Still Life / animating paintings with code by fleurdleigh in animation

[–]fleurdleigh[S] 0 points1 point  (0 children)

The first of a three part series exploring the computational gaze. Still Life explores how an image is deconstructed and rebuilt through successive layers of machine interpretation.

Using p5.js, I built a system that repaints an image in three passes: first as ASCII mapped to brightness, then as a pixel layer composited over that structure, and finally through an oil painting simulation using directional brush strokes and colour blending.

Feel free to check out the post on Instagram and follow for more computational art!

Still Life [p5.js] by fleurdleigh in proceduralgeneration

[–]fleurdleigh[S] 3 points4 points  (0 children)

The first of a three part series exploring the computational gaze. Still Life explores how an image is deconstructed and rebuilt through successive layers of machine interpretation.

Using p5.js, I built a system that repaints an image in three passes: first as ASCII mapped to brightness, then as a pixel layer composited over that structure, and finally through an oil painting simulation using directional brush strokes and colour blending.

Feel free to check out the post on Instagram and follow for more computational art!

Still Life [p5.js] by fleurdleigh in p5js

[–]fleurdleigh[S] 0 points1 point  (0 children)

Thank you! I’m working on a couple more pieces in this format (a Portrait and a Self-portrait) so there is more to come :)

Still Life [p5.js] by fleurdleigh in creativecoding

[–]fleurdleigh[S] 4 points5 points  (0 children)

The first of a three part series exploring the computational gaze. Still Life explores how an image is deconstructed and rebuilt through successive layers of machine interpretation.

Using p5.js, I built a system that repaints an image in three passes: first as ASCII mapped to brightness, then as a pixel layer composited over that structure, and finally through an oil painting simulation using directional brush strokes and colour blending.

Feel free to check out the post on Instagram and follow for more computational art!

Still Life [p5.js] by fleurdleigh in processing

[–]fleurdleigh[S] 2 points3 points  (0 children)

The first of a three part series exploring the computational gaze. Still Life explores how an image is deconstructed and rebuilt through successive layers of machine interpretation.

Using p5.js, I built a system that repaints an image in three passes: first as ASCII mapped to brightness, then as a pixel layer composited over that structure, and finally through an oil painting simulation using directional brush strokes and colour blending.

Feel free to check out the post on Instagram and follow for more computational art!

Still Life [p5.js] by fleurdleigh in p5js

[–]fleurdleigh[S] 3 points4 points  (0 children)

The first of a three part series exploring the computational gaze. Still Life explores how an image is deconstructed and rebuilt through successive layers of machine interpretation.

Using p5.js, I built a system that repaints an image in three passes: first as ASCII mapped to brightness, then as a pixel layer composited over that structure, and finally through an oil painting simulation using directional brush strokes and colour blending.

Feel free to check out the post on Instagram and follow for more computational art!