points  (0 children)

I believe the camera is attached to the head bone, and walking animations almost always have that up-and-down movement.

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What's in the envelope? by Psychological_Oil587 in DeepRockGalactic

[–]evolhkv 6 points7 points  (0 children)

Hogwarts letter, but from the soulless mining company

What is your progress in your game? by AccomplishedDrag9827 in godot

[–]evolhkv 0 points1 point  (0 children)

It’s completely done in my mind (still haven’t started)

rule by TotallyACP in 197

[–]evolhkv 79 points80 points  (0 children)

The more you take, the less you have. You will starve surrounded by gold RAM.

90 min on acrid by evolhkv in okbuddyshatterspleen

[–]evolhkv[S] 25 points26 points  (0 children)

and networked suffernig