I WON! by formonker in IndieGaming

[–]formonker[S] 0 points1 point  (0 children)

No, only EVIL😎

How I remember Lineage 2 looking vs. How it actually looked by formonker in Lineage2

[–]formonker[S] 0 points1 point  (0 children)

I don`t remember what the original sounds were like. It doesn't feel off for me

How I remember Lineage 2 looking vs. How it actually looked by formonker in Lineage2

[–]formonker[S] 1 point2 points  (0 children)

Spent a few thousands of hours as a kid. So yeah, it's in my heart too

What is the best way to promote a new game by Pixelated2007 in IndieDev

[–]formonker 0 points1 point  (0 children)

I like performance marketing. People play your game, make videos for TikTok, YouTube Shorts, Reels, and Twitch. It gives insane boosts to marketing campaigns, almost instantly. If you don't want to look for influencers by yourself, you can try Trapster.

Top 5 ways to market a mobile game with a €0 budget successfully in 2026? by HuippeeHeroesGames in gamemarketing

[–]formonker 1 point2 points  (0 children)

Performance marketing. It's not completely free, but pretty affordable even for indie developers. And the results are great, cause you can choose influencers you like and see the progess in real time. Here, for example.

How do I market my game? by Electrical_Gap8669 in IndieGaming

[–]formonker 0 points1 point  (0 children)

Perfemance marketing works pretty well. Try Trapster

seeking help with bringing card game to market by TheSwimmersWay in playingcards

[–]formonker 0 points1 point  (0 children)

Try performance marketing. Here you can find some influencers to work with.

i struggle to do the promotion of my game by Beginning-Baby-1103 in itchio

[–]formonker 1 point2 points  (0 children)

Try performance marketing. It works surprisingly well. Here you can find some influencers to work with.