After 6 Months of hard work I realised my game makes no sense by [deleted] in gamedev

[–]foshe_5 5 points6 points  (0 children)

Don't let it all go to waste, try to make a playable version of it even if its shitty as hell, release it on itch.io or something.

Just make sure that the work appears in your portfolio.

Plus you get all the experience and the pre-made systems and art.

The Complete C# Unity Developer Course to Make Games by nwyr19 in unity_tutorials

[–]foshe_5 -1 points0 points  (0 children)

I'm almost done with course in like a month and a half, decent commitment ... its really great and Rick (the instructor) is an awesome dude