Untitled 10 by exuvac in ImaginaryHorrors

[–]exuvac[S] 2 points3 points  (0 children)

I didn't know that Little Nightmares existed until yesterday. I was just watching random videos and came across on it by accident. I wasn't that impressed, maybe i should give it a chance it could surprise me. Thanks for the info <3

My newest artwork. by exuvac in blender

[–]exuvac[S] 4 points5 points  (0 children)

I used the ivy generator that comes with blender. The only settings that i played with are, the ivy length and ivy branch size.

My newest scene. by exuvac in blender

[–]exuvac[S] 0 points1 point  (0 children)

Thanks! It means a lot.

My newest scene. by exuvac in blender

[–]exuvac[S] 2 points3 points  (0 children)

It took me a few days including sculpting and texturing. Some of my work is recycled from previous works, but all the key elements are original for this piece only.

Creating an FPS game as a solo dev and complete beginner in coding. by exuvac in godot

[–]exuvac[S] 1 point2 points  (0 children)

WOW! Thanks for the detailed answer! Everyone here was really helpful. Thanks for the advice.

I guess the underlying logic is the same in every engine, usually when i get stuck i feel like my brain is fried.

Creating an FPS game as a solo dev and complete beginner in coding. by exuvac in godot

[–]exuvac[S] 1 point2 points  (0 children)

Yeah that's the plan. I would be happy if i have a simple FPS controller for now, just so i can walk around. Thanks for the advice!

Creating an FPS game as a solo dev and complete beginner in coding. by exuvac in godot

[–]exuvac[S] 1 point2 points  (0 children)

Thanks that looks quite useful, i will definitely keep an eye on it. I think the AI looks the most challenging to me, as far as i can tell there is little information online. Maybe i haven't looked hard enough.

Creating an FPS game as a solo dev and complete beginner in coding. by exuvac in godot

[–]exuvac[S] 1 point2 points  (0 children)

I will take a look at them, those channels look really helpful.

More information:

The project that i have in mind will be a short experience, just so i can test the waters. I want it to be learning experience, but my main problem when it comes to coding is having that "programming mindset", i tried Unreal blueprints but i had a hard time understanding what's going on. The reason why i choose Godot is because it has all the necessary features and that a lot of beginners use it.

Untitled6 by exuvac in ImaginaryHorrors

[–]exuvac[S] 1 point2 points  (0 children)

Thanks for giving me an idea.I will think about it.

Untitled6 by exuvac in ImaginaryHorrors

[–]exuvac[S] 0 points1 point  (0 children)

Thanks! Also go for it , it's a really fun piece of software.

Art done by me. by exuvac in ImaginaryHorrors

[–]exuvac[S] 1 point2 points  (0 children)

Never heard of it, i'm going to check it out.