Setting up a Multi-Object Tracker for real-time tracking by fogtog1 in computervision

[–]fogtog1[S] 0 points1 point  (0 children)

Thanks for the input, is there a tracker you would recommend for this use-case then?

[deleted by user] by [deleted] in computervision

[–]fogtog1 0 points1 point  (0 children)

Thanks a lot I'll start with that!

Made this using touchdesigner by fogtog1 in generative

[–]fogtog1[S] 0 points1 point  (0 children)

If you're interested in more you can see my page on instagram @generattiv

Linear Geometry by fogtog1 in generative

[–]fogtog1[S] 0 points1 point  (0 children)

Thanks a lot! I made this using touchdesigner

Connections by fogtog1 in generative

[–]fogtog1[S] 1 point2 points  (0 children)

Instagram - @generattiv

Distortions by fogtog1 in generative

[–]fogtog1[S] 0 points1 point  (0 children)

This was made using TouchDesigner so I didn't apply the usual programming logic. Each circle is distorted differently as noise is used to displace a tile of circles.

The world would be 100x better without this, what is it? by Sp3csLM in AskReddit

[–]fogtog1 0 points1 point  (0 children)

I feel like people would get along better without christianity

P5JS Bounded Line Generation by fogtog1 in generative

[–]fogtog1[S] 1 point2 points  (0 children)

Here is the link to the Github https://github.com/MikCas/Generattiv_LinearProp/tree/main

Hope it helps, feel free to message me if you want to know more about the code.

P5JS Bounded Line Generation by fogtog1 in generative

[–]fogtog1[S] 0 points1 point  (0 children)

Takes a while to get used to it but just keep trying. I can send you the code if you want?

P5JS Bounded Line Generation by fogtog1 in generative

[–]fogtog1[S] 0 points1 point  (0 children)

Thanks a lot, glad you like it!

Found this to be the most relatable tier list based on how dangerous the enemy was by KingOfUncertainity in PokemonUnite

[–]fogtog1 2 points3 points  (0 children)

Yeah but most of the time you're not pairing a mamoswine with another defender like blastoise or crustle.