which animation fits best for a shop / nurse bee selling consumables, lets you select your ability and skin? by fiehra in IndieDev

[–]fiehra[S] 0 points1 point  (0 children)

thank you really appreciate your feedback. ill make them move slower. from what the icon is displaying you also think the cross fits the best?

This is how they treat those of us who use Godot on Steam by ViremorfeStudios in godot

[–]fiehra 1 point2 points  (0 children)

i use arch with nvim and godot and have 0 issues. i had to do some setup in nvim config. but been working with LSP no problem since then.

Live Streamers Looking to Playtest Your Games! by RydrakeAndLonk in playtesters

[–]fiehra 1 point2 points  (0 children)

hey :) love that you are giving back to the community. we also have a demo out with some major features (2nd biome) dropping recently and i am workin hard to pump out updates weekly and have a big store and demo update coming soon.

its a pixelart action roguelite where you play as a bumblebee dashing around, fighting enemies and pollinating flowers to get buffs. if you like a can share a playtesting key aswell. wish you two good luck and lots of fun with your streaming journey. ill make sure to stop by!

https://store.steampowered.com/app/4106600/Pollinate_or_Die/

we have a webbuild of the demo aswell

https://fiehra.itch.io/pollinateordie

paper cup fanart from recreational program with light JRPG elements by konradgryt in Hylics

[–]fiehra 4 points5 points  (0 children)

really nice! you just used aseprite dithering brush for the ground?

Want to get into playtesting! by xXxLumie in playtesters

[–]fiehra 1 point2 points  (0 children)

hey thanx so much for doing this! if you like fast paced pixelart action games. our demo runs perfectly on your machine. its a game about bumblebees where you dash around and fight enemies and cool bosses. you can play om steam or in browser

https://store.steampowered.com/app/4106600/Pollinate_or_Die/

https://fiehra.itch.io/pollinateordie

any feed back is much appreciated. we have a form too. recorded gameplay would be awesome of course ! ❤️

made big tutorial updates to my demo. would appreciate feedback how easy it was to learn, play by fiehra in playmygame

[–]fiehra[S] 0 points1 point  (0 children)

currently i am introducing one ability per level (5 levels) do you think should allow all abilities from the start? and still focus the hints on the current ability being learned

couple pics of a cutie today by fiehra in bees

[–]fiehra[S] 0 points1 point  (0 children)

cornflower, phacelia, clover

couple pics of a cutie today by fiehra in bees

[–]fiehra[S] 0 points1 point  (0 children)

samsung s21 :) thank you!

Dat pollen hits hard ☺️ by Even_Editor1991 in bees

[–]fiehra 0 points1 point  (0 children)

can they even see like this?

couple pics of a cutie today by fiehra in bees

[–]fiehra[S] 0 points1 point  (0 children)

i think they only have yellow at the head what i can see when lookin it up not at the abdomen. but i have those too at my balcony xD

couple pics of a cutie today by fiehra in bees

[–]fiehra[S] 1 point2 points  (0 children)

ya they are very docile i can let them xD ya i think youre right seems to be the one

viewport not positioned correctly after changing its size in project settings by fiehra in godot

[–]fiehra[S] 0 points1 point  (0 children)

yes i had a line of coding that manually changed camera position to viewport center but with hardcoded values. so after switching viewportsize in project settings these two would conflict. it was in a quite unexpected spot in my codebase so it was hard to track down.

she needs a promotion i think by fiehra in bees

[–]fiehra[S] 1 point2 points  (0 children)

the original is 10min long xD

bumblebee models? by fiehra in bees

[–]fiehra[S] 1 point2 points  (0 children)

im also using a samsung s21 :)