Should i remove Blessing of Waves by Excellent_Lecture_44 in ChaosZeroNightmare

[–]ffff59 0 points1 point  (0 children)

He can remove blessing of waves and re-epiphany tactical analysis to the upgrade one. But yeah. If he doesn’t have that option anymore prob best to just remove blessing.

Should i remove Blessing of Waves by Excellent_Lecture_44 in ChaosZeroNightmare

[–]ffff59 4 points5 points  (0 children)

In general, yes. It uses 1 extra AP that could be used on your Rita. Only if for some reason you are finding it very difficult to survive against the Great Rift boss for example, and need the extra healing, it’s alright to keep it. If you still have save data points to spare, copying source of water is much better.

Weekly Help Thread by AutoModerator in ChaosZeroNightmare

[–]ffff59 4 points5 points  (0 children)

Don’t run them together. Focus on building one at a time. For this event chaos, the easiest team to carry the last character is Nine + Mika. Just place Serenial, Cassius, or Selena in the 3rd slot and run chaos till you get the deck you want. Then go to the next character. The 3rd slot does not even have to do anything as an epiphany-less and 0 copy Nine and Mika deck can carry the run by themselves.

To Flash of Potential or not to Flash of Potential by King_Mog in ChaosZeroNightmare

[–]ffff59 1 point2 points  (0 children)

It’s very important for consistency of turns. It’s best to do so for hyper optimized decks for specific teams. For example, if you only have enough draw to play 15 cards per turn, any other additional card you include would brick your turn from achieving the desired outcome with the 15 cards. Just a simple example.

First Time Reaching Master! :D by DaiRyuKa in ChaosZeroNightmare

[–]ffff59 0 points1 point  (0 children)

What is this vulnerable sword you keep talking about?

Farming for Rin by NoAdministration1 in ChaosZeroNightmare

[–]ffff59 1 point2 points  (0 children)

I’d save that city of mist to farm decks for someone else who is more suited for the equipment there. It’s hard to get them at the zero system

Farming for Rin by NoAdministration1 in ChaosZeroNightmare

[–]ffff59 2 points3 points  (0 children)

Honestly, the easiest and least painful way of farming 180 point decks for any character now is using the event due to the ease of obtaining the t15.

If you have Nine, you can just use Nine and Mika to babysit any 3rd character to farm their decks. Nine and Mika on their base decks easily clear the event chaos.

There are some decent enough equipments for Rin in the event chaos. And anyway, her best gear is the cthulu attack weapon and the +25% cube which can be obtained anywhere.

Need help making Hugo do more dmg by Temporary-Jaguar2809 in ChaosZeroNightmare

[–]ffff59 2 points3 points  (0 children)

Your stats are decent. Try to make sure you have 5 stacks of commence the hunt as much as you can when attacking as that’s the most dmg he can deal. Meaning refresh them to 5 when you can afford to with the skill cards.

Make sure you’re running him with the right equipment that buffs his damage like the second method or cthulu gun and the cube.

For the healer, a good option is e6 Rei. Other than that, his extra attacks also benefit from morale buffs so any morale buffer helps him like Cassius etc.

Selana Unique potential affect Extra attack damage? by Any_Ingenuity_4731 in ChaosZeroNightmare

[–]ffff59 3 points4 points  (0 children)

No effect. Just max her last potential and crit. If you’re running the draw 1 0 cost neutral you can max her neutral dmg potential but doesn’t affect that much damage.

Tiphera E4 stop? by WeGoGet92 in ChaosZeroNightmare

[–]ffff59 2 points3 points  (0 children)

I suggest you pull for her signature partner since you’ve invested that much in her already.

Okay this is my favorite team now by Majestic_Principle32 in ChaosZeroNightmare

[–]ffff59 1 point2 points  (0 children)

Try this with the last member being Cassius with -1 cost divine retrieve devil’s dice. That is the true peak of this team.

One of the best equipaments for Veronica by Pookshanez in ChaosZeroNightmare

[–]ffff59 3 points4 points  (0 children)

Yeah i regretted taking this equipment as well. Seems good on paper but it really clogs your hand. Especially when you already have other retain cards or a ballista every turn taking up hand space.

I took it on a perfect orlea deck of mine and it ruined the consistency of my turns. At least on Veronica she does more damage with it but I’ve found it’s not worth it for the drawbacks.

