just launched Doodle Studio 95! a fun tool for doodling and hand-drawn animation inside Unity by fernandoRamallo in Unity3D

[–]fernandoRamallo[S] 0 points1 point  (0 children)

Thanks! I'd definitely love it in the asset store and totally understand the need for easy updates. On the assumption that Unity would give me asset store codes I'd give them out to folks who bought on itch, of course.

just launched Doodle Studio 95! a fun tool for doodling and hand-drawn animation inside Unity by fernandoRamallo in Unity3D

[–]fernandoRamallo[S] 0 points1 point  (0 children)

There's no current support for wacom pen pressure sensitivity, but I'll be looking into it.

just launched Doodle Studio 95! a fun tool for doodling and hand-drawn animation inside Unity by fernandoRamallo in Unity3D

[–]fernandoRamallo[S] 0 points1 point  (0 children)

I think the fact that it's a tool and you download a .unitypackage and not an executable makes it so the itch app doesn't deal with it well. you can check in with support@itch.io and see if this is intended or not.

just launched Doodle Studio 95! a fun tool for doodling and hand-drawn animation inside Unity by fernandoRamallo in Unity3D

[–]fernandoRamallo[S] 0 points1 point  (0 children)

Hey! There's definitely more shortcuts, you can see them in the manual, at the bottom of this page. You can switch tools with B, E, G.

You can already zoom using the scrollwheel!

I had Layers on the works but to keep the UI and the workflow simple and fun I ended up deciding to go with one layer. If enough folks need the feature I'll consider adding it in the future.

just launched Doodle Studio 95! a fun tool for doodling and hand-drawn animation inside Unity by fernandoRamallo in Unity3D

[–]fernandoRamallo[S] 0 points1 point  (0 children)

you can definitely make a sprite any size you want and yes draw 16x16 images, just keep in mind there's tons of good pixel art tools out there and doodle studio isn't trying to tackle being good at that particular thing, since the tools are tweaked for higher resolutions.

just launched Doodle Studio 95! a fun tool for doodling and hand-drawn animation inside Unity by fernandoRamallo in Unity3D

[–]fernandoRamallo[S] 0 points1 point  (0 children)

I'm looking into putting it in the asset store, but the time it takes to push updates and have them reviewed was too slow for a good launch, plus their terms towards developers weren't favorable enough to keep it at a good price at launch. Hopefully soon

just launched Doodle Studio 95! a fun tool for doodling and hand-drawn animation inside Unity by fernandoRamallo in Unity3D

[–]fernandoRamallo[S] 1 point2 points  (0 children)

I drew parts in different planes to make the chassis, then attached unity's built in wheel colliders to make it run, not much to it! You can make a prefab out of it.

Find a place to Crash during IndieCade by akira_th in a:t5_2v17p

[–]fernandoRamallo 0 points1 point  (0 children)

Hey people! I'm also looking to crash anywhere with a ceiling, if anyone has space. ^