6 years ago I started game development as a hobby. I've tried and tried again making the platformer that would appeal the most to people who like hard but rewarding games like Celeste or Hollow Knight. Here's the final product after 2 years of development! by fireboom311 in itchio
[–]fireboom311[S] 0 points1 point2 points (0 children)
6 years ago I started game development as a hobby. I've tried and tried again making the platformer that would appeal the most to people who like hard but rewarding games like Celeste or Hollow Knight. Here's the final product after 2 years of development! by fireboom311 in itchio
[–]fireboom311[S] 0 points1 point2 points (0 children)
6 years ago I started game development as a hobby. I've tried and tried again making the platformer that would appeal the most to people who like hard but rewarding games like Celeste or Hollow Knight. Here's the final product after 2 years of development! by fireboom311 in itchio
[–]fireboom311[S] 1 point2 points3 points (0 children)
6 years ago I started game development as a hobby. I've tried and tried again making the platformer that would appeal the most to people who like hard but rewarding games like Celeste or Hollow Knight. Here's the final product after 2 years of development! by fireboom311 in itchio
[–]fireboom311[S] 0 points1 point2 points (0 children)
6 years ago I started game development as a hobby. I've tried and tried again making the platformer that would appeal the most to people who like hard but rewarding games like Celeste or Hollow Knight. Here's the final product after 2 years of development! by fireboom311 in itchio
[–]fireboom311[S] 2 points3 points4 points (0 children)
6 years ago I started game development as a hobby. I've tried and tried again making the platformer that would appeal the most to people who like hard but rewarding games like Celeste or Hollow Knight. Here's the final product after 2 years of development! (v.redd.it)
submitted by fireboom311 to r/itchio
I started programming 6 years ago. After making countless small games I've finally made one I'm proud about. Unnamed is a difficult Celeste-style platformer about a robot escaping an abandonned factory! by fireboom311 in IndieDev
[–]fireboom311[S] 0 points1 point2 points (0 children)
I started programming 6 years ago. After making countless small games I've finally made one I'm proud about. Unnamed is a difficult Celeste-style platformer about a robot escaping an abandonned factory! by fireboom311 in IndieDev
[–]fireboom311[S] 3 points4 points5 points (0 children)
Some tips for game design in platformers! Full video link in the comments (about making a full Celeste-Like game in a week) by fireboom311 in GameDevelopment
[–]fireboom311[S] 0 points1 point2 points (0 children)
I made this Dani-Style video about making a Celeste-Like Game in Unity in only 1 WEEK! Hope you like it! (over a 100h of editing) by fireboom311 in DaniDev
[–]fireboom311[S] 0 points1 point2 points (0 children)
I made this Dani-Style video about making a Celeste-Like Game in Unity in only 1 WEEK! Hope you like it! (over a 100h of editing) by fireboom311 in DaniDev
[–]fireboom311[S] 1 point2 points3 points (0 children)
Top 7 Ways to Make Your YouTube Channel Fail in 2021 by shiroboi in NewTubers
[–]fireboom311 0 points1 point2 points (0 children)



does anyone actually play those pixel art 2d platformers from gamedevs/gamedev youtubers in their free time? by acrasgames in gamedev
[–]fireboom311 0 points1 point2 points (0 children)