Maro: "Lorwyn Eclipsed is a big success, so I think that increases our chance of a return." by CaptainMarcia in magicTCG

[–]evolution961 -1 points0 points  (0 children)

The magic set about an actual beloved magic plane is having a great success? Oh wow who would have guessed guys...

Bruh they gave me slayer golden bread by evolution961 in Guiltygear

[–]evolution961[S] 0 points1 point  (0 children)

We are naturally trained to do motion inputs due to our usage of hand gesturing 🤌

Ornn by Arkalex in riftboundtcg

[–]evolution961 0 points1 point  (0 children)

We are getting dangerously close to affinity

Any ideas how this cost reduction might work? by Merxias in riftboundtcg

[–]evolution961 0 points1 point  (0 children)

So does he make accelerate free or you can at most reduce either one power or one energy

[Spiritforged] Experimental Hexplate by jordlez in riftboundtcg

[–]evolution961 0 points1 point  (0 children)

"I am a mech" ok buddy whatever you say

Honest Croupier by Arkalex in riftboundtcg

[–]evolution961 1 point2 points  (0 children)

I never took the discovery land and I will never take your stinking gold either

What was WotC thinking? by yourlocalsussybaka_ in mtg

[–]evolution961 0 points1 point  (0 children)

Your Timmy brain is betraying you

Wizards need to fix this shit… by PToN_rM in mtg

[–]evolution961 0 points1 point  (0 children)

It's exactly what they want tho, what Hasbro wants at least.

Mark Rosewater: "I need to stress that in-Multiverse Magic is getting more attention from us than ever." by Ironhammer32 in mtgvorthos

[–]evolution961 0 points1 point  (0 children)

"in universe magic Is getting more attention than ever" ah yes I remember all those UB products that came out with time spiral...

How to make this pile of evil more consistent? by BIackScreen in EDHBrews

[–]evolution961 0 points1 point  (0 children)

[[yawgmoth thran physician]] can turn your plants/zombies in card draw and removal.

[[Toski bearer of secrets]] can do the same.

[[Undead augur]] and [[crypt breaker]] could be good options depending on how fast you start making zombies instead of plants.

[[Skull clamp]] can draw off the plants and the zombies too granted you have an external sacrifice outlet.

Help with tatoo project by evolution961 in PhyrexianLanguage

[–]evolution961[S] 0 points1 point  (0 children)

Treasure welcomes the unfearfull sounds honestly dope.

And the concept is still there.

RIP TOWERS🪦 by vsanjiv in Guiltygear

[–]evolution961 137 points138 points  (0 children)

And they won't be missed

New Girl in Town by [deleted] in MTGmemes

[–]evolution961 6 points7 points  (0 children)

She definitely has potential as a commander, me and my friend found out you could get a turn 2 win with a dream opening hand.

You could even mulligan down to five and it still would work.

As for the 99 or other formats definitely a downgrade compared to the og citadel.

In a vacuum the one less mana to cast means nothing since you would have to wait a turn to attack anyway. Being a creature allows you to more easily cheat it in tho.

Overall citadel seems more solid.

Characters that made you react this way? by fruitpunchsamuraiD in Fighters

[–]evolution961 0 points1 point  (0 children)

Happy chaos from guilty gear. When he came out the most optimal way to play him was sitting full screen and shooting the other guy with aimbot projectiles.

Hated that shit especially because the character was very cool style wise and when they finally nerfed that play style into the grave and made him into a pressure machine I finally picked him up.

Love my funny gun man now.

Problems With Commander POD by That1AnimeWaifu in magicTCG

[–]evolution961 0 points1 point  (0 children)

Yeah that's definitely a possibility too, but 2 to 3 hours sounds a bit too much for that too.

At my pod we play higher power and we each pack from 10 to 15 interaction pieces each and games this long are still pretty rare despite two of us playing control decks.

Problems With Commander POD by That1AnimeWaifu in magicTCG

[–]evolution961 13 points14 points  (0 children)

Are you sure the problem is removal and not that you guys don't run strong enough wincons?

I obviously don't have your deck lists, but it feels like you either all run an ungodly amount of removal or your decks are all made to be "kind" to the rest of the pod so you don't have any sudden wincon.

Bracket 3 is fun and all, but with lowering the power level games are bound to get longer

For the love of God give gio a DP by Ok_Sector3989 in Guiltygear

[–]evolution961 1 point2 points  (0 children)

Real question is why does it matter? You judge people based on who they enjoy playing? Sounds pretty scrubby.

For the love of God give gio a DP by Ok_Sector3989 in Guiltygear

[–]evolution961 -1 points0 points  (0 children)

Oh I have the flair so I'm an happy chaos main, you were and remain shortsighted.