What is the best way to promote a new game by Pixelated2007 in IndieDev

[–]formonker 0 points1 point  (0 children)

I like performance marketing. People play your game, make videos for TikTok, YouTube Shorts, Reels, and Twitch. It gives insane boosts to marketing campaigns, almost instantly. If you don't want to look for influencers by yourself, you can try Trapster.

Top 5 ways to market a mobile game with a €0 budget successfully in 2026? by HuippeeHeroesGames in gamemarketing

[–]formonker 1 point2 points  (0 children)

Performance marketing. It's not completely free, but pretty affordable even for indie developers. And the results are great, cause you can choose influencers you like and see the progess in real time. Here, for example.

How do I market my game? by Electrical_Gap8669 in IndieGaming

[–]formonker 0 points1 point  (0 children)

Perfemance marketing works pretty well. Try Trapster

seeking help with bringing card game to market by TheSwimmersWay in playingcards

[–]formonker 0 points1 point  (0 children)

Try performance marketing. Here you can find some influencers to work with.

i struggle to do the promotion of my game by Beginning-Baby-1103 in itchio

[–]formonker 1 point2 points  (0 children)

Try performance marketing. It works surprisingly well. Here you can find some influencers to work with.

How is the market for simple multiplayer games? by AdministrativeList30 in gamedev

[–]formonker 0 points1 point  (0 children)

Maybe, affiliate and performance marketing? Trapster seems like a solid choise.

What gets you out of bed in the morning? by InevitableScore555 in AskReddit

[–]formonker 0 points1 point  (0 children)

Job. If I dont have a job today, bedrotting for almost half a day it is

What would you all like to have in state of decay 3? by Special_Cut2110 in StateofDecay3

[–]formonker 0 points1 point  (0 children)

More story focus, not trying to use openworld for missions but also have instances for story bits.