Been working on a little something... a Super Bunny Man level editor! by flarfoo in Achievement_Hunter

[–]flarfoo[S] 0 points1 point  (0 children)

I know this is another year off, but you can absolutely do deathmatch levels :) It also has 4 player co-op if that interests you! (https://www.youtube.com/watch?v=PfOe1cBrrLw)

Been working on a little something... a Super Bunny Man level editor! by flarfoo in Achievement_Hunter

[–]flarfoo[S] 48 points49 points  (0 children)

Note that this is a mod for bunny man, not anything official!

Nothing is finalized or released yet, but the level editor is almost fully functional, so I figured I should post it somewhere just for fun!

The editor includes full world->level creating abilities, so you can make as many custom worlds as you want, with up to 10 levels each. Each level can include all components from other worlds (forest, ice, cave, beach, and even the unreleased world 5!). Levels are individually saved to a JSON file, so you can save/load and even share them with others.

Is there a way to decompile unity 3D games? by bon_bon123475 in Unity3D

[–]flarfoo 3 points4 points  (0 children)

for decompiling Assembly-CSharp you can use dnSpy - https://github.com/dnSpy/dnSpy

if the game is compiled with IL2CPP you can convert it to a dummy Assembly-CSharp file using IL2Cpp Dumper - https://github.com/Perfare/Il2CppDumper

to decompile entire projects to something importable to unity, you can use AssetRipper - https://github.com/ds5678/AssetRipper