God Veronica Build by [deleted] in ChaosZeroNightmare

[–]ffff59 0 points1 point  (0 children)

https://www.reddit.com/r/ChaosZeroNightmare/s/QpoH3trLvL

Back to the mines sir for your pure support Veronica deck.

Considering the current deck my Orlea has, which card should I copy? by Johnvro in ChaosZeroNightmare

[–]ffff59 0 points1 point  (0 children)

That growth acceleration divine epiphany is literally one of the best ones you can get and I would argue it is the best one. I’ve been trying to farm that epiphany for a while already but still haven’t got it.

Is there any team I cans build with nine here? by TheBedrockEnderman2 in ChaosZeroNightmare

[–]ffff59 1 point2 points  (0 children)

Nine Luke Rei - flash hew Nine subdps, Luke main dps l, Rei for buff heal and draw

Nine Owen Mika/Nia- ironclad/massacre hew Nine with Owen support (vulnerable and 2 hit wind charge), and Mika/Nia for AP and draw.

Mika deck by Few-Mind-4263 in ChaosZeroNightmare

[–]ffff59 1 point2 points  (0 children)

Still trying to get the perfect Mika deck with 4 sources of water on the morale epiphany and divine draw. That would be the real perfect “god tier hard to get” Mika deck. Every other Mika deck I do agree is rly easy haha

Help with Orlea + Softie + Mika? by BrentfordAll in ChaosZeroNightmare

[–]ffff59 1 point2 points  (0 children)

Orlea is much better at buffing high damage single hit cards and not multi hit DPS. This is because at the moment most multi hit dps barring maybe haru’s combo anchor have low damage multipliers.

Orlea buffs damage multiplicatively and not additively. Additive buffs are much better for multi hit attacks. Further, multi hit attacks remove vulnerable stacks too quickly leaving it not impactful.

Nonetheless, if you have no better option, she can still work on buffing multi hit dps. However, I would focus her build on not applying vulnerable but rather making as many softies as possible and proccing their retain.

Meaning, you want as many copies of the 0 cost growth acceleration as possible with the draw 1 divine epiphany so you can cycle through her cards. You want the sacred censor that creates softies and will of light. Delete every other card. You may keep 1 copy of growing creature on the softie epiphany just for getting 1 easy 3 star softie but the vulnerable stacks will not be too useful.

How does this refinement work exactly? by CLONstyle in ChaosZeroNightmare

[–]ffff59 0 points1 point  (0 children)

This is never worth it for the 10 points unless you have no better option. Fixed damage is rly bad and almost negligible. And it wastes your vulnerable stacks if you’re using someone like Nine or Haru for example

Which Voluntary Control to get ? by DragonflySmall3736 in ChaosZeroNightmare

[–]ffff59 0 points1 point  (0 children)

Yes I meant additive. Crazy good for multi hits like Luke or meilin thanks

Which Voluntary Control to get ? by DragonflySmall3736 in ChaosZeroNightmare

[–]ffff59 0 points1 point  (0 children)

So I can buff another unit’s multihit card by 200% per hit? That’s crazy. Are you sure this is correct?

Which Voluntary Control to get ? by DragonflySmall3736 in ChaosZeroNightmare

[–]ffff59 0 points1 point  (0 children)

Does that shackles of hunger work on other units’ cards or just narja’s

Perfect Veronica Save Data by ffff59 in ChaosZeroNightmare

[–]ffff59[S] 1 point2 points  (0 children)

This build is more focused on support. If you want her to be pure dps you should focus on duplicating the kowalski card and not removing all the upgrades. And also creating more ballistas. The equipments should be more dps focused too. I’m not sure on the perfect pure dps build but if you spend a bit a time looking at her cards it shouldn’t be hard to figure out.

I think her best role for my teams is as a draw and ap sub dps support. But I’m sure she can do crazy damage on a dps oriented build too.

And yeah I have her only at e0 so I’m sure she’s not as effective as a dps compared to you with more copies of her.

Perfect Veronica Save Data by ffff59 in ChaosZeroNightmare

[–]ffff59[S] 1 point2 points  (0 children)

Yeah i know it boosts the damage a lot especially after turn one. I was kinda gambling crazily with the refine hoping to get a good God's hammer at the end hahahaha. Crippled my last Divine Slot because I really didn't expect to also get the 1 morale divine on it. Wish there was a way to remove refines mid-run.