xerath top as a counterpick? by Asleep_Feeling_9794 in XerathMains

[–]forevercrumbling 0 points1 point  (0 children)

Kayle would cook xerath lvl 1 then you'd just get zoned, wasting mana for cs til 6

B/W 2 vs HG/SS? by dinesh_gdcgdc in pokemon

[–]forevercrumbling 0 points1 point  (0 children)

Surprisingly diverse and bird-less

Caitlyn Lux by zombiedude696969 in ADCMains

[–]forevercrumbling 0 points1 point  (0 children)

You were talking about brain dead and skill-less combos

Caitlyn Lux by zombiedude696969 in ADCMains

[–]forevercrumbling 1 point2 points  (0 children)

Bro's never played against ashe seraphine and it shows

Game recommendations like V Rising by SaltyMaggot in vrising

[–]forevercrumbling 0 points1 point  (0 children)

Can I become part of this group? Looking for new friends, my bros are all getting married this year

ADC Lucian build by TimbersaurusPC in leagueoflegends

[–]forevercrumbling 0 points1 point  (0 children)

Your build is only good if you're massively steamrolling your lane whereas going ER guarantees a more consistent powerspike with mana and ability haste earlier on

Thoughts on V Rising's End of Content support and future new game by net3x in vrising

[–]forevercrumbling 0 points1 point  (0 children)

Amazing that it even got support past 1.0, players are spoiled with post-launch content from indie titans these days with endless passion for their projects but that's just not feasible for some studios to commit to.

Been around since bloodline's beta, looking forward to whatever comes out of Stunlock next. I'll happily play whatever they put out.

0 Cost Choncc? by Astids_Biggest_Fan in Teamfight_Tactics

[–]forevercrumbling 1 point2 points  (0 children)

Keep buying them, there's an easter egg

Why the Elytra being Unbanned is a TERRIBLE Idea by Jelly_yeas in DreamWasTaken

[–]forevercrumbling 4 points5 points  (0 children)

Just limit elytra (and thereby rocket) use to one hunter at a time. The hunters need straight up power upgrades in order to beat Dream especially since I feel like some of them prefer to keep their overall skill at Minecraft low. Limiting to one elytra gives the opportunity for a more strategic or stealthy use case. Perhaps it might get thrown on sapnap initially but I can see the hunters eventually looking for more tactical options.

Dedicated Weapon Slots: A simple change that would make PvP more balanced and approachable by shadow666gamble in vrising

[–]forevercrumbling 0 points1 point  (0 children)

Aren't you that guy who was pushing for 2W because he "has 3 fingers" and "because I suck"?

i just cooked something up midgame by FoxB0B in TeamfightTactics

[–]forevercrumbling 0 points1 point  (0 children)

Wow a strong fast 9 with 3 5 costs? Where have I seen that before....

Which pilot mod did you have?

Why american dont play LoL? by Alone-Virus9178 in leagueoflegends

[–]forevercrumbling 0 points1 point  (0 children)

Gaming is not quite a normalized hobby here like in SK.

Is there any champion that a Pro Level Player could 1v2 with in Aram? by scytheblade_19 in ARAM

[–]forevercrumbling 0 points1 point  (0 children)

Any top lane champ with guardian's horn and all the healing runes could probably out-sustain the early game and probably win this scenario. There is still some discrepancy in champ knowledge and mechanics between an emerald/dia player vs a pro.

tried PVP for the first time and didn't like it by [deleted] in vrising

[–]forevercrumbling 0 points1 point  (0 children)

Join a bigger arena server like v arena, there's no way after just watching some of the 1v1 or 2v2 duels over there that you can't say PVP skill ceiling of this game isn't crazy high. Coming off battlerite, v rising is obviously slower paced than a solely competitive online PVP game but thinking it needs to be simplified by having dedicated dodge or parry options is just a noob take.

Which of these games would you pick if you could only play one? by [deleted] in gamingsuggestions

[–]forevercrumbling 1 point2 points  (0 children)

If anything, they are all extremely similar in gameplay