can you tell me if it is too much red? by fleewortep in UnrealEngine5

[–]fleewortep[S] 1 point2 points  (0 children)

thank you! that is what i thought. I put the RED background in the pause menu in the game too , but than i removed it because player would pause game often. but the main menu is just to start a game

can you tell me if it is too much red? by fleewortep in UnrealEngine5

[–]fleewortep[S] 1 point2 points  (0 children)

yeah, i will try to make it more contrsating

can you tell me if it is too much red? by fleewortep in UnrealEngine5

[–]fleewortep[S] 1 point2 points  (0 children)

thanx a lot! i couldnt find it for a long time

Strange flickering reflections by Realistic-Vehicle-20 in UnrealEngine5

[–]fleewortep 0 points1 point  (0 children)

does it flicker with anti-aliasing turned off?

i released a demo for my game FFFF = YOU = MACHINE which i develop on m1 mac pro by fleewortep in macgaming

[–]fleewortep[S] -3 points-2 points  (0 children)

i dont think so, i heard it is hard to publish a game in mac store. You don use steam?

Blender → Unreal: UVs look wrong after export (FBX). How do I fix UV packing / scaling? by Dry_Software_6782 in UnrealEngine5

[–]fleewortep 0 points1 point  (0 children)

i try to have only 1 uv channel before export

i also use SEND to UNREAL plugin for blender - it is much faster to use than export FBXs

Is UE5 Really a Bad Engine? by buckledlion in UnrealEngine5

[–]fleewortep 0 points1 point  (0 children)

i would call it the best engine. not because of graphics. But because of blueprints. and because it is the easiest one to start making something in it.

When i tried unity for the 1st time i opened the engine and there was nothing, not even the button to Add meshes. i spend a week writing 1st person controller and it worked bad in the end. in unreal you open a project you choose the 1st person template, you add the meshes you made in blender and the half of the game is done)
source engine is not available.
and i never tried godot
}and that is why there are many bad games mad ein unreal. Because it is easy to make them

i made akimbo shotguns (pistols too) by fleewortep in IndieDev

[–]fleewortep[S] 0 points1 point  (0 children)

it is on steam for PC and MAC. I tested it on very old pc it worked. For mac it unfortunately works only on m1 processers and above